#define BREADIFY_TIME (5 SECONDS) /// Turns the target into bread /datum/smite/bread name = "Bread" /datum/smite/bread/effect(client/user, mob/living/target) . = ..() var/mutable_appearance/bread_appearance = mutable_appearance('icons/obj/food/burgerbread.dmi', "bread") var/mutable_appearance/transform_scanline = mutable_appearance('icons/effects/effects.dmi', "transform_effect") target.transformation_animation(bread_appearance,time = BREADIFY_TIME, transform_overlay=transform_scanline, reset_after=TRUE) addtimer(CALLBACK(GLOBAL_PROC, .proc/breadify, target), BREADIFY_TIME) #undef BREADIFY_TIME