/client/proc/jumptoarea(area/A in GLOB.sortedAreas) set name = "Jump to Area" set desc = "Area to jump to" set category = "Admin.Game" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return if(!A) return var/list/turfs = list() for(var/turf/T in A) if(T.density) continue turfs.Add(T) if(length(turfs)) var/turf/T = pick(turfs) usr.forceMove(T) log_admin("[key_name(usr)] jumped to [AREACOORD(T)]") message_admins("[key_name_admin(usr)] jumped to [AREACOORD(T)]") SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Area") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! else to_chat(src, "Nowhere to jump to!", confidential = TRUE) return /client/proc/jumptoturf(turf/T in world) set name = "Jump to Turf" set category = "Admin.Game" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return log_admin("[key_name(usr)] jumped to [AREACOORD(T)]") message_admins("[key_name_admin(usr)] jumped to [AREACOORD(T)]") usr.forceMove(T) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Turf") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/jumptomob(mob/M in GLOB.mob_list) set category = "Admin.Game" set name = "Jump to Mob" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return log_admin("[key_name(usr)] jumped to [key_name(M)]") message_admins("[key_name_admin(usr)] jumped to [ADMIN_LOOKUPFLW(M)] at [AREACOORD(M)]") if(src.mob) var/mob/A = src.mob var/turf/T = get_turf(M) if(T && isturf(T)) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! A.forceMove(M.loc) else to_chat(A, "This mob is not located in the game world.", confidential = TRUE) /client/proc/jumptocoord(tx as num, ty as num, tz as num) set category = "Admin.Game" set name = "Jump to Coordinate" if (!holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return if(src.mob) var/mob/A = src.mob var/turf/T = locate(tx,ty,tz) A.forceMove(T) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Coordiate") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! message_admins("[key_name_admin(usr)] jumped to coordinates [tx], [ty], [tz]") /client/proc/jumptokey() set category = "Admin.Game" set name = "Jump to Key" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return var/list/keys = list() for(var/mob/M in GLOB.player_list) keys += M.client var/client/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys) if(!selection) to_chat(src, "No keys found.", confidential = TRUE) return var/mob/M = selection.mob log_admin("[key_name(usr)] jumped to [key_name(M)]") message_admins("[key_name_admin(usr)] jumped to [ADMIN_LOOKUPFLW(M)]") usr.forceMove(M.loc) SSblackbox.record_feedback("tally", "admin_verb", 1, "Jump To Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/Getmob(mob/M in GLOB.mob_list - GLOB.dummy_mob_list) set category = "Admin.Game" set name = "Get Mob" set desc = "Mob to teleport" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return var/atom/loc = get_turf(usr) log_admin("[key_name(usr)] teleported [key_name(M)] to [AREACOORD(loc)]") var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(M)] to [ADMIN_VERBOSEJMP(loc)]" message_admins(msg) admin_ticket_log(M, msg) M.forceMove(loc) SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/Getkey() set category = "Admin.Game" set name = "Get Key" set desc = "Key to teleport" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return var/list/keys = list() for(var/mob/M in GLOB.player_list) keys += M.client var/client/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys) if(!selection) return var/mob/M = selection.mob if(!M) return log_admin("[key_name(usr)] teleported [key_name(M)]") var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(M)]" message_admins(msg) admin_ticket_log(M, msg) if(M) M.forceMove(get_turf(usr)) usr.forceMove(M.loc) SSblackbox.record_feedback("tally", "admin_verb", 1, "Get Key") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/sendmob(mob/M in sortmobs()) set category = "Admin.Game" set name = "Send Mob" if(!src.holder) to_chat(src, "Only administrators may use this command.", confidential = TRUE) return var/area/A = input(usr, "Pick an area.", "Pick an area") in GLOB.sortedAreas|null if(A && istype(A)) var/list/turfs = get_area_turfs(A) if(length(turfs) && M.forceMove(pick(turfs))) log_admin("[key_name(usr)] teleported [key_name(M)] to [AREACOORD(M)]") var/msg = "[key_name_admin(usr)] teleported [ADMIN_LOOKUPFLW(M)] to [AREACOORD(M)]" message_admins(msg) admin_ticket_log(M, msg) else to_chat(src, "Failed to move mob to a valid location.", confidential = TRUE) SSblackbox.record_feedback("tally", "admin_verb", 1, "Send Mob") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!