/datum/skill/cleaning name = "Cleaning" title = "Cleaner" desc = "It’s not who I am underneath, but what I mop up that defines me." modifiers = list(SKILL_SPEED_MODIFIER = list(1, 0.9, 0.8, 0.7, 0.6, 0.5, 0.36)) //speed also touches probability in using up a soap's charge skill_cape_path = /obj/item/clothing/neck/cloak/skill_reward/cleaning