/obj/structure/chess anchored = FALSE density = FALSE icon = 'icons/obj/chess.dmi' icon_state = "white_pawn" name = "\improper Probably a White Pawn" desc = "This is weird. Please inform adminstration on how you managed to get the parent chess piece. Thanks!" max_integrity = 100 /obj/structure/chess/wrench_act(mob/user, obj/item/tool) to_chat(user, "You start to take apart the chess piece.") if(!do_after(user, 0.5 SECONDS, target = src)) return TRUE var/obj/item/stack/sheet/metal/metal_sheets = new (drop_location(), 2) metal_sheets.add_fingerprint(user) tool.play_tool_sound(src) qdel(src) return TRUE /obj/structure/chess/whitepawn name = "\improper White Pawn" desc = "A white pawn chess piece. Get accused of cheating when executing a sick En Passant." icon_state = "white_pawn" /obj/structure/chess/whiterook name = "\improper White Rook" desc = "A white rook chess piece. Also known as a castle. Can move any number of tiles in a straight line. It has a special move called castling." icon_state = "white_rook" /obj/structure/chess/whiteknight name = "\improper White Knight" desc = "A white knight chess piece. It can hop over other pieces, moving in L shapes. A white kni- oh. Hah!" icon_state = "white_knight" /obj/structure/chess/whitebishop name = "\improper White Bishop" desc = "A white bishop chess piece. It can move any number of tiles in a diagonal line." icon_state = "white_bishop" /obj/structure/chess/whitequeen name = "\improper White Queen" desc = "A white queen chess piece. It can move any number of tiles in diagonal and straight lines." icon_state = "white_queen" /obj/structure/chess/whiteking name = "\improper White King" desc = "A white king chess piece. It can move any tile in one direction." icon_state = "white_king" /obj/structure/chess/blackpawn name = "\improper Black Pawn" desc = "A black pawn chess piece. Get accused of cheating when executing a sick En Passant." icon_state = "black_pawn" /obj/structure/chess/blackrook name = "\improper Black Rook" desc = "A black rook chess piece. Also known as a castle. Can move any number of tiles in a straight line. It has a special move called castling." icon_state = "black_rook" /obj/structure/chess/blackknight name = "\improper Black Knight" desc = "A black knight chess piece. It can hop over other pieces, moving in L shapes." icon_state = "black_knight" /obj/structure/chess/blackbishop name = "\improper Black Bishop" desc = "A black bishop chess piece. It can move any number of tiles in a diagonal line." icon_state = "black_bishop" /obj/structure/chess/blackqueen name = "\improper Black Queen" desc = "A black queen chess piece. It can move any number of tiles in diagonal and straight lines." icon_state = "black_queen" /obj/structure/chess/blackking name = "\improper Black King" desc = "A black king chess piece. It can move one tile in any direction." icon_state = "black_king"