//make incision /datum/surgery_step/incise name = "make incision" implements = list(/obj/item/scalpel = 100, /obj/item/melee/transforming/energy/sword = 75, /obj/item/kitchen/knife = 65, /obj/item/shard = 45, /obj/item = 30) // 30% success with any sharp item. time = 16 /datum/surgery_step/incise/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to make an incision in [target]'s [parse_zone(target_zone)].", "You begin to make an incision in [target]'s [parse_zone(target_zone)]...") /datum/surgery_step/incise/tool_check(mob/user, obj/item/tool) if(implement_type == /obj/item && !tool.is_sharp()) return FALSE return TRUE //clamp bleeders /datum/surgery_step/clamp_bleeders name = "clamp bleeders" implements = list(/obj/item/hemostat = 100, /obj/item/wirecutters = 60, /obj/item/stack/packageWrap = 35, /obj/item/stack/cable_coil = 15) time = 24 /datum/surgery_step/clamp_bleeders/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].", "You begin to clamp bleeders in [target]'s [parse_zone(target_zone)]...") /datum/surgery_step/clamp_bleeders/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(locate(/datum/surgery_step/saw) in surgery.steps) target.heal_bodypart_damage(20,0) return ..() //retract skin /datum/surgery_step/retract_skin name = "retract skin" implements = list(/obj/item/retractor = 100, /obj/item/screwdriver = 45, /obj/item/wirecutters = 35) time = 24 /datum/surgery_step/retract_skin/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].", "You begin to retract the skin in [target]'s [parse_zone(target_zone)]...") //close incision /datum/surgery_step/close name = "mend incision" implements = list(/obj/item/cautery = 100, /obj/item/gun/energy/laser = 90, /obj/item/weldingtool = 70, /obj/item/lighter = 45, /obj/item/match = 20) time = 24 /datum/surgery_step/close/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].", "You begin to mend the incision in [target]'s [parse_zone(target_zone)]...") /datum/surgery_step/close/tool_check(mob/user, obj/item/tool) if(istype(tool, /obj/item/cautery)) return 1 if(istype(tool, /obj/item/weldingtool)) var/obj/item/weldingtool/WT = tool if(WT.isOn()) return 1 else if(istype(tool, /obj/item/lighter)) var/obj/item/lighter/L = tool if(L.lit) return 1 else if(istype(tool, /obj/item/match)) var/obj/item/match/M = tool if(M.lit) return 1 return 0 /datum/surgery_step/close/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) if(locate(/datum/surgery_step/saw) in surgery.steps) target.heal_bodypart_damage(45,0) return ..() //saw bone /datum/surgery_step/saw name = "saw bone" implements = list(/obj/item/circular_saw = 100, /obj/item/melee/transforming/energy/sword/cyborg/saw = 100, /obj/item/melee/arm_blade = 75, /obj/item/mounted_chainsaw = 65, /obj/item/twohanded/required/chainsaw = 50, /obj/item/twohanded/fireaxe = 50, /obj/item/hatchet = 35, /obj/item/kitchen/knife/butcher = 25) time = 54 /datum/surgery_step/saw/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].", "You begin to saw through the bone in [target]'s [parse_zone(target_zone)]...") /datum/surgery_step/saw/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) target.apply_damage(50, BRUTE, "[target_zone]") user.visible_message("[user] saws [target]'s [parse_zone(target_zone)] open!", "You saw [target]'s [parse_zone(target_zone)] open.") return 1 //drill bone /datum/surgery_step/drill name = "drill bone" implements = list(/obj/item/surgicaldrill = 100, /obj/item/pickaxe/drill = 60, /obj/item/mecha_parts/mecha_equipment/drill = 60, /obj/item/screwdriver = 20) time = 30 /datum/surgery_step/drill/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] begins to drill into the bone in [target]'s [parse_zone(target_zone)].", "You begin to drill into the bone in [target]'s [parse_zone(target_zone)]...") /datum/surgery_step/drill/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] drills into [target]'s [parse_zone(target_zone)]!", "You drill into [target]'s [parse_zone(target_zone)].") return 1