/obj/item/nitrium_crystal desc = "A weird brown crystal, it smokes when broken" name = "nitrium crystal" icon = 'icons/obj/atmospherics/atmos.dmi' icon_state = "nitrium_crystal" var/cloud_size = 1 /obj/item/nitrium_crystal/attack_self(mob/user) . = ..() var/datum/effect_system/fluid_spread/smoke/chem/smoke = new var/turf/location = get_turf(src) create_reagents(5) reagents.add_reagent(/datum/reagent/nitrium_low_metabolization, 3) reagents.add_reagent(/datum/reagent/nitrium_high_metabolization, 2) smoke.attach(location) smoke.set_up(cloud_size, holder = src, location = location, carry = reagents, silent = TRUE) smoke.start() qdel(src)