///This type is responsible for any map generation behavior that is done in areas, override this to allow for ///area-specific map generation. This generation is ran by areas in initialize. /datum/map_generator ///Map information, such as the start and end turfs of the map generation. var/list/turf/map = list() ///The map generator modules that we will generate and sync to. var/list/datum/map_generator_module/modules = list() var/buildmode_name = "Undocumented" /datum/map_generator/New() ..() if(buildmode_name == "Undocumented") buildmode_name = copytext_char("[type]", 20) // / d a t u m / m a p g e n e r a t o r / = 20 characters. initialiseModules() /datum/map_generator/Destroy(force) . = ..() QDEL_LIST(modules) ///This proc will be ran by areas on Initialize, and provides the areas turfs as argument to allow for generation. /datum/map_generator/proc/generate_terrain(list/turfs, area/generate_in) return /// Populate terrain with flora, fauna, features and basically everything that isn't a turf. /datum/map_generator/proc/populate_terrain(list/turfs, area/generate_in) return //Defines the region the map represents, sets map //Returns the map /datum/map_generator/proc/defineRegion(turf/Start, turf/End, replace = 0) if(!checkRegion(Start, End)) return 0 if(replace) undefineRegion() map |= block(Start, End) return map //Defines the region the map represents, as a CIRCLE!, sets map //Returns the map /datum/map_generator/proc/defineCircularRegion(turf/Start, turf/End, replace = 0) if(!checkRegion(Start, End)) return 0 var/centerX = max(abs((End.x+Start.x)/2),1) var/centerY = max(abs((End.y+Start.y)/2),1) var/lilZ = min(Start.z,End.z) var/bigZ = max(Start.z,End.z) var/sphereMagic = max(abs(bigZ-(lilZ/2)),1) //Spherical maps! woo! var/radius = abs(max(centerX,centerY)) //take the biggest displacement as the radius if(replace) undefineRegion() //Even sphere correction engage var/offByOneOffset = 1 if(bigZ % 2 == 0) offByOneOffset = 0 for(var/i in lilZ to bigZ+offByOneOffset) var/theRadius = radius if(i != sphereMagic) theRadius = max(radius/max((2*abs(sphereMagic-i)),1),1) map |= circle_range(locate(centerX, centerY, i),theRadius) return map //Empties the map list, he's dead jim. /datum/map_generator/proc/undefineRegion() map = list() //bai bai //Checks for and Rejects bad region coordinates //Returns 1/0 /datum/map_generator/proc/checkRegion(turf/Start, turf/End) if(!Start || !End) return FALSE //Just bail if(Start.x > world.maxx || End.x > world.maxx) return FALSE if(Start.y > world.maxy || End.y > world.maxy) return FALSE if(Start.z > world.maxz || End.z > world.maxz) return FALSE return TRUE //Requests the mapGeneratorModule(s) to (re)generate /datum/map_generator/proc/generate() syncModules() if(!modules || !modules.len) return for(var/datum/map_generator_module/mod as anything in modules) INVOKE_ASYNC(mod, TYPE_PROC_REF(/datum/map_generator_module, generate)) //Requests the mapGeneratorModule(s) to (re)generate this one turf /datum/map_generator/proc/generateOneTurf(turf/T) if(!T) return syncModules() if(!modules || !modules.len) return for(var/datum/map_generator_module/mod as anything in modules) INVOKE_ASYNC(mod, TYPE_PROC_REF(/datum/map_generator_module, place), T) //Replaces all paths in the module list with actual module datums /datum/map_generator/proc/initialiseModules() for(var/path in modules) if(ispath(path)) modules.Remove(path) modules |= new path syncModules() //Sync mapGeneratorModule(s) to mapGenerator /datum/map_generator/proc/syncModules() for(var/datum/map_generator_module/mod as anything in modules) mod.sync(src) /////////////////////////// // HERE BE DEBUG DRAGONS // /////////////////////////// ADMIN_VERB(debug_nature_map_generator, R_DEBUG, "Test Nature Map Generator", "Test the nature map generator", ADMIN_CATEGORY_DEBUG) var/datum/map_generator/nature/N = new() var/startInput = input(user, "Start turf of Map, (X;Y;Z)", "Map Gen Settings", "1;1;1") as text|null if (isnull(startInput)) return var/endInput = input(user, "End turf of Map (X;Y;Z)", "Map Gen Settings", "[world.maxx];[world.maxy];[user.mob.z]") as text|null if (isnull(endInput)) return //maxx maxy and current z so that if you fuck up, you only fuck up one entire z level instead of the entire universe if(!startInput || !endInput) to_chat(user, "Missing Input") return var/list/startCoords = splittext(startInput, ";") var/list/endCoords = splittext(endInput, ";") if(!startCoords || !endCoords) to_chat(user, "Invalid Coords") to_chat(user, "Start Input: [startInput]") to_chat(user, "End Input: [endInput]") return var/turf/Start = locate(text2num(startCoords[1]),text2num(startCoords[2]),text2num(startCoords[3])) var/turf/End = locate(text2num(endCoords[1]),text2num(endCoords[2]),text2num(endCoords[3])) if(!Start || !End) to_chat(user, "Invalid Turfs") to_chat(user, "Start Coords: [startCoords[1]] - [startCoords[2]] - [startCoords[3]]") to_chat(user, "End Coords: [endCoords[1]] - [endCoords[2]] - [endCoords[3]]") return var/static/list/clusters = list( "None" = CLUSTER_CHECK_NONE, "All" = CLUSTER_CHECK_ALL, "Sames" = CLUSTER_CHECK_SAMES, "Differents" = CLUSTER_CHECK_DIFFERENTS, "Same turfs" = CLUSTER_CHECK_SAME_TURFS, "Same atoms" = CLUSTER_CHECK_SAME_ATOMS, "Different turfs" = CLUSTER_CHECK_DIFFERENT_TURFS, "Different atoms" = CLUSTER_CHECK_DIFFERENT_ATOMS, "All turfs" = CLUSTER_CHECK_ALL_TURFS, "All atoms" = CLUSTER_CHECK_ALL_ATOMS, ) var/moduleClusters = input("Cluster Flags (Cancel to leave unchanged from defaults)","Map Gen Settings") as null|anything in clusters //null for default var/theCluster = 0 if(moduleClusters != "None") if(!clusters[moduleClusters]) to_chat(user, "Invalid Cluster Flags") return theCluster = clusters[moduleClusters] else theCluster = CLUSTER_CHECK_NONE if(theCluster) for(var/datum/map_generator_module/M as anything in N.modules) M.clusterCheckFlags = theCluster to_chat(user, "Defining Region") N.defineRegion(Start, End) to_chat(user, "Region Defined") to_chat(user, "Generating Region") N.generate() to_chat(user, "Generated Region")