/// BoH tear /// The BoH tear is a stationary singularity with a really high gravitational pull, which collapses briefly after being created /// The BoH isn't deleted for 10 minutes (only moved to nullspace) so that admins may retrieve the things back in case of a grief #define BOH_TEAR_CONSUME_RANGE 1 #define BOH_TEAR_GRAV_PULL 25 /obj/boh_tear name = "tear in the fabric of reality" desc = "Your own comprehension of reality starts bending as you stare this." anchored = TRUE appearance_flags = LONG_GLIDE density = TRUE icon = 'icons/effects/96x96.dmi' icon_state = "boh_tear" plane = MASSIVE_OBJ_PLANE plane = ABOVE_LIGHTING_PLANE light_range = 6 move_resist = INFINITY obj_flags = CAN_BE_HIT | DANGEROUS_POSSESSION pixel_x = -32 pixel_y = -32 resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF flags_1 = SUPERMATTER_IGNORES_1 /obj/boh_tear/Initialize(mapload) . = ..() QDEL_IN(src, 5 SECONDS) // vanishes after 5 seconds AddComponent( /datum/component/singularity, \ consume_range = BOH_TEAR_CONSUME_RANGE, \ grav_pull = BOH_TEAR_GRAV_PULL, \ roaming = FALSE, \ singularity_size = STAGE_SIX, \ ) /obj/boh_tear/attack_tk(mob/user) if(!isliving(user)) return var/mob/living/jedi = user to_chat(jedi, span_userdanger("You don't feel like you are real anymore.")) jedi.dust_animation() jedi.spawn_dust() addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, attack_hand), jedi), 0.5 SECONDS) return COMPONENT_CANCEL_ATTACK_CHAIN #undef BOH_TEAR_CONSUME_RANGE #undef BOH_TEAR_GRAV_PULL