/obj/item/nullrod name = "null rod" desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers." icon_state = "nullrod" item_state = "nullrod" lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' force = 18 throw_speed = 3 throw_range = 4 throwforce = 10 w_class = WEIGHT_CLASS_TINY var/reskinned = FALSE /obj/item/nullrod/suicide_act(mob/user) user.visible_message("[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!") return (BRUTELOSS|FIRELOSS) /obj/item/nullrod/attack_self(mob/user) if(user.mind && (user.mind.isholy) && !reskinned) reskin_holy_weapon(user) /obj/item/nullrod/proc/reskin_holy_weapon(mob/M) if(SSreligion.holy_weapon_type) return var/obj/item/nullrod/holy_weapon var/list/holy_weapons_list = typesof(/obj/item/nullrod) var/list/display_names = list() for(var/V in holy_weapons_list) var/atom/A = V display_names += initial(A.name) var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || reskinned) return var/index = display_names.Find(choice) var/A = holy_weapons_list[index] holy_weapon = new A SSreligion.holy_weapon_type = holy_weapon.type SSblackbox.set_details("chaplain_weapon","[choice]") if(holy_weapon) holy_weapon.reskinned = TRUE qdel(src) M.put_in_active_hand(holy_weapon) /obj/item/nullrod/godhand icon_state = "disintegrate" item_state = "disintegrate" name = "god hand" desc = "This hand of yours glows with an awesome power!" flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1 w_class = WEIGHT_CLASS_HUGE hitsound = 'sound/weapons/sear.ogg' damtype = BURN attack_verb = list("punched", "cross countered", "pummeled") /obj/item/nullrod/staff icon_state = "godstaff-red" item_state = "godstaff-red" lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' name = "red holy staff" desc = "It has a mysterious, protective aura." w_class = WEIGHT_CLASS_HUGE force = 5 slot_flags = SLOT_BACK block_chance = 50 var/shield_icon = "shield-red" /obj/item/nullrod/staff/worn_overlays(isinhands) . = list() if(isinhands) . += mutable_appearance('icons/effects/effects.dmi', shield_icon, MOB_LAYER + 0.01) /obj/item/nullrod/staff/blue name = "blue holy staff" icon_state = "godstaff-blue" item_state = "godstaff-blue" shield_icon = "shield-old" /obj/item/nullrod/claymore icon_state = "claymore" item_state = "claymore" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "holy claymore" desc = "A weapon fit for a crusade!" w_class = WEIGHT_CLASS_HUGE slot_flags = SLOT_BACK|SLOT_BELT block_chance = 30 sharpness = IS_SHARP hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") /obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(attack_type == PROJECTILE_ATTACK) final_block_chance = 0 //Don't bring a sword to a gunfight return ..() /obj/item/nullrod/claymore/darkblade icon_state = "cultblade" item_state = "cultblade" lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi' righthand_file = 'icons/mob/inhands/64x64_righthand.dmi' inhand_x_dimension = 64 inhand_y_dimension = 64 name = "dark blade" desc = "Spread the glory of the dark gods!" slot_flags = SLOT_BELT hitsound = 'sound/hallucinations/growl1.ogg' /obj/item/nullrod/claymore/chainsaw_sword icon_state = "chainswordon" item_state = "chainswordon" name = "sacred chainsaw sword" desc = "Suffer not a heretic to live." slot_flags = SLOT_BELT attack_verb = list("sawed", "torn", "cut", "chopped", "diced") hitsound = 'sound/weapons/chainsawhit.ogg' /obj/item/nullrod/claymore/glowing icon_state = "swordon" item_state = "swordon" name = "force weapon" desc = "The blade glows with the power of faith. Or possibly a battery." slot_flags = SLOT_BELT /obj/item/nullrod/claymore/katana name = "hanzo steel" desc = "Capable of cutting clean through a holy claymore." icon_state = "katana" item_state = "katana" slot_flags = SLOT_BELT | SLOT_BACK /obj/item/nullrod/claymore/multiverse name = "extradimensional blade" desc = "Once the harbinger of an interdimensional war, its sharpness fluctuates wildly." icon_state = "multiverse" item_state = "multiverse" slot_flags = SLOT_BELT /obj/item/nullrod/claymore/multiverse/attack(mob/living/carbon/M, mob/living/carbon/user) force = rand(1, 30) ..() /obj/item/nullrod/claymore/saber name = "light energy sword" hitsound = 'sound/weapons/blade1.ogg' icon_state = "swordblue" item_state = "swordblue" desc = "If you strike me down, I shall become more robust than you can possibly imagine." slot_flags = SLOT_BELT /obj/item/nullrod/claymore/saber/red name = "dark energy sword" icon_state = "swordred" item_state = "swordred" desc = "Woefully ineffective when used on steep terrain." /obj/item/nullrod/claymore/saber/pirate name = "nautical energy sword" icon_state = "cutlass1" item_state = "cutlass1" desc = "Convincing HR that your religion involved piracy was no mean feat." /obj/item/nullrod/sord name = "\improper UNREAL SORD" desc = "This thing is so unspeakably HOLY you are having a hard time even holding it." icon_state = "sord" item_state = "sord" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' slot_flags = SLOT_BELT force = 4.13 throwforce = 1 hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") /obj/item/nullrod/scythe icon_state = "scythe1" item_state = "scythe1" lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "reaper scythe" desc = "Ask not for whom the bell tolls..." w_class = WEIGHT_CLASS_BULKY armour_penetration = 35 slot_flags = SLOT_BACK sharpness = IS_SHARP attack_verb = list("chopped", "sliced", "cut", "reaped") /obj/item/nullrod/scythe/vibro icon_state = "hfrequency0" item_state = "hfrequency1" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "high frequency blade" desc = "Bad references are the DNA of the soul." attack_verb = list("chopped", "sliced", "cut", "zandatsu'd") hitsound = 'sound/weapons/rapierhit.ogg' /obj/item/nullrod/scythe/spellblade icon_state = "spellblade" item_state = "spellblade" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' icon = 'icons/obj/guns/magic.dmi' name = "dormant spellblade" desc = "The blade grants the wielder nearly limitless power...if they can figure out how to turn it on, that is." hitsound = 'sound/weapons/rapierhit.ogg' /obj/item/nullrod/scythe/talking icon_state = "talking_sword" item_state = "talking_sword" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "possessed blade" desc = "When the station falls into chaos, it's nice to have a friend by your side." attack_verb = list("chopped", "sliced", "cut") hitsound = 'sound/weapons/rapierhit.ogg' var/possessed = FALSE /obj/item/nullrod/scythe/talking/attack_self(mob/living/user) if(possessed) return to_chat(user, "You attempt to wake the spirit of the blade...") possessed = TRUE var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE) var/mob/dead/observer/theghost = null if(LAZYLEN(candidates)) theghost = pick(candidates) var/mob/living/simple_animal/shade/S = new(src) S.real_name = name S.name = name S.ckey = theghost.ckey S.status_flags |= GODMODE var/input = stripped_input(S,"What are you named?", ,"", MAX_NAME_LEN) if(src && input) name = input S.real_name = input S.name = input else to_chat(user, "The blade is dormant. Maybe you can try again later.") possessed = FALSE /obj/item/nullrod/scythe/talking/Destroy() for(var/mob/living/simple_animal/shade/S in contents) to_chat(S, "You were destroyed!") qdel(S) return ..() /obj/item/nullrod/hammmer icon_state = "hammeron" item_state = "hammeron" lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi' name = "relic war hammer" desc = "This war hammer cost the chaplain forty thousand space dollars." slot_flags = SLOT_BELT w_class = WEIGHT_CLASS_HUGE attack_verb = list("smashed", "bashed", "hammered", "crunched") /obj/item/nullrod/chainsaw name = "chainsaw hand" desc = "Good? Bad? You're the guy with the chainsaw hand." icon_state = "chainsaw_on" item_state = "mounted_chainsaw" lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi' w_class = WEIGHT_CLASS_HUGE flags_1 = NODROP_1 | ABSTRACT_1 sharpness = IS_SHARP attack_verb = list("sawed", "torn", "cut", "chopped", "diced") hitsound = 'sound/weapons/chainsawhit.ogg' /obj/item/nullrod/clown icon = 'icons/obj/wizard.dmi' icon_state = "clownrender" item_state = "render" name = "clown dagger" desc = "Used for absolutely hilarious sacrifices." hitsound = 'sound/items/bikehorn.ogg' sharpness = IS_SHARP attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") /obj/item/nullrod/whip name = "holy whip" desc = "What a terrible night to be on Space Station 13." icon_state = "chain" item_state = "chain" lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' slot_flags = SLOT_BELT attack_verb = list("whipped", "lashed") hitsound = 'sound/weapons/chainhit.ogg' /obj/item/nullrod/fedora name = "atheist's fedora" desc = "The brim of the hat is as sharp as your wit. The edge would hurt almost as much as disproving the existence of God." icon_state = "fedora" item_state = "fedora" slot_flags = SLOT_HEAD icon = 'icons/obj/clothing/hats.dmi' force = 0 throw_speed = 4 throw_range = 7 throwforce = 30 sharpness = IS_SHARP attack_verb = list("enlightened", "redpilled") /obj/item/nullrod/armblade name = "dark blessing" desc = "Particularly twisted dieties grant gifts of dubious value." icon_state = "arm_blade" item_state = "arm_blade" lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi' righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi' flags_1 = ABSTRACT_1 | NODROP_1 w_class = WEIGHT_CLASS_HUGE sharpness = IS_SHARP /obj/item/nullrod/carp name = "carp-sie plushie" desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to receive the blessing of Carp-Sie." icon = 'icons/obj/toy.dmi' icon_state = "carpplushie" item_state = "carp_plushie" lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' righthand_file = 'icons/mob/inhands/items_righthand.dmi' force = 15 attack_verb = list("bitten", "eaten", "fin slapped") hitsound = 'sound/weapons/bite.ogg' var/used_blessing = FALSE /obj/item/nullrod/carp/attack_self(mob/living/user) if(used_blessing) else if(user.mind && (user.mind.isholy)) to_chat(user, "You are blessed by Carp-Sie. Wild space carp will no longer attack you.") user.faction |= "carp" used_blessing = TRUE /obj/item/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking name = "monk's staff" desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown." w_class = WEIGHT_CLASS_BULKY force = 15 block_chance = 40 slot_flags = SLOT_BACK sharpness = IS_BLUNT hitsound = "swing_hit" attack_verb = list("smashed", "slammed", "whacked", "thwacked") icon = 'icons/obj/items_and_weapons.dmi' icon_state = "bostaff0" item_state = "bostaff0" lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' /obj/item/nullrod/tribal_knife icon_state = "crysknife" item_state = "crysknife" lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi' name = "arrhythmic knife" w_class = WEIGHT_CLASS_HUGE desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn." sharpness = IS_SHARP slot_flags = null hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") flags_2 = SLOWS_WHILE_IN_HAND_2 /obj/item/nullrod/tribal_knife/Initialize(mapload) ..() /obj/item/nullrod/tribal_knife/New() ..() START_PROCESSING(SSobj, src) /obj/item/nullrod/tribal_knife/Destroy() STOP_PROCESSING(SSobj, src) . = ..() /obj/item/nullrod/tribal_knife/process() slowdown = rand(-2, 2) /obj/item/nullrod/pitchfork icon_state = "pitchfork0" lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi' name = "unholy pitchfork" w_class = WEIGHT_CLASS_NORMAL desc = "Holding this makes you look absolutely devilish." attack_verb = list("poked", "impaled", "pierced", "jabbed") hitsound = 'sound/weapons/bladeslice.ogg' sharpness = IS_SHARP