/// Disable to use builtin DM-based generation. /// IconForge is 250x times faster but requires storing the icons in tmp/ and may result in higher asset transport. /// Note that the builtin GAGS editor still uses the 'legacy' generation to allow for debugging. #define USE_RUSTG_ICONFORGE_GAGS PROCESSING_SUBSYSTEM_DEF(greyscale) name = "Greyscale" flags = SS_BACKGROUND wait = 3 SECONDS init_stage = INITSTAGE_EARLY var/list/datum/greyscale_config/configurations = list() var/list/datum/greyscale_layer/layer_types = list() #ifdef USE_RUSTG_ICONFORGE_GAGS /// Cache containing a list of [UID (config path + colors)] -> [DMI file / RSC object] in the tmp directory from iconforge var/list/gags_cache = list() #endif /datum/controller/subsystem/processing/greyscale/Initialize() for(var/datum/greyscale_layer/greyscale_layer as anything in subtypesof(/datum/greyscale_layer)) layer_types[initial(greyscale_layer.layer_type)] = greyscale_layer for(var/greyscale_type in subtypesof(/datum/greyscale_config)) var/datum/greyscale_config/config = new greyscale_type() configurations["[greyscale_type]"] = config // We do this after all the types have been loaded into the listing so reference layers don't care about init order for(var/greyscale_type in configurations) CHECK_TICK var/datum/greyscale_config/config = configurations[greyscale_type] config.Refresh() #ifdef USE_RUSTG_ICONFORGE_GAGS var/list/job_ids = list() #endif // This final verification step is for things that need other greyscale configurations to be finished loading for(var/greyscale_type as anything in configurations) CHECK_TICK var/datum/greyscale_config/config = configurations[greyscale_type] config.CrossVerify() #ifdef USE_RUSTG_ICONFORGE_GAGS job_ids += rustg_iconforge_load_gags_config_async(greyscale_type, config.raw_json_string, config.string_icon_file) UNTIL(jobs_completed(job_ids)) #endif return SS_INIT_SUCCESS #ifdef USE_RUSTG_ICONFORGE_GAGS /datum/controller/subsystem/processing/greyscale/proc/jobs_completed(list/job_ids) for(var/job in job_ids) var/result = rustg_iconforge_check(job) if(result == RUSTG_JOB_NO_RESULTS_YET) return FALSE if(result != "OK") stack_trace("Error during rustg_iconforge_load_gags_config job: [result]") job_ids -= job return TRUE #endif /datum/controller/subsystem/processing/greyscale/proc/RefreshConfigsFromFile() for(var/i in configurations) configurations[i].Refresh(TRUE) /datum/controller/subsystem/processing/greyscale/proc/GetColoredIconByType(type, list/colors) if(!ispath(type, /datum/greyscale_config)) CRASH("An invalid greyscale configuration was given to `GetColoredIconByType()`: [type]") if(!initialized) CRASH("GetColoredIconByType() called before greyscale subsystem initialized!") type = "[type]" if(istype(colors)) // It's the color list format colors = colors.Join() else if(!istext(colors)) CRASH("Invalid colors were given to `GetColoredIconByType()`: [colors]") #ifdef USE_RUSTG_ICONFORGE_GAGS var/uid = "[replacetext(replacetext(type, "/datum/greyscale_config/", ""), "/", "-")]-[colors]" var/cached_file = gags_cache[uid] if(cached_file) return cached_file var/output_path = "tmp/gags/icons/gags-[uid].dmi" var/iconforge_output = rustg_iconforge_gags(type, colors, output_path) // Handle errors from IconForge if(iconforge_output != "OK") CRASH(iconforge_output) // We'll just explicitly do fcopy_rsc here, so the game doesn't have to do it again later from the cached file. var/rsc_gags_icon = fcopy_rsc(file(output_path)) gags_cache[uid] = rsc_gags_icon return rsc_gags_icon #else return configurations[type].Generate(colors) #endif /datum/controller/subsystem/processing/greyscale/proc/GetColoredIconByTypeUniversalIcon(type, list/colors, target_icon_state) if(!ispath(type, /datum/greyscale_config)) CRASH("An invalid greyscale configuration was given to `GetColoredIconByTypeUniversalIcon()`: [type]") type = "[type]" if(istype(colors)) // It's the color list format colors = colors.Join() else if(!istext(colors)) CRASH("Invalid colors were given to `GetColoredIconByTypeUniversalIcon()`: [colors]") return configurations[type].GenerateUniversalIcon(colors, target_icon_state) /datum/controller/subsystem/processing/greyscale/proc/ParseColorString(color_string) . = list() var/list/split_colors = splittext(color_string, "#") for(var/color in 2 to length(split_colors)) . += "#[split_colors[color]]" #undef USE_RUSTG_ICONFORGE_GAGS