//#define LOWMEMORYMODE //uncomment this to load centcom and runtime station and thats it. #include "map_files\generic\CentCom.dmm" #ifndef LOWMEMORYMODE #ifdef ALL_MAPS #include "map_files\debug\multiz.dmm" #include "map_files\debug\runtimestation.dmm" #include "map_files\Deltastation\DeltaStation2.dmm" #include "map_files\IceBoxStation\IceBoxStation.dmm" #include "map_files\MetaStation\MetaStation.dmm" #include "map_files\Mining\Lavaland.dmm" //#include "map_files\NorthStar\north_star.dmm" BUBBER EDIT - UNUSED #include "map_files\tramstation\tramstation.dmm" #include "map_files\CatwalkStation\CatwalkStation_2023.dmm" #include "map_files\NebulaStation\NebulaStation.dmm" // SKYRAT EDIT ADDITON START - Compiling our modular maps too! #include "map_files\Blueshift\Blueshift.dmm" #include "map_files\VoidRaptor\VoidRaptor.dmm" #include "map_files\KiloStation\KiloStation.dmm" // SKYRAT EDIT END //#include "map_files\wawastation\wawastation.dmm" BUBBER EDIT - UNUSED // BUBBER EDIT ADDITION START #include "map_files\biodome\biodome.dmm" #include "map_files\moonstation\moonstation.dmm" #include "map_files\BoxStation\BoxStation.dmm" // BUBBER EDIT ADDITION END #endif #ifdef ALL_TEMPLATES #include "templates.dm" #endif #endif