// This file contains everything used by security, or in other combat applications. /obj/item/storage/box/flashbangs name = "box of flashbangs (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use." icon_state = "secbox" illustration = "flashbang" /obj/item/storage/box/flashbangs/PopulateContents() for(var/i in 1 to 7) new /obj/item/grenade/flashbang(src) /obj/item/storage/box/stingbangs name = "box of stingbangs (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause severe injuries or death in repeated use." icon_state = "secbox" illustration = "flashbang" /obj/item/storage/box/stingbangs/PopulateContents() for(var/i in 1 to 5) new /obj/item/grenade/stingbang(src) /obj/item/storage/box/flashes name = "box of flashbulbs" desc = "WARNING: Flashes can cause serious eye damage, protective eyewear is required." icon_state = "secbox" illustration = "flash" /obj/item/storage/box/flashes/PopulateContents() for(var/i in 1 to 6) new /obj/item/assembly/flash/handheld(src) /obj/item/storage/box/wall_flash name = "wall-mounted flash kit" desc = "This box contains everything necessary to build a wall-mounted flash. WARNING: Flashes can cause serious eye damage, protective eyewear is required." icon_state = "secbox" illustration = "flash" /obj/item/storage/box/wall_flash/PopulateContents() var/id = rand(1000, 9999) // FIXME what if this conflicts with an existing one? new /obj/item/wallframe/button(src) new /obj/item/electronics/airlock(src) var/obj/item/assembly/control/flasher/remote = new(src) remote.id = id var/obj/item/wallframe/flasher/frame = new(src) frame.id = id new /obj/item/assembly/flash/handheld(src) new /obj/item/screwdriver(src) /obj/item/storage/box/teargas name = "box of tear gas grenades (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause blindness and skin irritation." icon_state = "secbox" illustration = "grenade" /obj/item/storage/box/teargas/PopulateContents() for(var/i in 1 to 7) new /obj/item/grenade/chem_grenade/teargas(src) /obj/item/storage/box/emps name = "box of emp grenades" desc = "A box with 5 emp grenades." illustration = "emp" /obj/item/storage/box/emps/PopulateContents() for(var/i in 1 to 5) new /obj/item/grenade/empgrenade(src) /obj/item/storage/box/trackimp name = "boxed tracking implant kit" desc = "Box full of scum-bag tracking utensils." icon_state = "secbox" illustration = "implant" /obj/item/storage/box/trackimp/PopulateContents() var/static/items_inside = list( /obj/item/implantcase/tracking = 4, /obj/item/implanter = 1, /obj/item/implantpad = 1, /obj/item/locator = 1, ) generate_items_inside(items_inside,src) /obj/item/storage/box/minertracker name = "boxed tracking implant kit" desc = "For finding those who have died on the accursed lavaworld." illustration = "implant" /obj/item/storage/box/minertracker/PopulateContents() var/static/items_inside = list( /obj/item/implantcase/tracking = 3, /obj/item/implanter = 1, /obj/item/implantpad = 1, /obj/item/locator = 1, ) generate_items_inside(items_inside,src) /obj/item/storage/box/chemimp name = "boxed chemical implant kit" desc = "Box of stuff used to implant chemicals." illustration = "implant" /obj/item/storage/box/chemimp/PopulateContents() var/static/items_inside = list( /obj/item/implantcase/chem = 5, /obj/item/implanter = 1, /obj/item/implantpad = 1, ) generate_items_inside(items_inside,src) /obj/item/storage/box/exileimp name = "boxed exile implant kit" desc = "Box of exile implants. It has a picture of a clown being booted through the Gateway." illustration = "implant" /obj/item/storage/box/exileimp/PopulateContents() var/static/items_inside = list( /obj/item/implantcase/exile = 5, /obj/item/implanter = 1, ) generate_items_inside(items_inside,src) /obj/item/storage/box/prisoner name = "box of prisoner IDs" desc = "Take away their last shred of dignity, their name." icon_state = "secbox" illustration = "id" /obj/item/storage/box/prisoner/PopulateContents() ..() new /obj/item/card/id/advanced/prisoner/one(src) new /obj/item/card/id/advanced/prisoner/two(src) new /obj/item/card/id/advanced/prisoner/three(src) new /obj/item/card/id/advanced/prisoner/four(src) new /obj/item/card/id/advanced/prisoner/five(src) new /obj/item/card/id/advanced/prisoner/six(src) new /obj/item/card/id/advanced/prisoner/seven(src) /obj/item/storage/box/seccarts name = "box of PDA security cartridges" desc = "A box full of PDA cartridges used by Security." icon_state = "secbox" illustration = "pda" /obj/item/storage/box/seccarts/PopulateContents() for(var/i in 1 to 6) new /obj/item/computer_disk/security(src) /obj/item/storage/box/firingpins name = "box of standard firing pins" desc = "A box full of standard firing pins, to allow newly-developed firearms to operate." icon_state = "secbox" illustration = "firingpin" /obj/item/storage/box/firingpins/PopulateContents() for(var/i in 1 to 5) new /obj/item/firing_pin(src) /obj/item/storage/box/firingpins/paywall name = "box of paywall firing pins" desc = "A box full of paywall firing pins, to allow newly-developed firearms to operate behind a custom-set paywall." illustration = "firingpin" /obj/item/storage/box/firingpins/paywall/PopulateContents() for(var/i in 1 to 5) new /obj/item/firing_pin/paywall(src) /obj/item/storage/box/lasertagpins name = "box of laser tag firing pins" desc = "A box full of laser tag firing pins, to allow newly-developed firearms to require wearing brightly coloured plastic armor before being able to be used." illustration = "firingpin" /obj/item/storage/box/lasertagpins/PopulateContents() for(var/i in 1 to 3) new /obj/item/firing_pin/tag/red(src) new /obj/item/firing_pin/tag/blue(src) /obj/item/storage/box/handcuffs name = "box of spare handcuffs" desc = "A box full of handcuffs." icon_state = "secbox" illustration = "handcuff" /obj/item/storage/box/handcuffs/PopulateContents() for(var/i in 1 to 7) new /obj/item/restraints/handcuffs(src) /obj/item/storage/box/zipties name = "box of spare zipties" desc = "A box full of zipties." icon_state = "secbox" illustration = "handcuff" /obj/item/storage/box/zipties/PopulateContents() for(var/i in 1 to 7) new /obj/item/restraints/handcuffs/cable/zipties(src) /obj/item/storage/box/alienhandcuffs name = "box of spare handcuffs" desc = "A box full of handcuffs." icon_state = "alienbox" illustration = "handcuff" /obj/item/storage/box/alienhandcuffs/PopulateContents() for(var/i in 1 to 7) new /obj/item/restraints/handcuffs/alien(src) /obj/item/storage/box/rubbershot name = "box of rubber shots" desc = "A box full of rubber shots, designed for riot shotguns." icon_state = "rubbershot_box" illustration = null /obj/item/storage/box/rubbershot/PopulateContents() for(var/i in 1 to 7) new /obj/item/ammo_casing/shotgun/rubbershot(src) /obj/item/storage/box/lethalshot name = "box of lethal shotgun shots" desc = "A box full of lethal shots, designed for riot shotguns." icon_state = "lethalshot_box" illustration = null /obj/item/storage/box/lethalshot/PopulateContents() for(var/i in 1 to 7) new /obj/item/ammo_casing/shotgun/buckshot(src) /obj/item/storage/box/beanbag name = "box of beanbags" desc = "A box full of beanbag shells." icon_state = "beanbagshot_box" illustration = null /obj/item/storage/box/beanbag/PopulateContents() for(var/i in 1 to 6) new /obj/item/ammo_casing/shotgun/beanbag(src) /obj/item/storage/box/emptysandbags name = "box of empty sandbags" illustration = "sandbag" /obj/item/storage/box/emptysandbags/PopulateContents() for(var/i in 1 to 7) new /obj/item/emptysandbag(src) /obj/item/storage/box/holy_grenades name = "box of holy hand grenades" desc = "Contains several grenades used to rapidly purge heresy." illustration = "grenade" /obj/item/storage/box/holy_grenades/PopulateContents() for(var/i in 1 to 7) new/obj/item/grenade/chem_grenade/holy(src) /obj/item/storage/box/fireworks name = "box of fireworks" desc = "Contains an assortment of fireworks." illustration = "sparkler" /obj/item/storage/box/fireworks/PopulateContents() for(var/i in 1 to 3) new/obj/item/sparkler(src) new/obj/item/grenade/firecracker(src) new /obj/item/toy/snappop(src) /obj/item/storage/box/fireworks/dangerous desc = "This box has a small label on it stating that it's from the Gorlex Marauders. Contains an assortment of \"fireworks\"." /obj/item/storage/box/fireworks/dangerous/PopulateContents() for(var/i in 1 to 3) new/obj/item/sparkler(src) new/obj/item/grenade/firecracker(src) if(prob(20)) new /obj/item/grenade/frag(src) else new /obj/item/toy/snappop(src) /obj/item/storage/box/firecrackers name = "box of firecrackers" desc = "A box filled with illegal firecrackers. You wonder who still makes these." icon_state = "syndiebox" illustration = "firecracker" /obj/item/storage/box/firecrackers/PopulateContents() for(var/i in 1 to 7) new/obj/item/grenade/firecracker(src) /obj/item/storage/box/sparklers name = "box of sparklers" desc = "A box of Nanotrasen brand sparklers, burns hot even in the cold of space-winter." illustration = "sparkler" /obj/item/storage/box/sparklers/PopulateContents() for(var/i in 1 to 7) new/obj/item/sparkler(src)