/* Gifts and wrapping paper * Contains: * Gifts * Wrapping Paper */ /* * Gifts */ GLOBAL_LIST_EMPTY(possible_gifts) /obj/item/a_gift name = "gift" desc = "PRESENTS!!!! eek!" icon = 'icons/obj/storage.dmi' icon_state = "giftdeliverypackage3" inhand_icon_state = "gift" resistance_flags = FLAMMABLE var/obj/item/contains_type /obj/item/a_gift/Initialize() . = ..() pixel_x = rand(-10,10) pixel_y = rand(-10,10) icon_state = "giftdeliverypackage[rand(1,5)]" contains_type = get_gift_type() /obj/item/a_gift/suicide_act(mob/user) user.visible_message("[user] peeks inside [src] and cries [user.p_them()]self to death! It looks like [user.p_they()] [user.p_were()] on the naughty list...") return (BRUTELOSS) /obj/item/a_gift/examine(mob/M) . = ..() if((M.mind && HAS_TRAIT(M.mind, TRAIT_PRESENT_VISION)) || isobserver(M)) . += "It contains \a [initial(contains_type.name)]." /obj/item/a_gift/attack_self(mob/M) if(M.mind && HAS_TRAIT(M.mind, TRAIT_CANNOT_OPEN_PRESENTS)) to_chat(M, "You're supposed to be spreading gifts, not opening them yourself!") return qdel(src) var/obj/item/I = new contains_type(get_turf(M)) M.visible_message("[M] unwraps \the [src], finding \a [I] inside!") I.investigate_log("([I.type]) was found in a present by [key_name(M)].", INVESTIGATE_PRESENTS) M.put_in_hands(I) I.add_fingerprint(M) /obj/item/a_gift/proc/get_gift_type() var/gift_type_list = list(/obj/item/sord, /obj/item/storage/wallet, /obj/item/storage/photo_album, /obj/item/storage/box/snappops, /obj/item/storage/crayons, /obj/item/storage/backpack/holding, /obj/item/storage/belt/champion, /obj/item/soap/deluxe, /obj/item/pickaxe/diamond, /obj/item/pen/invisible, /obj/item/lipstick/random, /obj/item/grenade/smokebomb, /obj/item/grown/corncob, /obj/item/poster/random_contraband, /obj/item/poster/random_official, /obj/item/book/manual/wiki/barman_recipes, /obj/item/book/manual/chef_recipes, /obj/item/bikehorn, /obj/item/toy/beach_ball, /obj/item/toy/beach_ball/holoball, /obj/item/banhammer, /obj/item/reagent_containers/food/snacks/grown/ambrosia/deus, /obj/item/reagent_containers/food/snacks/grown/ambrosia/vulgaris, /obj/item/paicard, /obj/item/instrument/violin, /obj/item/instrument/guitar, /obj/item/storage/belt/utility/full, /obj/item/clothing/neck/tie/horrible, /obj/item/clothing/suit/jacket/leather, /obj/item/clothing/suit/jacket/leather/overcoat, /obj/item/clothing/suit/poncho, /obj/item/clothing/suit/poncho/green, /obj/item/clothing/suit/poncho/red, /obj/item/clothing/suit/snowman, /obj/item/clothing/head/snowman, /obj/item/stack/sheet/mineral/coal) gift_type_list += subtypesof(/obj/item/clothing/head/collectable) gift_type_list += subtypesof(/obj/item/toy) - (((typesof(/obj/item/toy/cards) - /obj/item/toy/cards/deck) + /obj/item/toy/figure + /obj/item/toy/ammo)) //All toys, except for abstract types and syndicate cards. var/gift_type = pick(gift_type_list) return gift_type /obj/item/a_gift/anything name = "christmas gift" desc = "It could be anything!" /obj/item/a_gift/anything/get_gift_type() if(!GLOB.possible_gifts.len) var/list/gift_types_list = subtypesof(/obj/item) for(var/V in gift_types_list) var/obj/item/I = V if((!initial(I.icon_state)) || (!initial(I.inhand_icon_state)) || (initial(I.item_flags) & ABSTRACT)) gift_types_list -= V GLOB.possible_gifts = gift_types_list var/gift_type = pick(GLOB.possible_gifts) return gift_type