/// Handles all special considerations for "virtual entities" such as bitrunning ghost roles or digital anomaly antagonists.
/datum/component/virtual_entity
/// The cooldown for balloon alerts, so the player isn't spammed while trying to enter a restricted area.
COOLDOWN_DECLARE(OOB_cooldown)
/datum/component/virtual_entity/Initialize(obj/machinery/quantum_server)
if(quantum_server.obj_flags & EMAGGED)
jailbreak_mobs()
return COMPONENT_REDUNDANT
RegisterSignal(parent, COMSIG_MOVABLE_PRE_MOVE, PROC_REF(on_parent_pre_move))
RegisterSignal(quantum_server, COMSIG_ATOM_EMAG_ACT, PROC_REF(on_emagged))
/// Self-destructs the component, allowing free-roam by all entities with this restriction.
/datum/component/virtual_entity/proc/jailbreak_mobs()
to_chat(parent, span_bolddanger("You shiver for a moment with a sense of clarity you haven't felt before."))
to_chat(parent, span_notice("You could go anywhere, do anything! You could leave this simulation right now if you wanted!"))
to_chat(parent, span_danger("But be warned, quantum entanglement will interfere with any previous lives."))
to_chat(parent, span_notice("You'll have just one chance to go nova, and there's no turning back."))
/// Remove any restrictions AFTER the mob has spawned
/datum/component/virtual_entity/proc/on_emagged(datum/source)
SIGNAL_HANDLER
jailbreak_mobs()
qdel(src)
/// Prevents entry to a certain area if it has flags preventing virtual entities from entering.
/datum/component/virtual_entity/proc/on_parent_pre_move(atom/movable/source, atom/new_location)
SIGNAL_HANDLER
var/area/location_area = get_area(new_location)
if(!location_area)
stack_trace("Virtual entity entered a location with no area!")
return
if(location_area.area_flags & VIRTUAL_SAFE_AREA)
source.balloon_alert(source, "out of bounds!")
COOLDOWN_START(src, OOB_cooldown, 2 SECONDS)
return COMPONENT_MOVABLE_BLOCK_PRE_MOVE