/obj/item/wrench name = "wrench" desc = "A wrench with common uses. Can be found in your hand." icon = 'icons/obj/tools.dmi' icon_state = "wrench" lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' flags_1 = CONDUCT_1 slot_flags = ITEM_SLOT_BELT force = 5 throwforce = 7 w_class = WEIGHT_CLASS_SMALL usesound = 'sound/items/ratchet.ogg' custom_materials = list(/datum/material/iron=150) drop_sound = 'sound/items/handling/wrench_drop.ogg' pickup_sound = 'sound/items/handling/wrench_pickup.ogg' attack_verb = list("bashed", "battered", "bludgeoned", "whacked") tool_behaviour = TOOL_WRENCH toolspeed = 1 armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30) /obj/item/wrench/suicide_act(mob/user) user.visible_message("[user] is beating [user.p_them()]self to death with [src]! It looks like [user.p_theyre()] trying to commit suicide!") playsound(loc, 'sound/weapons/genhit.ogg', 50, TRUE, -1) return (BRUTELOSS) /obj/item/wrench/abductor name = "alien wrench" desc = "A polarized wrench. It causes anything placed between the jaws to turn." icon = 'icons/obj/abductor.dmi' icon_state = "wrench" usesound = 'sound/effects/empulse.ogg' toolspeed = 0.1 /obj/item/wrench/medical name = "medical wrench" desc = "A medical wrench with common(medical?) uses. Can be found in your hand." icon_state = "wrench_medical" force = 2 //MEDICAL throwforce = 4 attack_verb = list("healed", "medicaled", "tapped", "poked", "analyzed") //"cobbyed" ///var to hold the name of the person who suicided var/suicider /obj/item/wrench/medical/examine(mob/user) . = ..() if(suicider) . += "For some reason, it reminds you of [suicider]." /obj/item/wrench/medical/suicide_act(mob/living/user) user.visible_message("[user] is praying to the medical wrench to take [user.p_their()] soul. It looks like [user.p_theyre()] trying to commit suicide!") user.Stun(100, ignore_canstun = TRUE)// Stun stops them from wandering off user.light_color = "#FAE48E" user.set_light(2) user.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -MUTATIONS_LAYER)) playsound(loc, 'sound/effects/pray.ogg', 50, TRUE, -1) // Let the sound effect finish playing add_fingerprint(user) sleep(20) if(!user) return for(var/obj/item/W in user) user.dropItemToGround(W) suicider = user.real_name user.dust() return OXYLOSS /obj/item/wrench/cyborg name = "hydraulic wrench" desc = "An advanced robotic wrench, powered by internal hydraulics. Twice as fast as the handheld version." icon = 'icons/obj/items_cyborg.dmi' icon_state = "wrench_cyborg" toolspeed = 0.5