//The effect when you wrap a dead body in gift wrap /obj/effect/spresent name = "strange present" desc = "It's a ... present?" icon = 'icons/obj/items_and_weapons.dmi' icon_state = "strangepresent" density = TRUE anchored = FALSE /obj/effect/beam name = "beam" var/def_zone pass_flags = PASSTABLE /obj/effect/spawner name = "object spawner" /obj/effect/list_container name = "list container" /obj/effect/list_container/mobl name = "mobl" var/master = null var/list/container = list( ) //Makes a tile fully lit no matter what /obj/effect/fullbright icon = 'icons/effects/alphacolors.dmi' icon_state = "white" plane = LIGHTING_PLANE layer = LIGHTING_LAYER blend_mode = BLEND_ADD /obj/effect/abstract/marker name = "marker" icon = 'icons/effects/effects.dmi' anchored = TRUE icon_state = "wave3" layer = RIPPLE_LAYER /obj/effect/abstract/marker/Initialize(mapload) . = ..() GLOB.all_abstract_markers += src /obj/effect/abstract/marker/Destroy() GLOB.all_abstract_markers -= src . = ..() /obj/effect/abstract/marker/at name = "active turf marker"