/obj/item/modular_computer/proc/can_install_component(obj/item/computer_hardware/H, mob/living/user = null)
if(!H.can_install(src, user))
return FALSE
if(H.w_class > max_hardware_size)
to_chat(user, "This component is too large for \the [src]!")
return FALSE
if(all_components[H.device_type])
to_chat(user, "This computer's hardware slot is already occupied by \the [all_components[H.device_type]].")
return FALSE
return TRUE
// Installs component.
/obj/item/modular_computer/proc/install_component(obj/item/computer_hardware/H, mob/living/user = null)
if(!can_install_component(H, user))
return FALSE
if(user && !user.transferItemToLoc(H, src))
return FALSE
all_components[H.device_type] = H
to_chat(user, "You install \the [H] into \the [src].")
H.holder = src
H.forceMove(src)
H.on_install(src, user)
// Uninstalls component.
/obj/item/modular_computer/proc/uninstall_component(obj/item/computer_hardware/H, mob/living/user = null)
if(H.holder != src) // Not our component at all.
return FALSE
all_components.Remove(H.device_type)
to_chat(user, "You remove \the [H] from \the [src].")
H.forceMove(get_turf(src))
H.holder = null
H.on_remove(src, user)
if(enabled && !use_power())
shutdown_computer()
update_icon()
// Checks all hardware pieces to determine if name matches, if yes, returns the hardware piece, otherwise returns null
/obj/item/modular_computer/proc/find_hardware_by_name(name)
for(var/i in all_components)
var/obj/O = all_components[i]
if(O.name == name)
return O
return null