/datum/admins/Topic(href, href_list) ..() if(usr.client != src.owner || !check_rights(0)) message_admins("[usr.key] has attempted to override the admin panel!") log_admin("[key_name(usr)] tried to use the admin panel without authorization.") return if(href_list["makeAntag"]) switch(href_list["makeAntag"]) if("1") message_admins("[key_name_admin(usr)] created traitors.") log_admin("[key_name(usr)] created traitors.") if(!src.makeTraitors()) usr << "Unfortunatly there were no candidates available." if("2") message_admins("[key_name(usr)] created changelings.") log_admin("[key_name(usr)] created changelings.") if(!src.makeChanglings()) usr << "Unfortunatly there were no candidates available." if("3") message_admins("[key_name(usr)] started a revolution.") log_admin("[key_name(usr)] started a revolution.") if(!src.makeRevs()) usr << "Unfortunatly there were no candidates available." if("4") message_admins("[key_name(usr)] created cultists.") log_admin("[key_name(usr)] created cultists.") if(!src.makeCult()) usr << "Unfortunatly there were no candidates available." if("5") message_admins("[key_name(usr)] caused an AI to malfunction.") log_admin("[key_name(usr)] caused an AI to malfunction.") if(!src.makeMalfAImode()) usr << "Unfortunatly there were no candidates available." if("6") message_admins("[key_name(usr)] created a wizard.") log_admin("[key_name(usr)] created a wizard.") if(!src.makeWizard()) usr << "Unfortunatly there were no candidates available." if("7") message_admins("[key_name(usr)] created a nuke team.") log_admin("[key_name(usr)] created a nuke team.") if(!src.makeNukeTeam()) usr << "Unfortunatly there were not enough candidates available." if("8") message_admins("[key_name(usr)] spawned a ninja.") log_admin("[key_name(usr)] spawned a ninja.") src.makeSpaceNinja() if("9") message_admins("[key_name(usr)] started an alien infestation.") log_admin("[key_name(usr)] started an alien infestation.") src.makeAliens() if("10") message_admins("[key_name(usr)] created a death squad.") log_admin("[key_name(usr)] created a death squad.") if(!src.makeDeathsquad()) usr << "Unfortunatly there were not enough candidates available." if("11") var/strength = input("Set Blob Strength (1=Weak, 2=Strong, 3=Full)","Set Strength",1) as num message_admins("[key_name(usr)] spawned a blob with strength [strength].") log_admin("[key_name(usr)] spawned a blob with strength [strength].") new/datum/round_event/blob(strength) if("12") message_admins("[key_name(usr)] started a gang war.") log_admin("[key_name(usr)] started a gang war.") if(!src.makeGangsters()) usr << "Unfortunatly there were not enough candidates available." if("13") message_admins("[key_name(usr)] created a emergency response team.") log_admin("[key_name(usr)] created a emergency response team.") if(!src.makeEmergencyresponseteam()) usr << "Unfortunatly there were not enough candidates available." else if(href_list["forceevent"]) var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevent.control if(E) var/datum/round_event/event = E.runEvent() if(event.announceWhen>0) event.processing = 0 var/prompt = alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No", "Cancel") switch(prompt) if("Cancel") event.kill() return if("No") event.announceWhen = -1 event.processing = 1 message_admins("[key_name_admin(usr)] has triggered an event. ([E.name])") log_admin("[key_name(usr)] has triggered an event. ([E.name])") return else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"]) var/adminckey = href_list["dbsearchadmin"] var/playerckey = href_list["dbsearchckey"] DB_ban_panel(playerckey, adminckey) return else if(href_list["dbbanedit"]) var/banedit = href_list["dbbanedit"] var/banid = text2num(href_list["dbbanid"]) if(!banedit || !banid) return DB_ban_edit(banid, banedit) return else if(href_list["dbbanaddtype"]) var/bantype = text2num(href_list["dbbanaddtype"]) var/banckey = href_list["dbbanaddckey"] var/banip = href_list["dbbanaddip"] var/bancid = href_list["dbbanaddcid"] var/banduration = text2num(href_list["dbbaddduration"]) var/banjob = href_list["dbbanaddjob"] var/banreason = href_list["dbbanreason"] banckey = ckey(banckey) switch(bantype) if(BANTYPE_PERMA) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_TEMP) if(!banckey || !banreason || !banduration) usr << "Not enough parameters (Requires ckey, reason and duration)" return banjob = null if(BANTYPE_JOB_PERMA) if(!banckey || !banreason || !banjob) usr << "Not enough parameters (Requires ckey, reason and job)" return banduration = null if(BANTYPE_JOB_TEMP) if(!banckey || !banreason || !banjob || !banduration) usr << "Not enough parameters (Requires ckey, reason and job)" return if(BANTYPE_APPEARANCE) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_ADMIN_PERMA) if(!banckey || !banreason) usr << "Not enough parameters (Requires ckey and reason)" return banduration = null banjob = null if(BANTYPE_ADMIN_TEMP) if(!banckey || !banreason || !banduration) usr << "Not enough parameters (Requires ckey, reason and duration)" return banjob = null var/mob/playermob for(var/mob/M in player_list) if(M.ckey == banckey) playermob = M break banreason = "(MANUAL BAN) "+banreason if(!playermob) if(banip) banreason = "[banreason] (CUSTOM IP)" if(bancid) banreason = "[banreason] (CUSTOM CID)" else message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom ip and computer id fields replaced with the ip and computer id from the located mob") DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid ) else if(href_list["editrights"]) edit_rights_topic(href_list) else if(href_list["call_shuttle"]) if(!check_rights(R_ADMIN)) return switch(href_list["call_shuttle"]) if("1") if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return SSshuttle.emergency.request() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") if("2") if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return switch(SSshuttle.emergency.mode) if(SHUTTLE_CALL) SSshuttle.emergency.cancel() log_admin("[key_name(usr)] sent the Emergency Shuttle back") message_admins("[key_name_admin(usr)] sent the Emergency Shuttle back") else SSshuttle.emergency.cancel() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") href_list["secretsadmin"] = "check_antagonist" else if(href_list["edit_shuttle_time"]) if(!check_rights(R_SERVER)) return var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", SSshuttle.emergency.timeLeft() ) as num SSshuttle.emergency.setTimer(timer*10) log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") minor_announce("The emergency shuttle will reach its destination in [round(SSshuttle.emergency.timeLeft(600))] minutes.") message_admins("[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") href_list["secretsadmin"] = "check_antagonist" else if(href_list["delay_round_end"]) if(!check_rights(R_SERVER)) return ticker.delay_end = !ticker.delay_end log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].") message_admins("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].") href_list["secretsadmin"] = "check_antagonist" else if(href_list["end_round"]) if(!check_rights(R_ADMIN)) return message_admins("[key_name_admin(usr)] is considering ending the round.") if(alert(usr, "This will end the round, are you SURE you want to do this?", "Confirmation", "Yes", "No") == "Yes") spawn(200) //I wish you would step back from that ledge my friend if(alert(usr, "Final Confirmation: End the round NOW?", "Confirmation", "Yes", "No") == "Yes") message_admins("[key_name_admin(usr)] has ended the round.") ticker.force_ending = 1 //Yeah there we go APC destroyed mission accomplished return else message_admins("[key_name_admin(usr)] decided against ending the round.") else message_admins("[key_name_admin(usr)] decided against ending the round.") else if(href_list["simplemake"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["mob"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return var/delmob = 0 switch(alert("Delete old mob?","Message","Yes","No","Cancel")) if("Cancel") return if("Yes") delmob = 1 log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]") message_admins("[key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]") switch(href_list["simplemake"]) if("observer") M.change_mob_type( /mob/dead/observer , null, null, delmob ) if("drone") M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob ) if("hunter") M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob ) if("queen") M.change_mob_type( /mob/living/carbon/alien/humanoid/queen , null, null, delmob ) if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob ) if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob ) if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob ) if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob ) if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) if("cat") M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob ) if("runtime") M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob ) if("corgi") M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob ) if("ian") M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob ) if("crab") M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob ) if("coffee") M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob ) if("parrot") M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob ) if("polyparrot") M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob ) if("constructarmored") M.change_mob_type( /mob/living/simple_animal/construct/armored , null, null, delmob ) if("constructbuilder") M.change_mob_type( /mob/living/simple_animal/construct/builder , null, null, delmob ) if("constructwraith") M.change_mob_type( /mob/living/simple_animal/construct/wraith , null, null, delmob ) if("shade") M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob ) /////////////////////////////////////new ban stuff else if(href_list["unbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if(RemoveBan(banfolder)) unbanpanel() else alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok") unbanpanel() else if(href_list["unbane"]) if(!check_rights(R_BAN)) return UpdateTime() var/reason var/banfolder = href_list["unbane"] Banlist.cd = "/base/[banfolder]" var/reason2 = Banlist["reason"] var/temp = Banlist["temp"] var/minutes = Banlist["minutes"] var/banned_key = Banlist["key"] Banlist.cd = "/base" var/duration switch(alert("Temporary Ban?",,"Yes","No")) if("Yes") temp = 1 var/mins = 0 if(minutes > CMinutes) mins = minutes - CMinutes mins = input(usr,"How long (in minutes)? (Default: 1440)","Ban time",mins ? mins : 1440) as num|null if(!mins) return mins = min(525599,mins) minutes = CMinutes + mins duration = GetExp(minutes) reason = input(usr,"Reason?","reason",reason2) as text|null if(!reason) return if("No") temp = 0 duration = "Perma" reason = input(usr,"Reason?","reason",reason2) as text|null if(!reason) return log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") message_admins("[key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]") Banlist.cd = "/base/[banfolder]" Banlist["reason"] << reason Banlist["temp"] << temp Banlist["minutes"] << minutes Banlist["bannedby"] << usr.ckey Banlist.cd = "/base" feedback_inc("ban_edit",1) unbanpanel() /////////////////////////////////////new ban stuff else if(href_list["appearanceban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["appearanceban"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(!M.ckey) //sanity usr << "This mob has no ckey" return var/banreason = appearance_isbanned(M) if(banreason) /* if(!config.ban_legacy_system) usr << "Unfortunately, database based unbanning cannot be done through this panel" DB_ban_panel(M.ckey) return */ switch(alert("Reason: '[banreason]' Remove appearance ban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban") log_admin("[key_name(usr)] removed [key_name(M)]'s appearance ban") feedback_inc("ban_appearance_unban", 1) DB_ban_unban(M.ckey, BANTYPE_APPEARANCE) appearance_unban(M) message_admins("[key_name_admin(usr)] removed [key_name_admin(M)]'s appearance ban") M << "[usr.client.ckey] has removed your appearance ban." else switch(alert("Appearance ban [M.ckey]?",,"Yes","No", "Cancel")) if("Yes") var/reason = input(usr,"Reason?","reason","Metafriender") as text|null if(!reason) return ban_unban_log_save("[key_name(usr)] appearance banned [key_name(M)]. reason: [reason]") log_admin("[key_name(usr)] appearance banned [key_name(M)]. \nReason: [reason]") feedback_inc("ban_appearance",1) DB_ban_record(BANTYPE_APPEARANCE, M, -1, reason) appearance_fullban(M, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") notes_add(M.ckey, "Appearance banned - [reason]") message_admins("[key_name_admin(usr)] appearance banned [key_name_admin(M)]") M << "You have been appearance banned by [usr.client.ckey]." M << "The reason is: [reason]" M << "Appearance ban can be lifted only upon request." if(config.banappeals) M << "To try to resolve this matter head to [config.banappeals]" else M << "No ban appeals URL has been set." if("No") return else if(href_list["jobban2"]) var/mob/M = locate(href_list["jobban2"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(!M.ckey) //sanity usr << "This mob has no ckey" return var/dat = "" var/header = "Job-Ban Panel: [M.name]" var/body var/jobs = "" /***********************************WARNING!************************************ The jobban stuff looks mangled and disgusting But it looks beautiful in-game -Nodrak ************************************WARNING!***********************************/ var/counter = 0 //Regular jobs //Command (Blue) jobs += "" jobs += "" for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 6) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Command Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Security (Red) counter = 0 jobs += "" jobs += "" for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Security Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Engineering (Yellow) counter = 0 jobs += "" jobs += "" for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Engineering Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Medical (White) counter = 0 jobs += "" jobs += "" for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Medical Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Science (Purple) counter = 0 jobs += "" jobs += "" for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Science Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Supply (Brown) counter = 0 jobs += "" jobs += "" for(var/jobPos in supply_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get COPYPASTE! jobs += "" counter = 0 jobs += "
Supply Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Civilian (Grey) counter = 0 jobs += "" jobs += "" for(var/jobPos in civilian_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 jobs += "
Civilian Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
" //Non-Human (Green) counter = 0 jobs += "" jobs += "" for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) jobs += "" counter++ else jobs += "" counter++ if(counter >= 5) //So things dont get squiiiiished! jobs += "" counter = 0 //pAI isn't technically a job, but it goes in here. if(jobban_isbanned(M, "pAI")) jobs += "" else jobs += "" jobs += "
Non-human Positions
[replacetext(job.title, " ", " ")][replacetext(job.title, " ", " ")]
pAIpAI
" //Antagonist (Orange) var/isbanned_dept = jobban_isbanned(M, "Syndicate") jobs += "" jobs += "" //Traitor if(jobban_isbanned(M, "traitor") || isbanned_dept) jobs += "" else jobs += "" //Changeling if(jobban_isbanned(M, "changeling") || isbanned_dept) jobs += "" else jobs += "" //Nuke Operative if(jobban_isbanned(M, "operative") || isbanned_dept) jobs += "" else jobs += "" //Revolutionary if(jobban_isbanned(M, "revolutionary") || isbanned_dept) jobs += "" else jobs += "" jobs += "" //Breaking it up so it fits nicer on the screen every 5 entries //Gangster if(jobban_isbanned(M, "gangster") || isbanned_dept) jobs += "" else jobs += "" //Cultist if(jobban_isbanned(M, "cultist") || isbanned_dept) jobs += "" else jobs += "" //Wizard if(jobban_isbanned(M, "wizard") || isbanned_dept) jobs += "" else jobs += "" /* //Malfunctioning AI //Removed Malf-bans because they're a pain to impliment if(jobban_isbanned(M, "malf AI") || isbanned_dept) jobs += "" else jobs += "" //Alien if(jobban_isbanned(M, "alien candidate") || isbanned_dept) jobs += "" else jobs += "" //Infested Monkey if(jobban_isbanned(M, "infested monkey") || isbanned_dept) jobs += "" else jobs += "" */ jobs += "
Antagonist Positions
[replacetext("Traitor", " ", " ")][replacetext("Traitor", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Changeling", " ", " ")][replacetext("Nuke Operative", " ", " ")][replacetext("Nuke Operative", " ", " ")][replacetext("Revolutionary", " ", " ")][replacetext("Revolutionary", " ", " ")]
[replacetext("Gangster", " ", " ")][replacetext("Gangster", " ", " ")][replacetext("Cultist", " ", " ")][replacetext("Cultist", " ", " ")][replacetext("Wizard", " ", " ")][replacetext("Wizard", " ", " ")][replacetext("Malf AI", " ", " ")][replacetext("Malf AI", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Alien", " ", " ")][replacetext("Infested Monkey", " ", " ")][replacetext("Infested Monkey", " ", " ")]
" body = "[jobs]" dat = "[header][body]" usr << browse(dat, "window=jobban2;size=800x450") return //JOBBAN'S INNARDS else if(href_list["jobban3"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["jobban4"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(!SSjob) usr << "Job Master has not been setup!" return //get jobs for department if specified, otherwise just returnt he one job in a list. var/list/joblist = list() switch(href_list["jobban3"]) if("commanddept") for(var/jobPos in command_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("securitydept") for(var/jobPos in security_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("engineeringdept") for(var/jobPos in engineering_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("medicaldept") for(var/jobPos in medical_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("sciencedept") for(var/jobPos in science_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("supplydept") for(var/jobPos in supply_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("civiliandept") for(var/jobPos in civilian_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("nonhumandept") for(var/jobPos in nonhuman_positions) if(!jobPos) continue var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title else joblist += href_list["jobban3"] //Create a list of unbanned jobs within joblist var/list/notbannedlist = list() for(var/job in joblist) if(!jobban_isbanned(M, job)) notbannedlist += job //Banning comes first if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban. switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") if(config.ban_legacy_system) usr << "Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban." return var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return var/reason = input(usr,"Reason?","Please State Reason","") as text|null if(!reason) return var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]") log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes") feedback_inc("ban_job_tmp",1) DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job) feedback_add_details("ban_job_tmp","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") //Legacy banning does not support temporary jobbans. if(!msg) msg = job else msg += ", [job]" notes_add(M.ckey, "Banned from [msg] - [reason]") message_admins("[key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes") M << "You have been jobbanned by [usr.client.ckey] from: [msg]." M << "The reason is: [reason]" M << "This jobban will be lifted in [mins] minutes." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("No") var/reason = input(usr,"Reason?","Please State Reason","") as text|null if(reason) var/msg for(var/job in notbannedlist) ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]") log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]") feedback_inc("ban_job",1) DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job) feedback_add_details("ban_job","- [job]") jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") if(!msg) msg = job else msg += ", [job]" notes_add(M.ckey, "Banned from [msg] - [reason]") message_admins("[key_name_admin(usr)] banned [key_name_admin(M)] from [msg]") M << "You have been jobbanned by [usr.client.ckey] from: [msg]." M << "The reason is: [reason]" M << "Jobban can be lifted only upon request." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 if("Cancel") return //Unbanning joblist //all jobs in joblist are banned already OR we didn't give a reason (implying they shouldn't be banned) if(joblist.len) //at least 1 banned job exists in joblist so we have stuff to unban. if(!config.ban_legacy_system) usr << "Unfortunately, database based unbanning cannot be done through this panel" DB_ban_panel(M.ckey) return var/msg for(var/job in joblist) var/reason = jobban_isbanned(M, job) if(!reason) continue //skip if it isn't jobbanned anyway switch(alert("Job: '[job]' Reason: '[reason]' Un-jobban?","Please Confirm","Yes","No")) if("Yes") ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]") log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]") DB_ban_unban(M.ckey, BANTYPE_JOB_PERMA, job) feedback_inc("ban_job_unban",1) feedback_add_details("ban_job_unban","- [job]") jobban_unban(M, job) if(!msg) msg = job else msg += ", [job]" else continue if(msg) message_admins("[key_name_admin(usr)] unbanned [key_name_admin(M)] from [msg]") M << "You have been un-jobbanned by [usr.client.ckey] from [msg]." href_list["jobban2"] = 1 // lets it fall through and refresh return 1 return 0 //we didn't do anything! else if(href_list["boot2"]) var/mob/M = locate(href_list["boot2"]) if (ismob(M)) if(!check_if_greater_rights_than(M.client)) usr << "Error: They have more rights than you do." return M << "You have been kicked from the server." log_admin("[key_name(usr)] booted [key_name(M)].") message_admins("[key_name_admin(usr)] booted [key_name_admin(M)].") //M.client = null del(M.client) //Player Notes else if(href_list["notes"]) var/ckey = href_list["ckey"] switch(href_list["notes"]) if("show") notes_show(ckey) if("add") notes_add(ckey,href_list["text"], 1) notes_show(ckey) if("remove") notes_remove(ckey,text2num(href_list["from"]),text2num(href_list["to"])) notes_show(ckey) else if(href_list["removejobban"]) if(!check_rights(R_BAN)) return var/t = href_list["removejobban"] if(t) if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice. log_admin("[key_name(usr)] removed [t]") message_admins("[key_name_admin(usr)] removed [t]") jobban_remove(t) href_list["ban"] = 1 // lets it fall through and refresh var/t_split = text2list(t, " - ") var/key = t_split[1] var/job = t_split[2] DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job) else if(href_list["newban"]) if(!check_rights(R_BAN)) return var/mob/M = locate(href_list["newban"]) if(!ismob(M)) return if(M.client && M.client.holder) return //admins cannot be banned. Even if they could, the ban doesn't affect them anyway switch(alert("Temporary Ban?",,"Yes","No", "Cancel")) if("Yes") var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null if(!mins) return if(mins >= 525600) mins = 525599 var/reason = input(usr,"Reason?","reason","Griefer") as text|null if(!reason) return AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins) ban_unban_log_save("[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.") M << "You have been banned by [usr.client.ckey].\nReason: [reason]" M << "This is a temporary ban, it will be removed in [mins] minutes." feedback_inc("ban_tmp",1) DB_ban_record(BANTYPE_TEMP, M, mins, reason) feedback_inc("ban_tmp_mins",mins) if(config.banappeals) M << "To try to resolve this matter head to [config.banappeals]" else M << "No ban appeals URL has been set." log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") message_admins("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.") del(M.client) //qdel(M) // See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends. if("No") var/reason = input(usr,"Reason?","reason","Griefer") as text|null if(!reason) return switch(alert(usr,"IP ban?",,"Yes","No","Cancel")) if("Cancel") return if("Yes") AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0, M.lastKnownIP) if("No") AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0) M << "You have been banned by [usr.client.ckey].\nReason: [reason]" M << "This is a permanent ban." if(config.banappeals) M << "To try to resolve this matter head to [config.banappeals]" else M << "No ban appeals URL has been set." ban_unban_log_save("[usr.client.ckey] has permabanned [M.ckey]. - Reason: [reason] - This is a permanent ban.") log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.") message_admins("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.") feedback_inc("ban_perma",1) DB_ban_record(BANTYPE_PERMA, M, -1, reason) del(M.client) //qdel(M) if("Cancel") return else if(href_list["unjobbanf"]) if(!check_rights(R_BAN)) return var/banfolder = href_list["unjobbanf"] Banlist.cd = "/base/[banfolder]" var/key = Banlist["key"] if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes") if (RemoveBanjob(banfolder)) unjobbanpanel() else alert(usr,"This ban has already been lifted / does not exist.","Error","Ok") unjobbanpanel() else if(href_list["mute"]) if(!check_rights(R_ADMIN)) return cmd_admin_mute(href_list["mute"], text2num(href_list["mute_type"])) else if(href_list["c_mode"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) var/dat = {"What mode do you wish to play?
"} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
"} dat += {"Secret
"} dat += {"Random
"} dat += {"Now: [master_mode]"} usr << browse(dat, "window=c_mode") else if(href_list["f_secret"]) if(!check_rights(R_ADMIN)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
"} for(var/mode in config.modes) dat += {"[config.mode_names[mode]]
"} dat += {"Random (default)
"} dat += {"Now: [secret_force_mode]"} usr << browse(dat, "window=f_secret") else if(href_list["c_mode2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if (ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) master_mode = href_list["c_mode2"] log_admin("[key_name(usr)] set the mode as [master_mode].") message_admins("[key_name_admin(usr)] set the mode as [master_mode].") world << "The mode is now: [master_mode]" Game() // updates the main game menu world.save_mode(master_mode) .(href, list("c_mode"=1)) else if(href_list["f_secret2"]) if(!check_rights(R_ADMIN|R_SERVER)) return if(ticker && ticker.mode) return alert(usr, "The game has already started.", null, null, null, null) if(master_mode != "secret") return alert(usr, "The game mode has to be secret!", null, null, null, null) secret_force_mode = href_list["f_secret2"] log_admin("[key_name(usr)] set the forced secret mode as [secret_force_mode].") message_admins("[key_name_admin(usr)] set the forced secret mode as [secret_force_mode].") Game() // updates the main game menu .(href, list("f_secret"=1)) else if(href_list["monkeyone"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["monkeyone"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]") message_admins("[key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]") H.monkeyize() else if(href_list["humanone"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/monkey/Mo = locate(href_list["humanone"]) if(!istype(Mo)) usr << "This can only be used on instances of type /mob/living/carbon/monkey" return log_admin("[key_name(usr)] attempting to humanize [key_name(Mo)]") message_admins("[key_name_admin(usr)] attempting to humanize [key_name_admin(Mo)]") Mo.humanize() else if(href_list["corgione"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["corgione"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return log_admin("[key_name(usr)] attempting to corgize [key_name(H)]") message_admins("[key_name_admin(usr)] attempting to corgize [key_name_admin(H)]") H.corgize() else if(href_list["forcespeech"]) if(!check_rights(R_FUN)) return var/mob/M = locate(href_list["forcespeech"]) if(!ismob(M)) usr << "this can only be used on instances of type /mob" var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins. if(!speech) return M.say(speech) speech = sanitize(speech) // Nah, we don't trust them log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]") message_admins("[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]") else if(href_list["sendtoprison"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendtoprison"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes") return M.loc = pick(prisonwarp) M << "You have been sent to Prison!" log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] Prison!") else if(href_list["sendbacktolobby"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendbacktolobby"]) if(!isobserver(M)) usr << "You can only send ghost players back to the Lobby." return if(!M.client) usr << "[M] doesn't seem to have an active client." return if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes") return log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.") message_admins("[key_name(usr)] has sent [key_name(M)] back to the Lobby.") var/mob/new_player/NP = new() NP.ckey = M.ckey qdel(M) else if(href_list["tdome1"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdome1"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) M.Paralyse(5) sleep(5) M.loc = pick(tdome1) spawn(50) M << "You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)") else if(href_list["tdome2"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdome2"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) M.Paralyse(5) sleep(5) M.loc = pick(tdome2) spawn(50) M << "You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)") else if(href_list["tdomeadmin"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeadmin"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return M.Paralyse(5) sleep(5) M.loc = pick(tdomeadmin) spawn(50) M << "You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)") else if(href_list["tdomeobserve"]) if(!check_rights(R_FUN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["tdomeobserve"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return if(istype(M, /mob/living/silicon/ai)) usr << "This cannot be used on instances of type /mob/living/silicon/ai" return for(var/obj/item/I in M) M.unEquip(I) if(I) I.loc = M.loc I.layer = initial(I.layer) I.dropped(M) if(istype(M, /mob/living/carbon/human)) var/mob/living/carbon/human/observer = M observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform) observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), slot_shoes) M.Paralyse(5) sleep(5) M.loc = pick(tdomeobserve) spawn(50) M << " You have been sent to the Thunderdome." log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)") message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)") else if(href_list["revive"]) if(!check_rights(R_REJUVINATE)) return var/mob/living/L = locate(href_list["revive"]) if(!istype(L)) usr << "This can only be used on instances of type /mob/living" return L.revive() message_admins("Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!") log_admin("[key_name(usr)] healed / Revived [key_name(L)]") else if(href_list["makeai"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeai"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return message_admins("Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!") log_admin("[key_name(usr)] AIized [key_name(H)]") H.AIize() else if(href_list["makealien"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makealien"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_alienize(H) else if(href_list["makeslime"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeslime"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_slimeize(H) else if(href_list["makeblob"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makeblob"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_blobize(H) else if(href_list["makerobot"]) if(!check_rights(R_SPAWN)) return var/mob/living/carbon/human/H = locate(href_list["makerobot"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return usr.client.cmd_admin_robotize(H) else if(href_list["makeanimal"]) if(!check_rights(R_SPAWN)) return var/mob/M = locate(href_list["makeanimal"]) if(istype(M, /mob/new_player)) usr << "This cannot be used on instances of type /mob/new_player" return usr.client.cmd_admin_animalize(M) /***************** BEFORE************** if (href_list["l_players"]) var/dat = "Name/Real Name/Key/IP:
" for(var/mob/M in world) var/foo = "" if (ismob(M) && M.client) if(!M.client.authenticated && !M.client.authenticating) foo += text("\[ Authorize | ", src, M) else foo += text("\[ Authorized | ") if(M.start) if(!istype(M, /mob/living/carbon/monkey)) foo += text("Monkeyize | ", src, M) else foo += text("Monkeyized | ") if(istype(M, /mob/living/silicon/ai)) foo += text("Is an AI | ") else foo += text("Make AI | ", src, M) if(M.z != 2) foo += text("Prison | ", src, M) foo += text("Maze | ", src, M) else foo += text("On Z = 2 | ") else foo += text("Hasn't Entered Game | ") foo += text("Heal/Revive | ", src, M) foo += text("Say \]", src, M) dat += text("N: [] R: [] (K: []) (IP: []) []
", M.name, M.real_name, (M.client ? M.client : "No client"), M.lastKnownIP, foo) usr << browse(dat, "window=players;size=900x480") *****************AFTER******************/ // Now isn't that much better? IT IS NOW A PROC, i.e. kinda like a big panel like unstable else if(href_list["adminplayeropts"]) var/mob/M = locate(href_list["adminplayeropts"]) show_player_panel(M) else if(href_list["adminplayerobservejump"]) if(!isobserver(usr) && !check_rights(R_ADMIN)) return var/mob/M = locate(href_list["adminplayerobservejump"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() sleep(2) C.jumptomob(M) else if(href_list["adminplayerobservecoodjump"]) if(!isobserver(usr) && !check_rights(R_ADMIN)) return var/x = text2num(href_list["X"]) var/y = text2num(href_list["Y"]) var/z = text2num(href_list["Z"]) var/client/C = usr.client if(!isobserver(usr)) C.admin_ghost() sleep(2) C.jumptocoord(x,y,z) else if(href_list["adminchecklaws"]) output_ai_laws() else if(href_list["adminmoreinfo"]) var/mob/M = locate(href_list["adminmoreinfo"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob" return var/location_description = "" var/special_role_description = "" var/health_description = "" var/gender_description = "" var/turf/T = get_turf(M) //Location if(isturf(T)) if(isarea(T.loc)) location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z] in area [T.loc])" else location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z])" //Job + antagonist if(M.mind) special_role_description = "Role: [M.mind.assigned_role]; Antagonist: [M.mind.special_role]" else special_role_description = "Role: Mind datum missing Antagonist: Mind datum missing" //Health if(isliving(M)) var/mob/living/L = M var/status switch (M.stat) if (0) status = "Alive" if (1) status = "Unconscious" if (2) status = "Dead" health_description = "Status = [status]" health_description += "
Oxy: [L.getOxyLoss()] - Tox: [L.getToxLoss()] - Fire: [L.getFireLoss()] - Brute: [L.getBruteLoss()] - Clone: [L.getCloneLoss()] - Brain: [L.getBrainLoss()] - Stamina: [L.getStaminaLoss()]" else health_description = "This mob type has no health to speak of." //Gender switch(M.gender) if(MALE,FEMALE) gender_description = "[M.gender]" else gender_description = "[M.gender]" src.owner << "Info about [M.name]: " src.owner << "Mob type = [M.type]; Gender = [gender_description] Damage = [health_description]" src.owner << "Name = [M.name]; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = [M.key];" src.owner << "Location = [location_description];" src.owner << "[special_role_description]" src.owner << "(PM) (PP) (VV) (SM) (JMP) (CA)" else if(href_list["addjobslot"]) if(!check_rights(R_ADMIN)) return var/Add = href_list["addjobslot"] for(var/datum/job/job in SSjob.occupations) if(job.title == Add) job.total_positions += 1 break src.manage_free_slots() else if(href_list["removejobslot"]) if(!check_rights(R_ADMIN)) return var/Remove = href_list["removejobslot"] for(var/datum/job/job in SSjob.occupations) if(job.title == Remove && job.total_positions - job.current_positions > 0) job.total_positions -= 1 break src.manage_free_slots() else if(href_list["unlimitjobslot"]) if(!check_rights(R_ADMIN)) return var/Unlimit = href_list["unlimitjobslot"] for(var/datum/job/job in SSjob.occupations) if(job.title == Unlimit) job.total_positions = -1 break src.manage_free_slots() else if(href_list["limitjobslot"]) if(!check_rights(R_ADMIN)) return var/Limit = href_list["limitjobslot"] for(var/datum/job/job in SSjob.occupations) if(job.title == Limit) job.total_positions = job.current_positions break src.manage_free_slots() else if(href_list["adminspawncookie"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/carbon/human/H = locate(href_list["adminspawncookie"]) if(!ishuman(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_l_hand ) if(!(istype(H.l_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie))) H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_r_hand ) if(!(istype(H.r_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie))) log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].") message_admins("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].") return else H.update_inv_r_hand()//To ensure the icon appears in the HUD else H.update_inv_l_hand() log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]") message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]") feedback_inc("admin_cookies_spawned",1) H << "Your prayers have been answered!! You received the best cookie!" else if(href_list["BlueSpaceArtillery"]) if(!check_rights(R_ADMIN|R_FUN)) return var/mob/living/M = locate(href_list["BlueSpaceArtillery"]) if(!isliving(M)) usr << "This can only be used on instances of type /mob/living" return if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?", "Confirm Firing?" , "Yes" , "No") != "Yes") return if(BSACooldown) src.owner << "Standby! Reload cycle in progress! Gunnary crews ready in five seconds!" return BSACooldown = 1 spawn(50) BSACooldown = 0 M << "You've been hit by bluespace artillery!" log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]") message_admins("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]") var/turf/simulated/floor/T = get_turf(M) if(istype(T)) if(prob(80)) T.break_tile_to_plating() else T.break_tile() if(M.health == 1) M.gib() else M.adjustBruteLoss( min( 99 , (M.health - 1) ) ) M.Stun(20) M.Weaken(20) M.stuttering = 20 else if(href_list["CentcommReply"]) var/mob/living/carbon/human/H = locate(href_list["CentcommReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(!istype(H.ears, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcom", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] replied to [key_name(H)]'s Centcom message with the message [input].") message_admins("[src.owner] replied to [key_name(H)]'s Centcom message with: \"[input]\"") H << "You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from Central Command. Message as follows. [input]. Message ends.\"" else if(href_list["SyndicateReply"]) var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"]) if(!istype(H)) usr << "This can only be used on instances of type /mob/living/carbon/human" return if(!istype(H.ears, /obj/item/device/radio/headset)) usr << "The person you are trying to contact is not wearing a headset" return var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from The Syndicate", "") if(!input) return src.owner << "You sent [input] to [H] via a secure channel." log_admin("[src.owner] replied to [key_name(H)]'s Syndicate message with the message [input].") message_admins("[src.owner] replied to [key_name(H)]'s Syndicate message with: \"[input]\"") H << "You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from your benefactor. Message as follows, agent. [input]. Message ends.\"" else if(href_list["jumpto"]) if(!isobserver(usr) && !check_rights(R_ADMIN)) return var/mob/M = locate(href_list["jumpto"]) usr.client.jumptomob(M) else if(href_list["getmob"]) if(!check_rights(R_ADMIN)) return if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return var/mob/M = locate(href_list["getmob"]) usr.client.Getmob(M) else if(href_list["sendmob"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["sendmob"]) usr.client.sendmob(M) else if(href_list["narrateto"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["narrateto"]) usr.client.cmd_admin_direct_narrate(M) else if(href_list["subtlemessage"]) if(!check_rights(R_ADMIN)) return var/mob/M = locate(href_list["subtlemessage"]) usr.client.cmd_admin_subtle_message(M) else if(href_list["traitor"]) if(!check_rights(R_ADMIN)) return if(!ticker || !ticker.mode) alert("The game hasn't started yet!") return var/mob/M = locate(href_list["traitor"]) if(!ismob(M)) usr << "This can only be used on instances of type /mob." return show_traitor_panel(M) else if(href_list["create_object"]) if(!check_rights(R_SPAWN)) return return create_object(usr) else if(href_list["quick_create_object"]) if(!check_rights(R_SPAWN)) return return quick_create_object(usr) else if(href_list["create_turf"]) if(!check_rights(R_SPAWN)) return return create_turf(usr) else if(href_list["create_mob"]) if(!check_rights(R_SPAWN)) return return create_mob(usr) else if(href_list["object_list"]) //this is the laggiest thing ever if(!check_rights(R_SPAWN)) return var/atom/loc = usr.loc var/dirty_paths if (istext(href_list["object_list"])) dirty_paths = list(href_list["object_list"]) else if (istype(href_list["object_list"], /list)) dirty_paths = href_list["object_list"] var/paths = list() var/removed_paths = list() for(var/dirty_path in dirty_paths) var/path = text2path(dirty_path) if(!path) removed_paths += dirty_path continue else if(!ispath(path, /obj) && !ispath(path, /turf) && !ispath(path, /mob)) removed_paths += dirty_path continue else if(ispath(path, /obj/item/weapon/gun/energy/pulse)) if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue else if(ispath(path, /obj/item/weapon/melee/energy/blade))//Not an item one should be able to spawn./N if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue else if(ispath(path, /obj/effect/anomaly/bhole)) if(!check_rights(R_FUN,0)) removed_paths += dirty_path continue paths += path if(!paths) alert("The path list you sent is empty") return if(length(paths) > 5) alert("Select fewer object types, (max 5)") return else if(length(removed_paths)) alert("Removed:\n" + list2text(removed_paths, "\n")) var/list/offset = text2list(href_list["offset"],",") var/number = dd_range(1, 100, text2num(href_list["object_count"])) var/X = offset.len > 0 ? text2num(offset[1]) : 0 var/Y = offset.len > 1 ? text2num(offset[2]) : 0 var/Z = offset.len > 2 ? text2num(offset[3]) : 0 var/tmp_dir = href_list["object_dir"] var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2 if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10))) obj_dir = 2 var/obj_name = sanitize(href_list["object_name"]) var/where = href_list["object_where"] if (!( where in list("onfloor","inhand","inmarked") )) where = "onfloor" if( where == "inhand" ) usr << "Support for inhand not available yet. Will spawn on floor." where = "onfloor" if ( where == "inhand" ) //Can only give when human or monkey if ( !( ishuman(usr) || ismonkey(usr) ) ) usr << "Can only spawn in hand when you're a human or a monkey." where = "onfloor" else if ( usr.get_active_hand() ) usr << "Your active hand is full. Spawning on floor." where = "onfloor" if ( where == "inmarked" ) if ( !marked_datum ) usr << "You don't have any object marked. Abandoning spawn." return else if ( !istype(marked_datum,/atom) ) usr << "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn." return var/atom/target //Where the object will be spawned switch ( where ) if ( "onfloor" ) switch (href_list["offset_type"]) if ("absolute") target = locate(0 + X,0 + Y,0 + Z) if ("relative") target = locate(loc.x + X,loc.y + Y,loc.z + Z) if ( "inmarked" ) target = marked_datum if(target) for (var/path in paths) for (var/i = 0; i < number; i++) if(path in typesof(/turf)) var/turf/O = target var/turf/N = O.ChangeTurf(path) if(N) if(obj_name) N.name = obj_name else var/atom/O = new path(target) if(O) O.dir = obj_dir if(obj_name) O.name = obj_name if(istype(O,/mob)) var/mob/M = O M.real_name = obj_name if (number == 1) log_admin("[key_name(usr)] created a [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created a [english_list(paths)]") break else log_admin("[key_name(usr)] created [number]ea [english_list(paths)]") for(var/path in paths) if(ispath(path, /mob)) message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]") break return else if(href_list["secretsfun"]) if(!check_rights(R_FUN)) return var/datum/round_event/E var/ok = 0 switch(href_list["secretsfun"]) if("tdomereset") var/delete_mobs = alert("Clear all mobs?","Confirm","Yes","No","Cancel") if(delete_mobs == "Cancel") return var/area/thunderdome = locate(/area/tdome/arena) if(delete_mobs == "Yes") for(var/mob/living/mob in thunderdome) qdel(mob) //Clear mobs for(var/obj/obj in thunderdome) if(!istype(obj,/obj/machinery/camera)) qdel(obj) //Clear objects var/area/template = locate(/area/tdome/arena_source) template.copy_contents_to(thunderdome) log_admin("[key_name(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].", 1) message_admins("[key_name_admin(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].") if("monkey") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.monkeyize() ok = 1 if("allspecies") var/result = input(usr, "Please choose a new species","Species") as null|anything in species_list if(result) log_admin("[key_name(usr)] turned all humans into [result]", 1) message_admins("\blue [key_name_admin(usr)] turned all humans into [result]") var/newtype = species_list[result] for(var/mob/living/carbon/human/H in mob_list) H.dna.species = new newtype() H.regenerate_icons() if("corgi") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","M") for(var/mob/living/carbon/human/H in mob_list) spawn(0) H.corgize() ok = 1 /* DEATH SQUADS if("striketeam") if(usr.client.strike_team()) feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","Strike") */ if("tripleAI") usr.client.triple_ai() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TriAI") if("power") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","P") log_admin("[key_name(usr)] made all areas powered", 1) message_admins("[key_name_admin(usr)] made all areas powered") power_restore() if("unpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","UP") log_admin("[key_name(usr)] made all areas unpowered", 1) message_admins("[key_name_admin(usr)] made all areas unpowered") power_failure() if("quickpower") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","QP") log_admin("[key_name(usr)] made all SMESs powered", 1) message_admins("[key_name_admin(usr)] made all SMESs powered") power_restore_quick() if("traitor_all") if(!ticker) alert("The game hasn't started yet!") return var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN) if(!objective) return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","TA([objective])") for(var/mob/living/carbon/human/H in player_list) if(H.stat == 2 || !H.client || !H.mind) continue if(is_special_character(H)) continue //traitorize(H, objective, 0) ticker.mode.traitors += H.mind H.mind.special_role = "traitor" var/datum/objective/new_objective = new new_objective.owner = H new_objective.explanation_text = objective H.mind.objectives += new_objective ticker.mode.greet_traitor(H.mind) //ticker.mode.forge_traitor_objectives(H.mind) ticker.mode.finalize_traitor(H.mind) for(var/mob/living/silicon/A in player_list) if(A.stat == 2 || !A.client || !A.mind) continue if(ispAI(A)) continue else if(is_special_character(A)) continue ticker.mode.traitors += A.mind A.mind.special_role = "traitor" var/datum/objective/new_objective = new new_objective.owner = A new_objective.explanation_text = objective A.mind.objectives += new_objective ticker.mode.greet_traitor(A.mind) ticker.mode.finalize_traitor(A.mind) message_admins("[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]") log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]") if("togglebombcap") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BC") switch(MAX_EX_LIGHT_RANGE) if(14) MAX_EX_LIGHT_RANGE = 16 MAX_EX_HEAVY_RANGE = 8 MAX_EX_DEVESTATION_RANGE = 4 if(16) MAX_EX_LIGHT_RANGE = 20 MAX_EX_HEAVY_RANGE = 10 MAX_EX_DEVESTATION_RANGE = 5 if(20) MAX_EX_LIGHT_RANGE = 28 MAX_EX_HEAVY_RANGE = 14 MAX_EX_DEVESTATION_RANGE = 7 if(28) MAX_EX_LIGHT_RANGE = 56 MAX_EX_HEAVY_RANGE = 28 MAX_EX_DEVESTATION_RANGE = 14 if(56) MAX_EX_LIGHT_RANGE = 128 MAX_EX_HEAVY_RANGE = 64 MAX_EX_DEVESTATION_RANGE = 32 if(128) MAX_EX_LIGHT_RANGE = 14 MAX_EX_HEAVY_RANGE = 7 MAX_EX_DEVESTATION_RANGE = 3 message_admins("[key_name_admin(usr)] changed the bomb cap to [MAX_EX_DEVESTATION_RANGE], [MAX_EX_HEAVY_RANGE], [MAX_EX_LIGHT_RANGE]") log_admin("[key_name(usr)] changed the bomb cap to [MAX_EX_DEVESTATION_RANGE], [MAX_EX_HEAVY_RANGE], [MAX_EX_LIGHT_RANGE]") if("lightsout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LO") message_admins("[key_name_admin(usr)] has broke a lot of lights") E = new /datum/round_event/electrical_storm{lightsoutAmount = 2}() if("blackout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","BO") message_admins("[key_name_admin(usr)] broke all lights") for(var/obj/machinery/light/L in world) L.broken() if("whiteout") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","WO") message_admins("[key_name_admin(usr)] fixed all lights") for(var/obj/machinery/light/L in world) L.fix() if("floorlava") if(floorIsLava) usr << "The floor is lava already." return feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","LF") //Options var/length = input(usr, "How long will the lava last? (in seconds)", "Length", 180) as num length = min(abs(length), 1200) var/damage = input(usr, "How deadly will the lava be?", "Damage", 2) as num damage = min(abs(damage), 100) var/sure = alert(usr, "Are you sure you want to do this?", "Confirmation", "YES!", "Nah") if(sure == "Nah") return floorIsLava = 1 message_admins("[key_name_admin(usr)] made the floor LAVA! It'll last [length] seconds and it will deal [damage] damage to everyone.") for(var/turf/simulated/floor/F in world) if(F.z == ZLEVEL_STATION) F.name = "lava" F.desc = "The floor is LAVA!" F.overlays += "lava" F.lava = 1 spawn(0) for(var/i = i, i < length, i++) // 180 = 3 minutes if(damage) for(var/mob/living/carbon/L in living_mob_list) if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?! var/turf/simulated/floor/F = L.loc if(F.lava) var/safe = 0 for(var/obj/structure/O in F.contents) if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor! safe = 1 break if(!safe) L.adjustFireLoss(damage) sleep(10) for(var/turf/simulated/floor/F in world) // Reset everything. if(F.z == ZLEVEL_STATION) F.name = initial(F.name) F.desc = initial(F.desc) F.overlays.Cut() F.lava = 0 F.update_icon() floorIsLava = 0 return if("virus") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","V") switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose")) if("Make Your Own") AdminCreateVirus(usr.client) if("Random") E = new /datum/round_event/disease_outbreak() if("Choose") var/virus = input("Choose the virus to spread", "BIOHAZARD") as null|anything in typesof(/datum/disease) E = new /datum/round_event/disease_outbreak{}() var/datum/round_event/disease_outbreak/DO = E DO.virus_type = virus if("retardify") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","RET") for(var/mob/living/carbon/human/H in player_list) H << "You suddenly feel stupid." H.setBrainLoss(60) message_admins("[key_name_admin(usr)] made everybody retarded") if("eagles")//SCRAW feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","EgL") for(var/obj/machinery/door/airlock/W in world) if(W.z == ZLEVEL_STATION && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison)) W.req_access = list() message_admins("[key_name_admin(usr)] activated Egalitarian Station mode") priority_announce("Centcom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/AI/commandreport.ogg') if("guns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SG") var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) if("Some Antags") survivor_probability = 25 if("All Antags!") survivor_probability = 100 rightandwrong(0, usr, survivor_probability) if("magic") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SM") var/survivor_probability = 0 switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) if("Some Antags") survivor_probability = 25 if("All Antags!") survivor_probability = 100 rightandwrong(1, usr, survivor_probability) if("events") if(!SSevent.wizardmode) if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes") summonevents() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SE") else switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing")) if("Intensify Summon Events") summonevents() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SE") if("Turn Off Summon Events") SSevent.toggleWizardmode() SSevent.resetFrequency() if("dorf") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DF") for(var/mob/living/carbon/human/B in mob_list) B.facial_hair_style = "Dward Beard" B.update_hair() message_admins("[key_name_admin(usr)] activated dorf mode") if("onlyone") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","OO") usr.client.only_one() // message_admins("[key_name_admin(usr)] has triggered a battle to the death (only one)") if(E) E.processing = 0 if(E.announceWhen>0) if(alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No") == "No") E.announceWhen = -1 E.processing = 1 if(usr) log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]") if (ok) world << text("A secret has been activated by []!", usr.key) else if(href_list["secretsadmin"]) if(!check_rights(R_ADMIN)) return var/ok = 0 switch(href_list["secretsadmin"]) if("clear_virus") var/choice = input("Are you sure you want to cure all disease?") in list("Yes", "Cancel") if(choice == "Yes") message_admins("[key_name_admin(usr)] has cured all diseases.") for(var/datum/disease/D in SSdisease.processing) D.cure(D) if("list_bombers") var/dat = "Bombing List
" for(var/l in bombers) dat += text("[l]
") usr << browse(dat, "window=bombers") if("list_signalers") var/dat = "Showing last [length(lastsignalers)] signalers.
" for(var/sig in lastsignalers) dat += "[sig]
" usr << browse(dat, "window=lastsignalers;size=800x500") if("list_lawchanges") var/dat = "Showing last [length(lawchanges)] law changes.
" for(var/sig in lawchanges) dat += "[sig]
" usr << browse(dat, "window=lawchanges;size=800x500") if("check_antagonist") check_antagonists() if("moveminingshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShM") if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away")) message_admins("[key_name_admin(usr)] moved mining shuttle") log_admin("[key_name(usr)] moved the mining shuttle") if("movelaborshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShL") if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away")) message_admins("[key_name_admin(usr)] moved labor shuttle") log_admin("[key_name(usr)] moved the labor shuttle") if("moveferry") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShF") if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away")) message_admins("[key_name_admin(usr)] moved the centcom ferry") log_admin("[key_name(usr)] moved the centcom ferry") if("kick_all_from_lobby") if(ticker && ticker.current_state == GAME_STATE_PLAYING) var/afkonly = text2num(href_list["afkonly"]) if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby??","Message","Yes","Cancel") != "Yes") usr << "Kick clients from lobby aborted" return var/list/listkicked = kick_clients_in_lobby("The admin [usr.ckey] issued a 'kick all clients from lobby' command.", afkonly) var/strkicked = "" for(var/name in listkicked) strkicked += "[name], " message_admins("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") log_admin("[key_name(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") else usr << "You may only use this when the game is running" if("showailaws") output_ai_laws() if("showgm") if(!ticker) alert("The game hasn't started yet!") else if (ticker.mode) alert("The game mode is [ticker.mode.name]") else alert("For some reason there's a ticker, but not a game mode") if("manifest") var/dat = "Showing Crew Manifest.
" dat += "" for(var/datum/data/record/t in data_core.general) dat += "" dat += "
NamePosition
[t.fields["name"]][t.fields["rank"]]
" usr << browse(dat, "window=manifest;size=440x410") if("DNA") var/dat = "Showing DNA from blood.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.dna && H.ckey) dat += "" dat += "
NameDNABlood Type
[H][H.dna.unique_enzymes][H.blood_type]
" usr << browse(dat, "window=DNA;size=440x410") if("fingerprints") var/dat = "Showing Fingerprints.
" dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.ckey) if(H.dna && H.dna.uni_identity) dat += "" else if(H.dna && !H.dna.uni_identity) dat += "" else if(!H.dna) dat += "" dat += "
NameFingerprints
[H][md5(H.dna.uni_identity)]
[H]H.dna.uni_identity = null
[H]H.dna = null
" usr << browse(dat, "window=fingerprints;size=440x410") else if (usr) log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]") if (ok) world << text("A secret has been activated by []!", usr.key) else if(href_list["secretsgeneral"]) switch(href_list["secretsgeneral"]) if("spawn_objects") var/dat = "Admin Log
" for(var/l in admin_log) dat += "
  • [l]
  • " if(!admin_log.len) dat += "No-one has done anything this round!" usr << browse(dat, "window=admin_log") if("list_job_debug") var/dat = "Job Debug info.
    " if(SSjob) for(var/line in SSjob.job_debug) dat += "[line]
    " dat+= "*******

    " for(var/datum/job/job in SSjob.occupations) if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
    " usr << browse(dat, "window=jobdebug;size=600x500") if("show_admins") var/dat = "Current admins:
    " if(admin_datums) for(var/ckey in admin_datums) var/datum/admins/D = admin_datums[ckey] dat += "[ckey] - [D.rank.name]
    " usr << browse(dat, "window=showadmins;size=600x500") else if(href_list["secretscoder"]) if(!check_rights(R_DEBUG)) return switch(href_list["secretscoder"]) if("maint_access_brig") for(var/obj/machinery/door/airlock/maintenance/M in world) M.check_access() if (access_maint_tunnels in M.req_access) M.req_access = list(access_brig) message_admins("[key_name_admin(usr)] made all maint doors brig access-only.") if("maint_access_engiebrig") for(var/obj/machinery/door/airlock/maintenance/M in world) M.check_access() if (access_maint_tunnels in M.req_access) M.req_access = list() M.req_one_access = list(access_brig,access_engine) message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") if("infinite_sec") var/datum/job/J = SSjob.GetJob("Security Officer") if(!J) return J.total_positions = -1 J.spawn_positions = -1 message_admins("[key_name_admin(usr)] has removed the cap on security officers.") else if(href_list["ac_view_wanted"]) //Admin newscaster Topic() stuff be here src.admincaster_screen = 18 //The ac_ prefix before the hrefs stands for AdminCaster. src.access_news_network() else if(href_list["ac_set_channel_name"]) src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "") while (findtext(src.admincaster_feed_channel.channel_name," ") == 1) src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1) src.access_news_network() else if(href_list["ac_set_channel_lock"]) src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked src.access_news_network() else if(href_list["ac_submit_new_channel"]) var/check = 0 for(var/datum/feed_channel/FC in news_network.network_channels) if(FC.channel_name == src.admincaster_feed_channel.channel_name) check = 1 break if(src.admincaster_feed_channel.channel_name == "" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]" || check ) src.admincaster_screen=7 else var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel") if(choice=="Confirm") news_network.CreateFeedChannel(src.admincaster_feed_channel.channel_name, src.admincaster_signature, src.admincaster_feed_channel.locked, 1) feedback_inc("newscaster_channels",1) log_admin("[key_name(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!") src.admincaster_screen=5 src.access_news_network() else if(href_list["ac_set_channel_receiving"]) var/list/available_channels = list() for(var/datum/feed_channel/F in news_network.network_channels) available_channels += F.channel_name src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels ) src.access_news_network() else if(href_list["ac_set_new_message"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story", "Network Channel Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_new_message"]) if(src.admincaster_feed_message.body =="" || src.admincaster_feed_message.body =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" ) src.admincaster_screen = 6 else news_network.SubmitArticle(src.admincaster_feed_message.body, src.admincaster_signature, src.admincaster_feed_channel.channel_name, null, 1) feedback_inc("newscaster_stories",1) src.admincaster_screen=4 for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert(src.admincaster_feed_channel.channel_name) log_admin("[key_name(usr)] submitted a feed story to channel: [src.admincaster_feed_channel.channel_name]!") src.access_news_network() else if(href_list["ac_create_channel"]) src.admincaster_screen=2 src.access_news_network() else if(href_list["ac_create_feed_story"]) src.admincaster_screen=3 src.access_news_network() else if(href_list["ac_menu_censor_story"]) src.admincaster_screen=10 src.access_news_network() else if(href_list["ac_menu_censor_channel"]) src.admincaster_screen=11 src.access_news_network() else if(href_list["ac_menu_wanted"]) var/already_wanted = 0 if(news_network.wanted_issue) already_wanted = 1 if(already_wanted) src.admincaster_feed_message.author = news_network.wanted_issue.author src.admincaster_feed_message.body = news_network.wanted_issue.body src.admincaster_screen = 14 src.access_news_network() else if(href_list["ac_set_wanted_name"]) src.admincaster_feed_message.author = adminscrub(input(usr, "Provide the name of the Wanted person", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.author," ") == 1) src.admincaster_feed_message.author = copytext(admincaster_feed_message.author,2,lentext(admincaster_feed_message.author)+1) src.access_news_network() else if(href_list["ac_set_wanted_desc"]) src.admincaster_feed_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", "")) while (findtext(src.admincaster_feed_message.body," ") == 1) src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1) src.access_news_network() else if(href_list["ac_submit_wanted"]) var/input_param = text2num(href_list["ac_submit_wanted"]) if(src.admincaster_feed_message.author == "" || src.admincaster_feed_message.body == "") src.admincaster_screen = 16 else var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") if(input_param==1) //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below var/datum/feed_message/WANTED = new /datum/feed_message WANTED.author = src.admincaster_feed_message.author //Wanted name WANTED.body = src.admincaster_feed_message.body //Wanted desc WANTED.backup_author = src.admincaster_signature //Submitted by WANTED.is_admin_message = 1 news_network.wanted_issue = WANTED for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.newsAlert() NEWSCASTER.update_icon() src.admincaster_screen = 15 else news_network.wanted_issue.author = src.admincaster_feed_message.author news_network.wanted_issue.body = src.admincaster_feed_message.body news_network.wanted_issue.backup_author = src.admincaster_feed_message.backup_author src.admincaster_screen = 19 log_admin("[key_name(usr)] issued a Station-wide Wanted Notification for [src.admincaster_feed_message.author]!") src.access_news_network() else if(href_list["ac_cancel_wanted"]) var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel") if(choice=="Confirm") news_network.wanted_issue = null for(var/obj/machinery/newscaster/NEWSCASTER in allCasters) NEWSCASTER.update_icon() src.admincaster_screen=17 src.access_news_network() else if(href_list["ac_censor_channel_author"]) var/datum/feed_channel/FC = locate(href_list["ac_censor_channel_author"]) if(FC.author != "\[REDACTED\]") FC.backup_author = FC.author FC.author = "\[REDACTED\]" else FC.author = FC.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_author"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"]) if(MSG.author != "\[REDACTED\]") MSG.backup_author = MSG.author MSG.author = "\[REDACTED\]" else MSG.author = MSG.backup_author src.access_news_network() else if(href_list["ac_censor_channel_story_body"]) var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"]) if(MSG.body != "\[REDACTED\]") MSG.backup_body = MSG.body MSG.body = "\[REDACTED\]" else MSG.body = MSG.backup_body src.access_news_network() else if(href_list["ac_pick_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_d_notice"]) src.admincaster_feed_channel = FC src.admincaster_screen=13 src.access_news_network() else if(href_list["ac_toggle_d_notice"]) var/datum/feed_channel/FC = locate(href_list["ac_toggle_d_notice"]) FC.censored = !FC.censored src.access_news_network() else if(href_list["ac_view"]) src.admincaster_screen=1 src.access_news_network() else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~ src.admincaster_screen = text2num(href_list["ac_setScreen"]) if (src.admincaster_screen == 0) if(src.admincaster_feed_channel) src.admincaster_feed_channel = new /datum/feed_channel if(src.admincaster_feed_message) src.admincaster_feed_message = new /datum/feed_message src.access_news_network() else if(href_list["ac_show_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_show_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 9 src.access_news_network() else if(href_list["ac_pick_censor_channel"]) var/datum/feed_channel/FC = locate(href_list["ac_pick_censor_channel"]) src.admincaster_feed_channel = FC src.admincaster_screen = 12 src.access_news_network() else if(href_list["ac_refresh"]) src.access_news_network() else if(href_list["ac_set_signature"]) src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", "")) src.access_news_network() else if(href_list["ac_del_comment"]) var/datum/feed_comment/FC = locate(href_list["ac_del_comment"]) var/datum/feed_message/FM = locate(href_list["ac_del_comment_msg"]) FM.comments -= FC qdel(FC) src.access_news_network() else if(href_list["ac_lock_comment"]) var/datum/feed_message/FM = locate(href_list["ac_lock_comment"]) FM.locked ^= 1 src.access_news_network()