/obj/effect/decal/cleanable/generic name = "clutter" desc = "Someone should clean that up." icon = 'icons/obj/objects.dmi' icon_state = "shards" /obj/effect/decal/cleanable/ash name = "ashes" desc = "Ashes to ashes, dust to dust, and into space." icon = 'icons/obj/objects.dmi' icon_state = "ash" mergeable_decal = 0 /obj/effect/decal/cleanable/ash/New() ..() reagents.add_reagent("ash", 30) pixel_x = rand(-5, 5) pixel_y = rand(-5, 5) /obj/effect/decal/cleanable/ash/large name = "large pile of ashes" icon_state = "big_ash" /obj/effect/decal/cleanable/ash/large/New() ..() reagents.add_reagent("ash", 30) //double the amount of ash. /obj/effect/decal/cleanable/dirt name = "dirt" desc = "Someone should clean that up." icon_state = "dirt" mouse_opacity = 0 /obj/effect/decal/cleanable/flour name = "flour" desc = "It's still good. Four second rule!" icon_state = "flour" /obj/effect/decal/cleanable/greenglow name = "glowing goo" desc = "Jeez. I hope that's not for lunch." light_range = 1 icon_state = "greenglow" /obj/effect/decal/cleanable/greenglow/ex_act() return /obj/effect/decal/cleanable/cobweb name = "cobweb" desc = "Somebody should remove that." gender = NEUTER layer = WALL_OBJ_LAYER icon_state = "cobweb1" resistance_flags = FLAMMABLE /obj/effect/decal/cleanable/cobweb/cobweb2 icon_state = "cobweb2" /obj/effect/decal/cleanable/molten_object name = "gooey grey mass" desc = "It looks like a melted... something." gender = NEUTER icon = 'icons/effects/effects.dmi' icon_state = "molten" mergeable_decal = 0 /obj/effect/decal/cleanable/molten_object/large name = "big gooey grey mass" icon_state = "big_molten" //Vomit (sorry) /obj/effect/decal/cleanable/vomit name = "vomit" desc = "Gosh, how unpleasant." icon = 'icons/effects/blood.dmi' icon_state = "vomit_1" random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4") var/list/viruses = list() /obj/effect/decal/cleanable/vomit/attack_hand(var/mob/user) if(ishuman(user)) var/mob/living/carbon/human/H = user if(isflyperson(H)) playsound(get_turf(src), 'sound/items/drink.ogg', 50, 1) //slurp H.visible_message("[H] extends a small proboscis into the vomit pool, sucking it with a slurping sound.") if(reagents) for(var/datum/reagent/R in reagents.reagent_list) if (istype(R, /datum/reagent/consumable)) var/datum/reagent/consumable/nutri_check = R if(nutri_check.nutriment_factor >0) H.nutrition += nutri_check.nutriment_factor * nutri_check.volume reagents.remove_reagent(nutri_check.id,nutri_check.volume) reagents.trans_to(H, reagents.total_volume) qdel(src) /obj/effect/decal/cleanable/vomit/Destroy() for(var/datum/disease/D in viruses) D.cure(0) viruses = null return ..() /obj/effect/decal/cleanable/tomato_smudge name = "tomato smudge" desc = "It's red." gender = NEUTER icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3") /obj/effect/decal/cleanable/plant_smudge name = "plant smudge" gender = NEUTER icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("smashed_plant") /obj/effect/decal/cleanable/egg_smudge name = "smashed egg" desc = "Seems like this one won't hatch." gender = NEUTER icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3") /obj/effect/decal/cleanable/pie_smudge //honk name = "smashed pie" desc = "It's pie cream from a cream pie." gender = NEUTER icon = 'icons/effects/tomatodecal.dmi' random_icon_states = list("smashed_pie") /obj/effect/decal/cleanable/chem_pile name = "chemical pile" desc = "A pile of chemicals. You can't quite tell what's inside it." gender = NEUTER icon = 'icons/obj/objects.dmi' icon_state = "ash" /obj/effect/decal/cleanable/shreds name = "shreds" desc = "The shredded remains of what appears to be clothing." icon_state = "shreds" gender = PLURAL mergeable_decal = 0 /obj/effect/decal/cleanable/shreds/ex_act(severity, target) if(severity == 1) //so shreds created during an explosion aren't deleted by the explosion. qdel(src) /obj/effect/decal/cleanable/shreds/New() pixel_x = rand(-10, 10) pixel_y = rand(-10, 10) ..() /obj/effect/decal/cleanable/salt name = "salt pile" desc = "A sizable pile of table salt. Someone must be upset." icon = 'icons/effects/tomatodecal.dmi' icon_state = "salt_pile" gender = NEUTER