//admin verb groups - They can overlap if you so wish. Only one of each verb will exist in the verbs list regardless var/list/admin_verbs_default = list( /client/proc/toggleadminhelpsound, /*toggles whether we hear a sound when adminhelps/PMs are used*/ /client/proc/toggleannouncelogin, /*toggles if an admin's login is announced during a round*/ /client/proc/deadmin, /*destroys our own admin datum so we can play as a regular player*/ /client/proc/cmd_admin_say, /*admin-only ooc chat*/ /client/proc/hide_verbs, /*hides all our adminverbs*/ /client/proc/hide_most_verbs, /*hides all our hideable adminverbs*/ /client/proc/debug_variables, /*allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify*/ /client/proc/deadchat, /*toggles deadchat on/off*/ /client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/ /client/proc/toggleprayers, /*toggles prayers on/off*/ /client/verb/toggleprayersounds, /*Toggles prayer sounds (HALLELUJAH!)*/ /client/proc/toggle_hear_radio, /*toggles whether we hear the radio*/ /client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/ /client/proc/secrets, /client/proc/reload_admins, /client/proc/reestablish_db_connection,/*reattempt a connection to the database*/ /client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/ /client/proc/cmd_admin_pm_panel, /*admin-pm list*/ /client/proc/stop_sounds ) var/list/admin_verbs_admin = list( /client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/ /client/proc/invisimin, /*allows our mob to go invisible/visible*/ // /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage /datum/admins/proc/show_player_panel, /*shows an interface for individual players, with various links (links require additional flags*/ /client/proc/game_panel, /*game panel, allows to change game-mode etc*/ /client/proc/check_ai_laws, /*shows AI and borg laws*/ /datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/ /datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/ /datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/ /datum/admins/proc/toggleguests, /*toggles whether guests can join the current game*/ /datum/admins/proc/announce, /*priority announce something to all clients.*/ /datum/admins/proc/set_admin_notice,/*announcement all clients see when joining the server.*/ /client/proc/admin_ghost, /*allows us to ghost/reenter body at will*/ /client/proc/toggle_view_range, /*changes how far we can see*/ /datum/admins/proc/view_txt_log, /*shows the server log (diary) for today*/ /datum/admins/proc/view_atk_log, /*shows the server combat-log, doesn't do anything presently*/ /client/proc/cmd_admin_subtle_message, /*send an message to somebody as a 'voice in their head'*/ /client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/ /client/proc/cmd_admin_check_contents, /*displays the contents of an instance*/ /client/proc/check_antagonists, /*shows all antags*/ /datum/admins/proc/access_news_network, /*allows access of newscasters*/ /client/proc/giveruntimelog, /*allows us to give access to runtime logs to somebody*/ /client/proc/getruntimelog, /*allows us to access runtime logs to somebody*/ /client/proc/getserverlog, /*allows us to fetch server logs (diary) for other days*/ /client/proc/jumptocoord, /*we ghost and jump to a coordinate*/ /client/proc/Getmob, /*teleports a mob to our location*/ /client/proc/Getkey, /*teleports a mob with a certain ckey to our location*/ // /client/proc/sendmob, /*sends a mob somewhere*/ -Removed due to it needing two sorting procs to work, which were executed every time an admin right-clicked. ~Errorage /client/proc/jumptoarea, /client/proc/jumptokey, /*allows us to jump to the location of a mob with a certain ckey*/ /client/proc/jumptomob, /*allows us to jump to a specific mob*/ /client/proc/jumptoturf, /*allows us to jump to a specific turf*/ /client/proc/admin_call_shuttle, /*allows us to call the emergency shuttle*/ /client/proc/admin_cancel_shuttle, /*allows us to cancel the emergency shuttle, sending it back to centcom*/ /client/proc/cmd_admin_direct_narrate, /*send text directly to a player with no padding. Useful for narratives and fluff-text*/ /client/proc/cmd_admin_world_narrate, /*sends text to all players with no padding*/ /client/proc/cmd_admin_local_narrate, /*sends text to all mobs within view of atom*/ /client/proc/cmd_admin_create_centcom_report, /client/proc/cmd_change_command_name, /client/proc/toggle_antag_hud, /*toggle display of the admin antag hud*/ /client/proc/toggle_AI_interact, /*toggle admin ability to interact with machines as an AI*/ /client/proc/customiseSNPC, /* Customise any interactive crewmembers in the world */ /client/proc/resetSNPC, /* Resets any interactive crewmembers in the world */ /client/proc/toggleSNPC, /* Toggles an npc's processing mode */ /client/proc/open_shuttle_manipulator /* Opens shuttle manipulator UI */ ) var/list/admin_verbs_ban = list( /client/proc/unban_panel, /client/proc/DB_ban_panel, /client/proc/stickybanpanel ) var/list/admin_verbs_sounds = list( /client/proc/play_local_sound, /client/proc/play_sound, /client/proc/set_round_end_sound, ) var/list/admin_verbs_fun = list( /client/proc/cmd_admin_dress, /client/proc/cmd_admin_gib_self, /client/proc/drop_bomb, /client/proc/set_dynex_scale, /client/proc/drop_dynex_bomb, /client/proc/cinematic, /client/proc/one_click_antag, /client/proc/send_space_ninja, /client/proc/cmd_admin_add_freeform_ai_law, /client/proc/object_say, /client/proc/toggle_random_events, /client/proc/set_ooc, /client/proc/reset_ooc, /client/proc/forceEvent, /client/proc/bluespace_artillery, /client/proc/admin_change_sec_level, /client/proc/toggle_nuke, /client/proc/mass_zombie_infection, /client/proc/mass_zombie_cure, /client/proc/polymorph_all, /client/proc/show_tip ) var/list/admin_verbs_spawn = list( /datum/admins/proc/spawn_atom, /*allows us to spawn instances*/ /client/proc/respawn_character ) var/list/admin_verbs_server = list( /datum/admins/proc/startnow, /datum/admins/proc/restart, /datum/admins/proc/end_round, /datum/admins/proc/delay, /datum/admins/proc/toggleaban, /client/proc/toggle_log_hrefs, /client/proc/everyone_random, /datum/admins/proc/toggleAI, /client/proc/cmd_admin_delete, /*delete an instance/object/mob/etc*/ /client/proc/cmd_debug_del_all, /client/proc/toggle_random_events, /client/proc/forcerandomrotate, /client/proc/adminchangemap, /client/proc/panicbunker, /client/proc/toggle_hub ) var/list/admin_verbs_debug = list( /client/proc/restart_controller, /client/proc/cmd_admin_list_open_jobs, /client/proc/Debug2, /client/proc/cmd_debug_make_powernets, /client/proc/cmd_debug_mob_lists, /client/proc/cmd_admin_delete, /client/proc/cmd_debug_del_all, /client/proc/restart_controller, /client/proc/enable_debug_verbs, /client/proc/callproc, /client/proc/callproc_datum, /client/proc/SDQL2_query, /client/proc/test_movable_UI, /client/proc/test_snap_UI, /client/proc/debugNatureMapGenerator, /client/proc/check_bomb_impacts, /proc/machine_upgrade, /client/proc/populate_world, /client/proc/get_dynex_power, //*debug verbs for dynex explosions. /client/proc/get_dynex_range, //*debug verbs for dynex explosions. /client/proc/set_dynex_scale, /client/proc/cmd_display_del_log, /client/proc/reset_latejoin_spawns, /client/proc/create_outfits, /client/proc/modify_goals, /client/proc/debug_huds, /client/proc/map_template_load, /client/proc/map_template_upload, /client/proc/jump_to_ruin, /client/proc/clear_dynamic_transit, /client/proc/toggle_medal_disable, /client/proc/view_runtimes ) var/list/admin_verbs_possess = list( /proc/possess, /proc/release ) var/list/admin_verbs_permissions = list( /client/proc/edit_admin_permissions, /client/proc/create_poll ) var/list/admin_verbs_rejuv = list( /client/proc/respawn_character ) //verbs which can be hidden - needs work var/list/admin_verbs_hideable = list( /client/proc/set_ooc, /client/proc/reset_ooc, /client/proc/deadmin, /client/proc/deadchat, /client/proc/toggleprayers, /client/proc/toggle_hear_radio, /datum/admins/proc/show_traitor_panel, /datum/admins/proc/toggleenter, /datum/admins/proc/toggleguests, /datum/admins/proc/announce, /datum/admins/proc/set_admin_notice, /client/proc/admin_ghost, /client/proc/toggle_view_range, /datum/admins/proc/view_txt_log, /datum/admins/proc/view_atk_log, /client/proc/cmd_admin_subtle_message, /client/proc/cmd_admin_check_contents, /datum/admins/proc/access_news_network, /client/proc/admin_call_shuttle, /client/proc/admin_cancel_shuttle, /client/proc/cmd_admin_direct_narrate, /client/proc/cmd_admin_world_narrate, /client/proc/cmd_admin_local_narrate, /client/proc/play_local_sound, /client/proc/play_sound, /client/proc/set_round_end_sound, /client/proc/cmd_admin_dress, /client/proc/cmd_admin_gib_self, /client/proc/drop_bomb, /client/proc/drop_dynex_bomb, /client/proc/get_dynex_range, /client/proc/get_dynex_power, /client/proc/set_dynex_scale, /client/proc/cinematic, /client/proc/send_space_ninja, /client/proc/cmd_admin_add_freeform_ai_law, /client/proc/cmd_admin_create_centcom_report, /client/proc/cmd_change_command_name, /client/proc/object_say, /client/proc/toggle_random_events, /datum/admins/proc/startnow, /datum/admins/proc/restart, /datum/admins/proc/delay, /datum/admins/proc/toggleaban, /client/proc/toggle_log_hrefs, /client/proc/everyone_random, /datum/admins/proc/toggleAI, /client/proc/restart_controller, /client/proc/cmd_admin_list_open_jobs, /client/proc/callproc, /client/proc/callproc_datum, /client/proc/Debug2, /client/proc/reload_admins, /client/proc/cmd_debug_make_powernets, /client/proc/startSinglo, /client/proc/cmd_debug_mob_lists, /client/proc/cmd_debug_del_all, /client/proc/enable_debug_verbs, /proc/possess, /proc/release, /client/proc/reload_admins, /client/proc/panicbunker, /client/proc/admin_change_sec_level, /client/proc/toggle_nuke, /client/proc/cmd_display_del_log, /client/proc/toggle_antag_hud, /client/proc/debug_huds, /client/proc/customiseSNPC, /client/proc/resetSNPC, /client/proc/toggleSNPC ) /client/proc/add_admin_verbs() if(holder) control_freak = CONTROL_FREAK_SKIN | CONTROL_FREAK_MACROS var/rights = holder.rank.rights verbs += admin_verbs_default if(rights & R_BUILDMODE) verbs += /client/proc/togglebuildmodeself if(rights & R_ADMIN) verbs += admin_verbs_admin if(rights & R_BAN) verbs += admin_verbs_ban if(rights & R_FUN) verbs += admin_verbs_fun if(rights & R_SERVER) verbs += admin_verbs_server if(rights & R_DEBUG) verbs += admin_verbs_debug if(rights & R_POSSESS) verbs += admin_verbs_possess if(rights & R_PERMISSIONS) verbs += admin_verbs_permissions if(rights & R_STEALTH) verbs += /client/proc/stealth if(rights & R_REJUVINATE) verbs += admin_verbs_rejuv if(rights & R_SOUNDS) verbs += admin_verbs_sounds if(rights & R_SPAWN) verbs += admin_verbs_spawn for(var/path in holder.rank.adds) verbs += path for(var/path in holder.rank.subs) verbs -= path /client/proc/remove_admin_verbs() verbs.Remove( admin_verbs_default, /client/proc/togglebuildmodeself, admin_verbs_admin, admin_verbs_ban, admin_verbs_fun, admin_verbs_server, admin_verbs_debug, admin_verbs_possess, admin_verbs_permissions, /client/proc/stealth, admin_verbs_rejuv, admin_verbs_sounds, admin_verbs_spawn, /*Debug verbs added by "show debug verbs"*/ /client/proc/Cell, /client/proc/do_not_use_these, /client/proc/camera_view, /client/proc/sec_camera_report, /client/proc/intercom_view, /client/proc/air_status, /client/proc/atmosscan, /client/proc/powerdebug, /client/proc/count_objects_on_z_level, /client/proc/count_objects_all, /client/proc/cmd_assume_direct_control, /client/proc/startSinglo, /client/proc/set_server_fps, /client/proc/cmd_admin_grantfullaccess, /client/proc/cmd_admin_areatest, /client/proc/readmin ) if(holder) verbs.Remove(holder.rank.adds) /client/proc/hide_most_verbs()//Allows you to keep some functionality while hiding some verbs set name = "Adminverbs - Hide Most" set category = "Admin" verbs.Remove(/client/proc/hide_most_verbs, admin_verbs_hideable) verbs += /client/proc/show_verbs src << "Most of your adminverbs have been hidden." feedback_add_details("admin_verb","HMV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/hide_verbs() set name = "Adminverbs - Hide All" set category = "Admin" remove_admin_verbs() verbs += /client/proc/show_verbs src << "Almost all of your adminverbs have been hidden." feedback_add_details("admin_verb","TAVVH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/show_verbs() set name = "Adminverbs - Show" set category = "Admin" verbs -= /client/proc/show_verbs add_admin_verbs() src << "All of your adminverbs are now visible." feedback_add_details("admin_verb","TAVVS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/admin_ghost() set category = "Admin" set name = "Aghost" if(!holder) return if(isobserver(mob)) //re-enter var/mob/dead/observer/ghost = mob if(!ghost.mind || !ghost.mind.current) //won't do anything if there is no body return if(!ghost.can_reenter_corpse) log_admin("[key_name(usr)] re-entered corpse") message_admins("[key_name_admin(usr)] re-entered corpse") ghost.can_reenter_corpse = 1 //force re-entering even when otherwise not possible ghost.reenter_corpse() feedback_add_details("admin_verb","P") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! else if(isnewplayer(mob)) src << "Error: Aghost: Can't admin-ghost whilst in the lobby. Join or Observe first." else //ghostize log_admin("[key_name(usr)] admin ghosted.") message_admins("[key_name_admin(usr)] admin ghosted.") var/mob/body = mob body.ghostize(1) if(body && !body.key) body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus feedback_add_details("admin_verb","O") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/invisimin() set name = "Invisimin" set category = "Admin" set desc = "Toggles ghost-like invisibility (Don't abuse this)" if(holder && mob) if(mob.invisibility == INVISIBILITY_OBSERVER) mob.invisibility = initial(mob.invisibility) mob << "Invisimin off. Invisibility reset." else mob.invisibility = INVISIBILITY_OBSERVER mob << "Invisimin on. You are now as invisible as a ghost." /client/proc/player_panel_new() set name = "Player Panel" set category = "Admin" if(holder) holder.player_panel_new() feedback_add_details("admin_verb","PPN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/check_antagonists() set name = "Check Antagonists" set category = "Admin" if(holder) holder.check_antagonists() log_admin("[key_name(usr)] checked antagonists.") //for tsar~ if(!isobserver(usr)) message_admins("[key_name_admin(usr)] checked antagonists.") feedback_add_details("admin_verb","CHA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/unban_panel() set name = "Unban Panel" set category = "Admin" if(holder) if(config.ban_legacy_system) holder.unbanpanel() else holder.DB_ban_panel() feedback_add_details("admin_verb","UBP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/game_panel() set name = "Game Panel" set category = "Admin" if(holder) holder.Game() feedback_add_details("admin_verb","GP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/secrets() set name = "Secrets" set category = "Admin" if (holder) holder.Secrets() feedback_add_details("admin_verb","S") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! return /client/proc/findStealthKey(txt) if(txt) for(var/P in stealthminID) if(stealthminID[P] == txt) return P txt = stealthminID[ckey] return txt /client/proc/createStealthKey() var/num = (rand(0,1000)) var/i = 0 while(i == 0) i = 1 for(var/P in stealthminID) if(num == stealthminID[P]) num++ i = 0 stealthminID["[ckey]"] = "@[num2text(num)]" /client/proc/stealth() set category = "Admin" set name = "Stealth Mode" if(holder) if(holder.fakekey) holder.fakekey = null if(isobserver(mob)) mob.invisibility = initial(mob.invisibility) mob.alpha = initial(mob.alpha) mob.name = initial(mob.name) mob.mouse_opacity = initial(mob.mouse_opacity) else var/new_key = ckeyEx(input("Enter your desired display name.", "Fake Key", key) as text|null) if(!new_key) return if(length(new_key) >= 26) new_key = copytext(new_key, 1, 26) holder.fakekey = new_key createStealthKey() if(isobserver(mob)) mob.invisibility = INVISIBILITY_MAXIMUM //JUST IN CASE mob.alpha = 0 //JUUUUST IN CASE mob.name = " " mob.mouse_opacity = 0 log_admin("[key_name(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]") message_admins("[key_name_admin(usr)] has turned stealth mode [holder.fakekey ? "ON" : "OFF"]") feedback_add_details("admin_verb","SM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/drop_bomb() set category = "Special Verbs" set name = "Drop Bomb" set desc = "Cause an explosion of varying strength at your location." var/list/choices = list("Small Bomb (1, 2, 3, 3)", "Medium Bomb (2, 3, 4, 4)", "Big Bomb (3, 5, 7, 5)", "Maxcap", "Custom Bomb") var/choice = input("What size explosion would you like to produce? WARNING: These ignore the maxcap") as null|anything in choices var/turf/epicenter = mob.loc switch(choice) if(null) return 0 if("Small Bomb (1, 2, 3, 3)") explosion(epicenter, 1, 2, 3, 3, TRUE, TRUE) if("Medium Bomb (2, 3, 4, 4)") explosion(epicenter, 2, 3, 4, 4, TRUE, TRUE) if("Big Bomb (3, 5, 7, 5)") explosion(epicenter, 3, 5, 7, 5, TRUE, TRUE) if("Maxcap") explosion(epicenter, MAX_EX_DEVESTATION_RANGE, MAX_EX_HEAVY_RANGE, MAX_EX_LIGHT_RANGE, MAX_EX_FLASH_RANGE) if("Custom Bomb") var/devastation_range = input("Devastation range (in tiles):") as null|num if(devastation_range == null) return var/heavy_impact_range = input("Heavy impact range (in tiles):") as null|num if(heavy_impact_range == null) return var/light_impact_range = input("Light impact range (in tiles):") as null|num if(light_impact_range == null) return var/flash_range = input("Flash range (in tiles):") as null|num if(flash_range == null) return if(devastation_range > MAX_EX_DEVESTATION_RANGE || heavy_impact_range > MAX_EX_HEAVY_RANGE || light_impact_range > MAX_EX_LIGHT_RANGE || flash_range > MAX_EX_FLASH_RANGE) if(alert("Bomb is bigger than the maxcap. Continue?",,"Yes","No") != "Yes") return epicenter = mob.loc //We need to reupdate as they may have moved again explosion(epicenter, devastation_range, heavy_impact_range, light_impact_range, flash_range, TRUE, TRUE) message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].") log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].") feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/drop_dynex_bomb() set category = "Special Verbs" set name = "Drop DynEx Bomb" set desc = "Cause an explosion of varying strength at your location." var/ex_power = input("Explosive Power:") as null|num var/turf/epicenter = mob.loc if(ex_power && epicenter) dyn_explosion(epicenter, ex_power) message_admins("[ADMIN_LOOKUPFLW(usr)] creating an admin explosion at [epicenter.loc].") log_admin("[key_name(usr)] created an admin explosion at [epicenter.loc].") feedback_add_details("admin_verb","DDXB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/get_dynex_range() set category = "Debug" set name = "Get DynEx Range" set desc = "Get the estimated range of a bomb, using explosive power." var/ex_power = input("Explosive Power:") as null|num var/range = round((2 * ex_power)**DYN_EX_SCALE) usr << "Estimated Explosive Range: (Devestation: [round(range*0.25)], Heavy: [round(range*0.5)], Light: [round(range)])" /client/proc/get_dynex_power() set category = "Debug" set name = "Get DynEx Power" set desc = "Get the estimated required power of a bomb, to reach a specific range." var/ex_range = input("Light Explosion Range:") as null|num var/power = (0.5 * ex_range)**(1/DYN_EX_SCALE) usr << "Estimated Explosive Power: [power]" /client/proc/set_dynex_scale() set category = "Debug" set name = "Set DynEx Scale" set desc = "Set the scale multiplier of dynex explosions. The default is 0.5." var/ex_scale = input("New DynEx Scale:") as null|num if(!ex_scale) return DYN_EX_SCALE = ex_scale log_admin("[key_name(usr)] has modified Dynamic Explosion Scale: [ex_scale]") message_admins("[key_name_admin(usr)] has modified Dynamic Explosion Scale: [ex_scale]") /client/proc/give_spell(mob/T in mob_list) set category = "Fun" set name = "Give Spell" set desc = "Gives a spell to a mob." var/list/spell_list = list() var/type_length = length("/obj/effect/proc_holder/spell") + 2 for(var/A in spells) spell_list[copytext("[A]", type_length)] = A var/obj/effect/proc_holder/spell/S = input("Choose the spell to give to that guy", "ABRAKADABRA") as null|anything in spell_list if(!S) return feedback_add_details("admin_verb","GS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].") message_admins("[key_name_admin(usr)] gave [key_name(T)] the spell [S].") S = spell_list[S] if(T.mind) T.mind.AddSpell(new S) else T.AddSpell(new S) message_admins("Spells given to mindless mobs will not be transferred in mindswap or cloning!") /client/proc/remove_spell(mob/T in mob_list) set category = "Fun" set name = "Remove Spell" set desc = "Remove a spell from the selected mob." if(T && T.mind) var/obj/effect/proc_holder/spell/S = input("Choose the spell to remove", "NO ABRAKADABRA") as null|anything in T.mind.spell_list if(S) T.mind.RemoveSpell(S) log_admin("[key_name(usr)] removed the spell [S] from [key_name(T)].") message_admins("[key_name_admin(usr)] removed the spell [S] from [key_name(T)].") feedback_add_details("admin_verb","RS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/give_disease(mob/T in mob_list) set category = "Fun" set name = "Give Disease" set desc = "Gives a Disease to a mob." var/datum/disease/D = input("Choose the disease to give to that guy", "ACHOO") as null|anything in diseases if(!D) return T.ForceContractDisease(new D) feedback_add_details("admin_verb","GD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] gave [key_name(T)] the disease [D].") message_admins("[key_name_admin(usr)] gave [key_name(T)] the disease [D].") /client/proc/object_say(obj/O in world) set category = "Special Verbs" set name = "OSay" set desc = "Makes an object say something." var/message = input(usr, "What do you want the message to be?", "Make Sound") as text | null if(!message) return var/templanguages = O.languages_spoken O.languages_spoken |= ALL O.say(message) O.languages_spoken = templanguages log_admin("[key_name(usr)] made [O] at [O.x], [O.y], [O.z] say \"[message]\"") message_admins("[key_name_admin(usr)] made [O] at [O.x], [O.y], [O.z]. say \"[message]\"") feedback_add_details("admin_verb","OS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/togglebuildmodeself() set name = "Toggle Build Mode Self" set category = "Special Verbs" if(src.mob) togglebuildmode(src.mob) feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_log_hrefs() set name = "Toggle href logging" set category = "Server" if(!holder) return if(config) if(config.log_hrefs) config.log_hrefs = 0 src << "Stopped logging hrefs" else config.log_hrefs = 1 src << "Started logging hrefs" /client/proc/check_ai_laws() set name = "Check AI Laws" set category = "Admin" if(holder) src.holder.output_ai_laws() /client/proc/deadmin() set name = "Deadmin" set category = "Admin" set desc = "Shed your admin powers." if(!holder) return holder.disassociate() qdel(holder) deadmins += ckey admin_datums -= ckey verbs += /client/proc/readmin src << "You are now a normal player." log_admin("[src] deadmined themself.") message_admins("[src] deadmined themself.") feedback_add_details("admin_verb","DAS") /client/proc/readmin() set name = "Readmin" set category = "Admin" set desc = "Regain your admin powers." load_admins(ckey) if(!holder) // Something went wrong... return deadmins -= ckey verbs -= /client/proc/readmin src << "You are now an admin." message_admins("[src] re-adminned themselves.") log_admin("[src] re-adminned themselves.") feedback_add_details("admin_verb","RAS") /client/proc/populate_world(amount = 50 as num) set name = "Populate World" set category = "Debug" set desc = "(\"Amount of mobs to create\") Populate the world with test mobs." if (amount > 0) var/area/area var/list/candidates var/turf/open/floor/tile var/j,k for (var/i = 1 to amount) j = 100 do area = pick(the_station_areas) if (area) candidates = get_area_turfs(area) if (candidates.len) k = 100 do tile = pick(candidates) while ((!tile || !istype(tile)) && --k > 0) if (tile) new/mob/living/carbon/human/interactive(tile) testing("Spawned test mob at [tile.x],[tile.y],[tile.z]") while (!area && --j > 0) /client/proc/toggle_AI_interact() set name = "Toggle Admin AI Interact" set category = "Admin" set desc = "Allows you to interact with most machines as an AI would as a ghost" AI_Interact = !AI_Interact if(mob && IsAdminGhost(mob)) mob.has_unlimited_silicon_privilege = AI_Interact log_admin("[key_name(usr)] has [AI_Interact ? "activated" : "deactivated"] Admin AI Interact") message_admins("[key_name_admin(usr)] has [AI_Interact ? "activated" : "deactivated"] their AI interaction")