GLOBAL_DATUM(ctf_spawner, /obj/effect/landmark/ctf) /obj/effect/landmark/ctf name = "CTF Map Spawner" var/list/map_bounds /obj/effect/landmark/ctf/Initialize(mapload) . = ..() if(GLOB.ctf_spawner) qdel(GLOB.ctf_spawner) GLOB.ctf_spawner = src INVOKE_ASYNC(src, .proc/load_map) /obj/effect/landmark/ctf/Destroy() if(map_bounds) for(var/turf/ctf_turf in block( locate( map_bounds[MAP_MINX], map_bounds[MAP_MINY], map_bounds[MAP_MINZ], ), locate( map_bounds[MAP_MAXX], map_bounds[MAP_MAXY], map_bounds[MAP_MAXZ], ) )) ctf_turf.empty() GLOB.ctf_spawner = null return ..() /obj/effect/landmark/ctf/proc/load_map() var/list/map_options = subtypesof(/datum/map_template/ctf) var/turf/spawn_area = get_turf(src) var/datum/map_template/ctf/current_map current_map = pick(map_options) current_map = new current_map() if(!spawn_area) CRASH("No spawn area detected for CTF!") else if(!current_map) CRASH("No map prepared") map_bounds = current_map.load(spawn_area, TRUE) if(!map_bounds) CRASH("Loading CTF map failed!") /datum/map_template/ctf var/description = "" /datum/map_template/ctf/classic name = "Classic" description = "The original CTF map." mappath = "_maps/map_files/CTF/classic.dmm" /datum/map_template/ctf/four_side name = "Four Side" description = "A CTF map created to demonstrate 4 team CTF, features a single centred flag rather than one per team." mappath = "_maps/map_files/CTF/fourSide.dmm" /datum/map_template/ctf/downtown name = "Downtown" description = "A CTF map that takes place in a terrestrial city." mappath = "_maps/map_files/CTF/downtown.dmm" /datum/map_template/ctf/limbo name = "Limbo" description = "A KOTH map that takes place in a wizard den with looping hallways" mappath = "_maps/map_files/CTF/limbo.dmm" /datum/map_template/ctf/cruiser name = "Crusier" description = "A CTF map that takes place across multiple space ships, one carring a powerful device that can accelerate those who obtain it" mappath = "_maps/map_files/CTF/cruiser.dmm"