/obj/item/storage/toolbox/medical name = "medical toolbox" desc = "A toolbox painted soft white and light blue. This is getting ridiculous." icon_state = "medical" inhand_icon_state = "toolbox_medical" attack_verb_continuous = list("treats", "surgeries", "tends", "tends wounds on") attack_verb_simple = list("treat", "surgery", "tend", "tend wounds on") w_class = WEIGHT_CLASS_BULKY material_flags = NONE force = 5 // its for healing wound_bonus = 25 // wounds are medical right? /// Tray we steal the og contents from. var/obj/item/surgery_tray/tray_type = /obj/item/surgery_tray /obj/item/storage/toolbox/medical/PopulateContents() atom_storage.max_slots = 0 atom_storage.max_total_storage = 0 var/atom/fake_tray = new tray_type(null) for(var/obj/item/tool in fake_tray) tool.forceMove(src) atom_storage.max_slots += 1 atom_storage.max_total_storage += tool.w_class qdel(fake_tray) /obj/item/storage/toolbox/medical/full tray_type = /obj/item/surgery_tray/full /obj/item/storage/toolbox/medical/coroner name = "coroner toolbox" desc = "A toolbox painted soft white and dark grey. This is getting beyond ridiculous." icon_state = "coroner" inhand_icon_state = "toolbox_coroner" attack_verb_continuous = list("dissects", "autopsies", "corones") attack_verb_simple = list("dissect", "autopsy", "corone") w_class = WEIGHT_CLASS_BULKY material_flags = NONE force = 17 // it's not for healing tray_type = /obj/item/surgery_tray/full/morgue /obj/item/storage/toolbox/medical/coroner/Initialize(mapload) . = ..() AddElement(/datum/element/bane, mob_biotypes = MOB_UNDEAD, damage_multiplier = 1) //Just in case one of the tennants get uppity