/obj/item/storage/lockbox name = "lockbox" desc = "A locked box." icon_state = "lockbox+l" inhand_icon_state = "lockbox" lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' w_class = WEIGHT_CLASS_BULKY req_access = list(ACCESS_ARMORY) var/broken = FALSE var/open = FALSE var/icon_locked = "lockbox+l" var/icon_closed = "lockbox" var/icon_broken = "lockbox+b" /obj/item/storage/lockbox/ComponentInitialize() . = ..() var/datum/component/storage/STR = GetComponent(/datum/component/storage) STR.max_w_class = WEIGHT_CLASS_NORMAL STR.max_combined_w_class = 14 STR.max_items = 4 STR.locked = TRUE /obj/item/storage/lockbox/attackby(obj/item/W, mob/user, params) var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED) if(W.GetID()) if(broken) to_chat(user, span_danger("It appears to be broken.")) return if(allowed(user)) SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, !locked) locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED) if(locked) icon_state = icon_locked to_chat(user, span_danger("You lock the [src.name]!")) SEND_SIGNAL(src, COMSIG_TRY_STORAGE_HIDE_ALL) return else icon_state = icon_closed to_chat(user, span_danger("You unlock the [src.name]!")) return else to_chat(user, span_danger("Access Denied.")) return if(!locked) return ..() else to_chat(user, span_danger("It's locked!")) /obj/item/storage/lockbox/emag_act(mob/user) if(!broken) broken = TRUE SEND_SIGNAL(src, COMSIG_TRY_STORAGE_SET_LOCKSTATE, FALSE) desc += "It appears to be broken." icon_state = src.icon_broken if(user) visible_message(span_warning("\The [src] is broken by [user] with an electromagnetic card!")) return /obj/item/storage/lockbox/Entered(atom/movable/arrived, atom/old_loc, list/atom/old_locs) . = ..() open = TRUE update_appearance() /obj/item/storage/lockbox/Exited(atom/movable/gone, direction) . = ..() open = TRUE update_appearance() /obj/item/storage/lockbox/loyalty name = "lockbox of mindshield implants" req_access = list(ACCESS_SECURITY) /obj/item/storage/lockbox/loyalty/PopulateContents() for(var/i in 1 to 3) new /obj/item/implantcase/mindshield(src) new /obj/item/implanter/mindshield(src) /obj/item/storage/lockbox/clusterbang name = "lockbox of clusterbangs" desc = "You have a bad feeling about opening this." req_access = list(ACCESS_SECURITY) /obj/item/storage/lockbox/clusterbang/PopulateContents() new /obj/item/grenade/clusterbuster(src) /obj/item/storage/lockbox/medal name = "medal box" desc = "A locked box used to store medals of honor." icon_state = "medalbox+l" inhand_icon_state = "syringe_kit" lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' w_class = WEIGHT_CLASS_NORMAL req_access = list(ACCESS_CAPTAIN) icon_locked = "medalbox+l" icon_closed = "medalbox" icon_broken = "medalbox+b" /obj/item/storage/lockbox/medal/ComponentInitialize() . = ..() var/datum/component/storage/STR = GetComponent(/datum/component/storage) STR.max_w_class = WEIGHT_CLASS_SMALL STR.max_items = 10 STR.max_combined_w_class = 20 STR.set_holdable(list(/obj/item/clothing/accessory/medal)) /obj/item/storage/lockbox/medal/examine(mob/user) . = ..() if(!SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)) . += span_notice("Alt-click to [open ? "close":"open"] it.") /obj/item/storage/lockbox/medal/AltClick(mob/user) if(user.canUseTopic(src, BE_CLOSE)) if(!SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED)) open = (open ? FALSE : TRUE) update_appearance() ..() /obj/item/storage/lockbox/medal/PopulateContents() new /obj/item/clothing/accessory/medal/gold/captain(src) new /obj/item/clothing/accessory/medal/silver/valor(src) new /obj/item/clothing/accessory/medal/silver/valor(src) new /obj/item/clothing/accessory/medal/silver/security(src) new /obj/item/clothing/accessory/medal/bronze_heart(src) new /obj/item/clothing/accessory/medal/plasma/nobel_science(src) new /obj/item/clothing/accessory/medal/plasma/nobel_science(src) for(var/i in 1 to 3) new /obj/item/clothing/accessory/medal/conduct(src) /obj/item/storage/lockbox/medal/update_icon_state() var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED) if(locked) icon_state = "medalbox+l" return ..() icon_state = "medalbox" if(open) icon_state += "open" if(broken) icon_state += "+b" return ..() /obj/item/storage/lockbox/medal/update_overlays() . = ..() if(!contents || !open) return var/locked = SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED) if(locked) return for(var/i in 1 to contents.len) var/obj/item/clothing/accessory/medal/M = contents[i] var/mutable_appearance/medalicon = mutable_appearance(initial(icon), M.medaltype) if(i > 1 && i <= 5) medalicon.pixel_x += ((i-1)*3) else if(i > 5) medalicon.pixel_y -= 7 medalicon.pixel_x -= 2 medalicon.pixel_x += ((i-6)*3) . += medalicon /obj/item/storage/lockbox/medal/hop name = "Head of Personnel medal box" desc = "A locked box used to store medals to be given to those exhibiting excellence in management." req_access = list(ACCESS_HOP) /obj/item/storage/lockbox/medal/hop/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/accessory/medal/silver/bureaucracy(src) new /obj/item/clothing/accessory/medal/gold/ordom(src) /obj/item/storage/lockbox/medal/sec name = "security medal box" desc = "A locked box used to store medals to be given to members of the security department." req_access = list(ACCESS_HOS) /obj/item/storage/lockbox/medal/sec/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/accessory/medal/silver/security(src) /obj/item/storage/lockbox/medal/cargo name = "cargo award box" desc = "A locked box used to store awards to be given to members of the cargo department." req_access = list(ACCESS_QM) /obj/item/storage/lockbox/medal/cargo/PopulateContents() new /obj/item/clothing/accessory/medal/ribbon/cargo(src) /obj/item/storage/lockbox/medal/service name = "service award box" desc = "A locked box used to store awards to be given to members of the service department." req_access = list(ACCESS_HOP) /obj/item/storage/lockbox/medal/service/PopulateContents() new /obj/item/clothing/accessory/medal/silver/excellence(src) /obj/item/storage/lockbox/medal/sci name = "science medal box" desc = "A locked box used to store medals to be given to members of the science department." req_access = list(ACCESS_RD) /obj/item/storage/lockbox/medal/sci/PopulateContents() for(var/i in 1 to 3) new /obj/item/clothing/accessory/medal/plasma/nobel_science(src) /obj/item/storage/lockbox/order name = "order lockbox" desc = "A box used to secure small cargo orders from being looted by those who didn't order it. Yeah, cargo tech, that means you." icon = 'icons/obj/storage.dmi' icon_state = "secure" inhand_icon_state = "sec-case" lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/briefcase_righthand.dmi' w_class = WEIGHT_CLASS_HUGE var/datum/bank_account/buyer_account var/privacy_lock = TRUE /obj/item/storage/lockbox/order/Initialize(mapload, datum/bank_account/_buyer_account) . = ..() buyer_account = _buyer_account /obj/item/storage/lockbox/order/attackby(obj/item/W, mob/user, params) if(!istype(W, /obj/item/card/id)) return ..() var/obj/item/card/id/id_card = W if(iscarbon(user)) add_fingerprint(user) if(id_card.registered_account != buyer_account) to_chat(user, "Bank account does not match with buyer!