/// This test checks all heretic knowledge nodes - excluding the ones which are unreachable on purpose - and ensures players can reach them in game. /// If it finds a node that is unreachable, it throws an error. /datum/unit_test/heretic_knowledge/Run() ///List of all knowledge excluding the unreachable base types. var/list/blacklist = list(/datum/eldritch_knowledge/spell,/datum/eldritch_knowledge/curse,/datum/eldritch_knowledge/final,/datum/eldritch_knowledge/summon) var/list/all_possible_knowledge = subtypesof(/datum/eldritch_knowledge) - blacklist var/list/list_to_check = GLOB.heretic_start_knowledge.Copy() var/i = 0 while(i < length(list_to_check)) var/datum/eldritch_knowledge/eldritch_knowledge = allocate(list_to_check[++i]) for(var/next_knowledge in eldritch_knowledge.next_knowledge) if(next_knowledge in list_to_check) continue list_to_check += next_knowledge if(length(all_possible_knowledge) != length(all_possible_knowledge & list_to_check)) var/list/unreachables = all_possible_knowledge - list_to_check for(var/X in unreachables) var/datum/eldritch_knowledge/eldritch_knowledge = X Fail("[initial(eldritch_knowledge.name)] is unreachable by players! Add it to the blacklist in /code/modules/unit_tests/heretic_knowledge.dm if it is purposeful!")