#define BUGMODE_LIST 0 #define BUGMODE_MONITOR 1 #define BUGMODE_TRACK 2 /obj/item/camera_bug//SKYRAT EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE name = "camera bug" desc = "For illicit snooping through the camera network." icon = 'icons/obj/device.dmi' icon_state = "camera_bug" w_class = WEIGHT_CLASS_TINY inhand_icon_state = "camera_bug" throw_speed = 4 throw_range = 20 item_flags = NOBLUDGEON var/obj/machinery/camera/current = null var/last_net_update = 0 var/list/bugged_cameras = list() var/track_mode = BUGMODE_LIST var/last_tracked = 0 var/refresh_interval = 50 var/tracked_name = null var/atom/tracking = null var/last_found = null var/last_seen = null /obj/item/camera_bug/Initialize(mapload) . = ..() START_PROCESSING(SSobj, src) /obj/item/camera_bug/Destroy() STOP_PROCESSING(SSobj, src) get_cameras() for(var/cam_tag in bugged_cameras) var/datum/weakref/camera_ref = bugged_cameras[cam_tag] var/obj/machinery/camera/camera = camera_ref.resolve() if(camera && camera.bug == src) camera.bug = null bugged_cameras = list() if(tracking) tracking = null return ..() /obj/item/camera_bug/interact(mob/user) ui_interact(user) /obj/item/camera_bug/ui_interact(mob/user = usr) . = ..() var/datum/browser/popup = new(user, "camerabug","Camera Bug",nref=src) popup.set_content(menu(get_cameras())) popup.open() /obj/item/camera_bug/attack_self(mob/user) user.set_machine(src) interact(user) /obj/item/camera_bug/check_eye(mob/user) if ( loc != user || user.incapacitated() || user.is_blind() || !current ) user.unset_machine() return FALSE var/turf/T_user = get_turf(user.loc) var/turf/T_current = get_turf(current) if(T_user.z != T_current.z || !current.can_use()) to_chat(user, span_danger("[src] has lost the signal.")) current = null user.unset_machine() return FALSE return TRUE /obj/item/camera_bug/on_unset_machine(mob/user) user.reset_perspective(null) /obj/item/camera_bug/proc/get_cameras() if( world.time > (last_net_update + 100)) bugged_cameras = list() for(var/obj/machinery/camera/camera in GLOB.cameranet.cameras) if(camera.machine_stat || !camera.can_use()) continue if(length(list("ss13","mine", "rd", "labor", "ordnance", "minisat") & camera.network)) var/datum/weakref/camera_ref = WEAKREF(camera) if(!camera_ref || !camera.c_tag) continue bugged_cameras[camera.c_tag] = camera_ref return sort_list(bugged_cameras) /obj/item/camera_bug/proc/menu(list/cameras) if(!cameras || !cameras.len) return "No bugged cameras found." var/html switch(track_mode) if(BUGMODE_LIST) html = "

Select a camera:

\[Cancel camera view\]
" for(var/entry in cameras) var/datum/weakref/camera_ref = cameras[entry] var/obj/machinery/camera/camera = camera_ref.resolve() if(!camera) cameras -= camera_ref continue var/functions = "" if(camera.bug == src) functions = " - \[Monitor\]\[Disable\]" else functions = " - \[Monitor\]" html += "" if(BUGMODE_MONITOR) if(current) html = "Analyzing Camera '[current.c_tag]' \[Select Camera\]
" html += camera_report() else track_mode = BUGMODE_LIST return .(cameras) if(BUGMODE_TRACK) if(tracking) html = "Tracking '[tracked_name]' \[Cancel Tracking\]\[Cancel camera view\]
" if(last_found) var/time_diff = round((world.time - last_seen) / 150) var/datum/weakref/camera_ref = bugged_cameras[last_found] var/obj/machinery/camera/camera = camera_ref.resolve() var/outstring if(camera) outstring = "[last_found]" else outstring = last_found if(!time_diff) html += "Last seen near [outstring] (now)
" else // 15 second intervals ~ 1/4 minute var/m = round(time_diff/4) var/s = (time_diff - 4*m) * 15 if(!s) s = "00" html += "Last seen near [outstring] ([m]:[s] minute\s ago)
" if(camera && (camera.bug == src)) //Checks to see if the camera has a bug html += "\[Disable\]" else html += "Not yet seen." else track_mode = BUGMODE_LIST return .(cameras) return html /obj/item/camera_bug/proc/get_seens() if(current?.can_use()) var/list/seen = current.can_see() return seen /obj/item/camera_bug/proc/camera_report() // this should only be called if current exists var/dat = "" var/list/seen = get_seens() if(seen && seen.len >= 1) var/list/names = list() for(var/obj/singularity/S in seen) // god help you if you see more than one if(S.name in names) names[S.name]++ dat += "[S.name] ([names[S.name]])" else names[S.name] = 1 dat += "[S.name]" var/stage = round(S.current_size / 2)+1 dat += " (Stage [stage])" dat += " \[Track\]
" for(var/obj/vehicle/sealed/mecha/M in seen) if(M.name in names) names[M.name]++ dat += "[M.name] ([names[M.name]])" else names[M.name] = 1 dat += "[M.name]" dat += " \[Track\]
" for(var/mob/living/M in seen) if(M.name in names) names[M.name]++ dat += "[M.name] ([names[M.name]])" else names[M.name] = 1 dat += "[M.name]" if(M.body_position == LYING_DOWN) if(M.buckled) dat += " (Sitting)" else dat += " (Laying down)" dat += " \[Track\]
" if(length(dat) == 0) dat += "No motion detected." return dat else return "Camera Offline
" /obj/item/camera_bug/Topic(href,list/href_list) if(usr != loc) usr.unset_machine() usr << browse(null, "window=camerabug") return usr.set_machine(src) if("mode" in href_list) track_mode = text2num(href_list["mode"]) if("monitor" in href_list) //You can't locate on a list with keys var/list/cameras = flatten_list(bugged_cameras) var/datum/weakref/camera_ref = locate(href_list["monitor"]) in cameras var/obj/machinery/camera/camera = camera_ref.resolve() if(camera && istype(camera)) if(!same_z_level(camera)) return track_mode = BUGMODE_MONITOR current = camera usr.reset_perspective(null) interact() if("track" in href_list) var/list/seen = get_seens() if(seen && seen.len >= 1) var/atom/A = locate(href_list["track"]) in seen if(A && istype(A)) tracking = A tracked_name = A.name last_found = current.c_tag last_seen = world.time track_mode = BUGMODE_TRACK if("emp" in href_list) //You can't locate on a list with keys var/list/cameras = flatten_list(bugged_cameras) var/datum/weakref/camera_ref = locate(href_list["emp"]) in cameras var/obj/machinery/camera/camera = camera_ref.resolve() if(camera && istype(camera) && camera.bug == src) if(!same_z_level(camera)) return camera.emp_act(EMP_HEAVY) camera.bug = null bugged_cameras -= camera.c_tag interact() return if("close" in href_list) usr.unset_machine() current = null return if("view" in href_list) //You can't locate on a list with keys var/list/cameras = flatten_list(bugged_cameras) var/datum/weakref/camera_ref = locate(href_list["view"]) in cameras var/obj/machinery/camera/camera = camera_ref.resolve() if(camera && istype(camera)) if(!same_z_level(camera)) return if(!camera.can_use()) to_chat(usr, span_warning("Something's wrong with that camera! You can't get a feed.")) return current = camera spawn(6) if(src.check_eye(usr)) usr.reset_perspective(camera) interact() else usr.unset_machine() usr << browse(null, "window=camerabug") return else usr.unset_machine() interact() /obj/item/camera_bug/process() if(track_mode == BUGMODE_LIST || (world.time < (last_tracked + refresh_interval))) return last_tracked = world.time if(track_mode == BUGMODE_TRACK ) // search for user // Note that it will be tricked if your name appears to change. // This is not optimal but it is better than tracking you relentlessly despite everything. if(!tracking) src.updateSelfDialog() return if(tracking.name != tracked_name) // Hiding their identity, tricksy var/mob/M = tracking if(istype(M)) if(!(tracked_name == "Unknown" && findtext(tracking.name,"Unknown"))) // we saw then disguised before if(!(tracked_name == M.real_name && findtext(tracking.name,M.real_name))) // or they're still ID'd src.updateSelfDialog()//But if it's neither of those cases return // you won't find em on the cameras else src.updateSelfDialog() return var/list/tracking_cams = list() var/list/b_cams = get_cameras() for(var/entry in b_cams) tracking_cams += b_cams[entry] var/list/target_region = view(tracking) for(var/obj/machinery/camera/C in (target_region & tracking_cams)) if(!can_see(C,tracking)) // target may have xray, that doesn't make them visible to cameras continue if(C.can_use()) last_found = C.c_tag last_seen = world.time break src.updateSelfDialog() /obj/item/camera_bug/proc/same_z_level(obj/machinery/camera/C) var/turf/T_cam = get_turf(C) var/turf/T_bug = get_turf(loc) if(!T_bug || T_cam.z != T_bug.z) to_chat(usr, span_warning("You can't get a signal!")) return FALSE return TRUE #undef BUGMODE_LIST #undef BUGMODE_MONITOR #undef BUGMODE_TRACK
[entry][functions]