/obj/item/caution desc = "Caution! Wet Floor!" name = "wet floor sign" icon = 'icons/obj/janitor.dmi' icon_state = "caution" lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' force = 1 throwforce = 3 throw_speed = 2 throw_range = 5 w_class = WEIGHT_CLASS_SMALL attack_verb = list("warned", "cautioned", "smashed") /obj/item/skub desc = "It's skub." name = "skub" icon = 'icons/obj/items_and_weapons.dmi' icon_state = "skub" w_class = WEIGHT_CLASS_BULKY attack_verb = list("skubbed")