/area/deathmatch name = "Deathmatch Arena" requires_power = FALSE has_gravity = STANDARD_GRAVITY area_flags = UNIQUE_AREA | NOTELEPORT | ABDUCTOR_PROOF | EVENT_PROTECTED | QUIET_LOGS /area/deathmatch/fullbright static_lighting = FALSE base_lighting_alpha = 255 /obj/effect/landmark/deathmatch_player_spawn name = "Deathmatch Player Spawner"