/datum/asset/spritesheet/moods name = "moods" var/iconinserted = 1 /datum/asset/spritesheet/moods/create_spritesheets() for(var/i in 1 to 9) var/target_to_insert = "mood"+"[iconinserted]" Insert(target_to_insert, 'icons/hud/screen_gen.dmi', target_to_insert) iconinserted++ /datum/asset/spritesheet/moods/ModifyInserted(icon/pre_asset) var/blended_color switch(iconinserted) if(1) blended_color = "#f15d36" if(2 to 3) blended_color = "#f38943" if(4) blended_color = "#dfa65b" if(5) blended_color = "#4b96c4" if(6) blended_color = "#86d656" else blended_color = "#2eeb9a" pre_asset.Blend(blended_color, ICON_MULTIPLY) return pre_asset