/datum/surgery/gastrectomy name = "Gastrectomy" target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey) possible_locs = list(BODY_ZONE_CHEST) requires_real_bodypart = TRUE steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/incise, /datum/surgery_step/gastrectomy, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/close ) /datum/surgery/gastrectomy/can_start(mob/user, mob/living/carbon/target) var/obj/item/organ/stomach/L = target.getorganslot(ORGAN_SLOT_STOMACH) if(L?.damage > 50 && !(L.organ_flags & ORGAN_FAILING)) return TRUE ////Gastrectomy, because we truly needed a way to repair stomachs. //95% chance of success to be consistent with most organ-repairing surgeries. /datum/surgery_step/gastrectomy name = "remove lower duodenum" implements = list(TOOL_SCALPEL = 95, /obj/item/melee/transforming/energy/sword = 65, /obj/item/kitchen/knife = 45, /obj/item/shard = 35) time = 52 /datum/surgery_step/gastrectomy/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) display_results(user, target, "You begin to cut out a damaged piece of [target]'s stomach...", "[user] begins to make an incision in [target].", "[user] begins to make an incision in [target].") /datum/surgery_step/gastrectomy/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results = FALSE) var/mob/living/carbon/human/H = target H.setOrganLoss(ORGAN_SLOT_STOMACH, 20) // Stomachs have a threshold for being able to even digest food, so I might tweak this number display_results(user, target, "You successfully remove the damaged part of [target]'s stomach.", "[user] successfully removes the damaged part of [target]'s stomach.", "[user] successfully removes the damaged part of [target]'s stomach.") return ..() /datum/surgery_step/hepatectomy/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery) var/mob/living/carbon/human/H = target H.adjustOrganLoss(ORGAN_SLOT_STOMACH, 15) display_results(user, target, "You cut the wrong part of [target]'s stomach!", "[user] cuts the wrong part of [target]'s stomach!", "[user] cuts the wrong part of [target]'s stomach!")