/** *This is NOW the gradual affects that each chemical applies on every process() proc. Nutrients now use a more robust reagent holder in order to apply less insane * stat changes as opposed to 271 lines of individual statline effects. Shoutout to the original comments on chems, I just cleaned a few up. */ /obj/machinery/hydroponics/proc/apply_chemicals(mob/user) ///Contains the reagents within the tray. if(myseed) myseed.on_chem_reaction(reagents) //In case seeds have some special interactions with special chems, currently only used by vines for(var/c in reagents.reagent_list) var/datum/reagent/chem = c chem.on_hydroponics_apply(myseed, reagents, src, user) /obj/machinery/hydroponics/proc/mutation_roll(mob/user) switch(rand(100)) if(91 to 100) adjustHealth(-10) visible_message(span_warning("\The [myseed.plantname] starts to wilt and burn!")) return if(41 to 90) if(myseed && !self_sustaining) //Stability myseed.adjust_instability(5) return if(21 to 40) visible_message(span_notice("\The [myseed.plantname] appears unusually reactive...")) return if(11 to 20) mutateweed() return if(1 to 10) mutatepest(user) return