/datum/element/art element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH id_arg_index = 2 var/impressiveness = 0 /datum/element/art/Attach(datum/target, impress) . = ..() if(!isatom(target) || isarea(target)) return ELEMENT_INCOMPATIBLE impressiveness = impress RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine) /datum/element/art/Detach(datum/target) UnregisterSignal(target, COMSIG_PARENT_EXAMINE) return ..() /datum/element/art/proc/apply_moodlet(atom/source, mob/user, impress) SIGNAL_HANDLER var/msg switch(impress) if(GREAT_ART to INFINITY) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat) msg = "What \a [pick("masterpiece", "chef-d'oeuvre")]. So [pick("trascended", "awe-inspiring", "bewitching", "impeccable")]!" if (GOOD_ART to GREAT_ART) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgood", /datum/mood_event/artgood) msg = "[source.p_theyre(TRUE)] a [pick("respectable", "commendable", "laudable")] art piece, easy on the keen eye." if (BAD_ART to GOOD_ART) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artok", /datum/mood_event/artok) msg = "[source.p_theyre(TRUE)] fair to middling, enough to be called an \"art object\"." if (0 to BAD_ART) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad) msg = "Wow, [source.p_they()] sucks." user.visible_message(span_notice("[user] stops and looks intently at [source]."), \ span_notice("You appraise [source]... [msg]")) /datum/element/art/proc/on_examine(atom/source, mob/user, list/examine_texts) SIGNAL_HANDLER if(!DOING_INTERACTION_WITH_TARGET(user, source)) INVOKE_ASYNC(src, .proc/appraise, source, user) //Do not sleep the proc. /datum/element/art/proc/appraise(atom/source, mob/user) to_chat(user, span_notice("You start appraising [source]...")) if(!do_after(user, 2 SECONDS, target = source)) return var/mult = 1 if(isobj(source)) var/obj/art_piece = source mult = art_piece.get_integrity() / art_piece.max_integrity apply_moodlet(source, user, impressiveness * mult) /datum/element/art/rev /datum/element/art/rev/apply_moodlet(atom/source, mob/user, impress) var/msg if(user.mind?.has_antag_datum(/datum/antagonist/rev)) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat) msg = "What \a [pick("masterpiece", "chef-d'oeuvre")] [source.p_theyre()]. So [pick("subversive", "revolutionary", "unitizing", "egalitarian")]!" else SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad) msg = "Wow, [source.p_they()] sucks." user.visible_message(span_notice("[user] stops to inspect [source]."), \ span_notice("You appraise [source], inspecting the fine craftsmanship of the proletariat... [msg]")) /datum/element/art/commoner /datum/element/art/commoner/apply_moodlet(atom/source, mob/user, impress) var/msg var/list/haters = list() for(var/hater_department_type as anything in list(/datum/job_department/security, /datum/job_department/command)) var/datum/job_department/hater_department = SSjob.get_department_type(hater_department_type) for(var/datum/job/hater_job as anything in hater_department.department_jobs) haters += hater_job.title var/datum/job/quartermaster/fucking_quartermaster = SSjob.GetJobType(/datum/job/quartermaster) haters += fucking_quartermaster.title if(!(user.mind.assigned_role.title in haters)) SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artgreat", /datum/mood_event/artgreat) msg = "What \a [pick("masterpiece", "chef-d'oeuvre")] [source.p_theyre()]. So [pick("relatable", "down to earth", "true", "real")]!" else SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "artbad", /datum/mood_event/artbad) msg = "Wow, [source.p_they()] sucks." user.visible_message(span_notice("[user] stops to inspect [source]."), \ span_notice("You appraise [source], inspecting the fine craftsmanship of the proletariat... [msg]"))