///Allows an admin to force an event /client/proc/forceEvent() set name = "Trigger Event" set category = "Admin.Events" if(!holder ||!check_rights(R_FUN)) return holder.forceEvent() ///Opens up the Force Event Panel /datum/admins/proc/forceEvent() if(!check_rights(R_FUN)) return var/datum/force_event/ui = new(usr) ui.ui_interact(usr) /// Force Event Panel /datum/force_event /datum/force_event/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if(!ui) ui = new(user, src, "ForceEvent") ui.open() /datum/force_event/ui_state(mob/user) return GLOB.fun_state /datum/force_event/ui_static_data(mob/user) var/list/data = list() data["categories"] = list() for(var/datum/round_event_control/event_control in SSevents.control) if(!data["categories"][event_control.category]) data["categories"][event_control.category] = list( "name" = event_control.category, "events" = list() ) data["categories"][event_control.category]["events"] += list(list( "name" = event_control.name, "description" = event_control.description, "type" = event_control.type )) return data /datum/force_event/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state) if(..()) return if(!check_rights(R_FUN)) return switch(action) if("forceevent") var/announce_event = params["announce"] var/string_path = params["type"] if(!string_path) return var/event_to_run_type = text2path(string_path) if(!event_to_run_type) return var/datum/round_event_control/event = locate(event_to_run_type) in SSevents.control if(!event) return event.admin_setup(usr) var/always_announce_chance = 100 var/no_announce_chance = 0 event.runEvent(announce_chance_override = announce_event ? always_announce_chance : no_announce_chance, admin_forced = TRUE) message_admins("[key_name_admin(usr)] has triggered an event. ([event.name])") log_admin("[key_name(usr)] has triggered an event. ([event.name])")