//Contents exist primarily for the nature generator test type. //Pine Trees /datum/map_generator_module/pine_trees spawnableAtoms = list(/obj/structure/flora/tree/pine = 30) //Dead Trees /datum/map_generator_module/dead_trees spawnableAtoms = list(/obj/structure/flora/tree/dead = 10) //Random assortment of bushes /datum/map_generator_module/rand_bushes spawnableAtoms = list() /datum/map_generator_module/rand_bushes/New() ..() spawnableAtoms = typesof(/obj/structure/flora/ausbushes) for(var/i in spawnableAtoms) spawnableAtoms[i] = 20 //Random assortment of rocks and rockpiles /datum/map_generator_module/rand_rocks spawnableAtoms = list(/obj/structure/flora/rock = 40, /obj/structure/flora/rock/pile = 20) //Grass turfs /datum/map_generator_module/bottom_layer/grass_turfs spawnableTurfs = list(/turf/open/floor/grass = 100) //Grass tufts with a high spawn chance /datum/map_generator_module/dense_layer/grass_tufts spawnableTurfs = list() spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 75)