/obj/item/mop desc = "The world of janitalia wouldn't be complete without a mop." name = "mop" icon = 'icons/obj/janitor.dmi' icon_state = "mop" lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' force = 3 throwforce = 5 throw_speed = 3 throw_range = 7 w_class = WEIGHT_CLASS_NORMAL attack_verb = list("mopped", "bashed", "bludgeoned", "whacked") resistance_flags = FLAMMABLE var/mopping = 0 var/mopcount = 0 var/mopcap = 5 var/mopspeed = 30 force_string = "robust... against germs" /obj/item/mop/New() ..() create_reagents(mopcap) /obj/item/mop/proc/clean(turf/A) if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1)) A.clean_blood() for(var/obj/effect/O in A) if(is_cleanable(O)) qdel(O) if(isclosedturf(A)) var/turf/closed/C = A C.thermite = 0 reagents.reaction(A, TOUCH, 10) //Needed for proper floor wetting. reagents.remove_any(1) //reaction() doesn't use up the reagents /obj/item/mop/afterattack(atom/A, mob/user, proximity) if(!proximity) return if(reagents.total_volume < 1) to_chat(user, "Your mop is dry!") return var/turf/T = get_turf(A) if(istype(A, /obj/item/reagent_containers/glass/bucket) || istype(A, /obj/structure/janitorialcart)) return if(T) user.visible_message("[user] begins to clean \the [T] with [src].", "You begin to clean \the [T] with [src]...") if(do_after(user, src.mopspeed, target = T)) to_chat(user, "You finish mopping.") clean(T) /obj/effect/attackby(obj/item/I, mob/user, params) if(istype(I, /obj/item/mop) || istype(I, /obj/item/soap)) return else return ..() /obj/item/mop/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J) J.put_in_cart(src, user) J.mymop=src J.update_icon() /obj/item/mop/cyborg /obj/item/mop/cyborg/janicart_insert(mob/user, obj/structure/janitorialcart/J) return /obj/item/mop/advanced desc = "The most advanced tool in a custodian's arsenal, complete with a condenser for self-wetting! Just think of all the viscera you will clean up with this!" name = "advanced mop" mopcap = 10 icon_state = "advmop" origin_tech = "materials=3;engineering=3" force = 6 throwforce = 8 throw_range = 4 mopspeed = 20 var/refill_enabled = TRUE //Self-refill toggle for when a janitor decides to mop with something other than water. var/refill_rate = 1 //Rate per process() tick mop refills itself var/refill_reagent = "water" //Determins what reagent to use for refilling, just in case someone wanted to make a HOLY MOP OF PURGING /obj/item/mop/advanced/New() ..() START_PROCESSING(SSobj, src) /obj/item/mop/advanced/attack_self(mob/user) refill_enabled = !refill_enabled if(refill_enabled) START_PROCESSING(SSobj, src) else STOP_PROCESSING(SSobj,src) to_chat(user, "You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.") playsound(user, 'sound/machines/click.ogg', 30, 1) /obj/item/mop/advanced/process() if(reagents.total_volume < mopcap) reagents.add_reagent(refill_reagent, refill_rate) /obj/item/mop/advanced/examine(mob/user) ..() to_chat(user, "The condenser switch is set to [refill_enabled ? "ON" : "OFF"].") /obj/item/mop/advanced/Destroy() if(refill_enabled) STOP_PROCESSING(SSobj, src) return ..()