/obj/item/stack/spacecash //Don't use base space cash stacks. Any other space cash stack can merge with them, and could cause potential money duping exploits. name = "space cash" singular_name = "bill" icon = 'icons/obj/economy.dmi' icon_state = "spacecash" amount = 1 max_amount = INFINITY throwforce = 0 throw_speed = 2 throw_range = 2 w_class = WEIGHT_CLASS_TINY full_w_class = WEIGHT_CLASS_TINY resistance_flags = FLAMMABLE var/value = 0 grind_results = list(/datum/reagent/cellulose = 10) /obj/item/stack/spacecash/Initialize() . = ..() update_desc() /obj/item/stack/spacecash/proc/update_desc() var/total_worth = get_item_credit_value() desc = "It's worth [total_worth] credit[( total_worth > 1 ) ? "s" : ""] in total." /obj/item/stack/spacecash/get_item_credit_value() return (amount*value) /obj/item/stack/spacecash/merge(obj/item/stack/S) . = ..() update_desc() /obj/item/stack/spacecash/use(used, transfer = FALSE) . = ..() update_desc() /obj/item/stack/spacecash/update_icon_state() var/cash_value = get_item_credit_value() switch(cash_value) if(1 to 9) icon_state = "spacecash" if(10 to 19) icon_state = "spacecash10" if(20 to 49) icon_state = "spacecash20" if(50 to 99) icon_state = "spacecash50" if(100 to 199) icon_state = "spacecash100" if(200 to 499) icon_state = "spacecash200" if(500 to 999) icon_state = "spacecash500" if(1000 to 9999) icon_state = "spacecash1000" if(10000 to INFINITY) icon_state = "spacecash10000" /obj/item/stack/spacecash/c1 icon_state = "spacecash" singular_name = "one credit bill" value = 1 /obj/item/stack/spacecash/c10 icon_state = "spacecash10" singular_name = "ten credit bill" value = 10 /obj/item/stack/spacecash/c20 icon_state = "spacecash20" singular_name = "twenty credit bill" value = 20 /obj/item/stack/spacecash/c50 icon_state = "spacecash50" singular_name = "fifty credit bill" value = 50 /obj/item/stack/spacecash/c100 icon_state = "spacecash100" singular_name = "one hundred credit bill" value = 100 /obj/item/stack/spacecash/c200 icon_state = "spacecash200" singular_name = "two hundred credit bill" value = 200 /obj/item/stack/spacecash/c500 icon_state = "spacecash500" singular_name = "five hundred credit bill" value = 500 /obj/item/stack/spacecash/c1000 icon_state = "spacecash1000" singular_name = "one thousand credit bill" value = 1000 /obj/item/stack/spacecash/c10000 icon_state = "spacecash10000" singular_name = "ten thousand credit bill" value = 10000