/obj/structure/lattice
name = "lattice"
desc = "A lightweight support lattice. These hold our station together."
icon = 'icons/obj/smooth_structures/lattice.dmi'
icon_state = "lattice-255"
base_icon_state = "lattice"
density = FALSE
anchored = TRUE
armor_type = /datum/armor/structure_lattice
max_integrity = 50
layer = LATTICE_LAYER //under pipes
plane = FLOOR_PLANE
obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = SMOOTH_GROUP_LATTICE
canSmoothWith = SMOOTH_GROUP_LATTICE + SMOOTH_GROUP_WALLS + SMOOTH_GROUP_OPEN_FLOOR
var/number_of_mats = 1
var/build_material = /obj/item/stack/rods
var/list/give_turf_traits = list(TRAIT_CHASM_STOPPED, TRAIT_HYPERSPACE_STOPPED)
/obj/structure/lattice/Initialize(mapload)
. = ..()
if(length(give_turf_traits))
give_turf_traits = string_list(give_turf_traits)
AddElement(/datum/element/give_turf_traits, give_turf_traits)
AddElement(/datum/element/footstep_override, footstep = FOOTSTEP_CATWALK)
/datum/armor/structure_lattice
melee = 50
fire = 80
acid = 50
/obj/structure/lattice/examine(mob/user)
. = ..()
. += deconstruction_hints(user)
/obj/structure/lattice/proc/deconstruction_hints(mob/user)
return span_notice("The rods look like they could be cut. There's space for more rods or a tile.")
/obj/structure/lattice/Initialize(mapload)
. = ..()
for(var/obj/structure/lattice/LAT in loc)
if(LAT == src)
continue
stack_trace("multiple lattices found in ([loc.x], [loc.y], [loc.z])")
return INITIALIZE_HINT_QDEL
/obj/structure/lattice/blob_act(obj/structure/blob/B)
return
/obj/structure/lattice/attackby(obj/item/C, mob/user, params)
if(resistance_flags & INDESTRUCTIBLE)
return
if(C.tool_behaviour == TOOL_WIRECUTTER)
to_chat(user, span_notice("Slicing [name] joints ..."))
deconstruct()
else
var/turf/T = get_turf(src)
return T.attackby(C, user) //hand this off to the turf instead (for building plating, catwalks, etc)
/obj/structure/lattice/atom_deconstruct(disassembled = TRUE)
new build_material(get_turf(src), number_of_mats)
/obj/structure/lattice/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(the_rcd.mode == RCD_TURF)
return list("delay" = 0, "cost" = the_rcd.rcd_design_path == /obj/structure/lattice/catwalk ? 2 : 1)
return FALSE
/obj/structure/lattice/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, list/rcd_data)
if(rcd_data["[RCD_DESIGN_MODE]"] == RCD_TURF)
var/design_structure = rcd_data["[RCD_DESIGN_PATH]"]
if(design_structure == /turf/open/floor/plating)
var/turf/T = src.loc
if(isgroundlessturf(T))
T.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
qdel(src)
return TRUE
if(design_structure == /obj/structure/lattice/catwalk)
var/turf/turf = loc
qdel(src)
new /obj/structure/lattice/catwalk(turf)
return TRUE
return FALSE
/obj/structure/lattice/singularity_pull(S, current_size)
if(current_size >= STAGE_FOUR)
deconstruct()
/obj/structure/lattice/catwalk
name = "catwalk"
desc = "A catwalk for easier EVA maneuvering and cable placement."
icon = 'icons/obj/smooth_structures/catwalk.dmi'
icon_state = "catwalk-0"
base_icon_state = "catwalk"
number_of_mats = 2
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = SMOOTH_GROUP_CATWALK + SMOOTH_GROUP_LATTICE + SMOOTH_GROUP_OPEN_FLOOR
canSmoothWith = SMOOTH_GROUP_CATWALK
obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN | BLOCK_Z_IN_UP
give_turf_traits = list(TRAIT_TURF_IGNORE_SLOWDOWN, TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED, TRAIT_IMMERSE_STOPPED, TRAIT_HYPERSPACE_STOPPED)
/obj/structure/lattice/catwalk/deconstruction_hints(mob/user)
return span_notice("The supporting rods look like they could be cut.")
/obj/structure/lattice/catwalk/Move()
var/turf/T = loc
for(var/obj/structure/cable/C in T)
C.deconstruct()
..()
/obj/structure/lattice/catwalk/atom_deconstruct(disassembled = TRUE)
..()
var/turf/T = loc
for(var/obj/structure/cable/C in T)
C.deconstruct()
/obj/structure/lattice/catwalk/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(the_rcd.mode == RCD_DECONSTRUCT)
return list("mode" = RCD_DECONSTRUCT, "delay" = 1 SECONDS, "cost" = 5)
return FALSE
/obj/structure/lattice/catwalk/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
if(passed_mode == RCD_DECONSTRUCT)
var/turf/turf = loc
for(var/obj/structure/cable/cable_coil in turf)
cable_coil.deconstruct()
qdel(src)
return TRUE
/obj/structure/lattice/catwalk/mining
name = "reinforced catwalk"
desc = "A heavily reinforced catwalk used to build bridges in hostile environments. It doesn't look like anything could make this budge."
resistance_flags = INDESTRUCTIBLE
/obj/structure/lattice/catwalk/mining/deconstruction_hints(mob/user)
return
/obj/structure/lattice/lava
name = "heatproof support lattice"
desc = "A specialized support beam for building across lava. Watch your step."
icon = 'icons/obj/smooth_structures/catwalk.dmi'
icon_state = "catwalk-0"
base_icon_state = "catwalk"
number_of_mats = 1
color = "#5286b9ff"
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = SMOOTH_GROUP_LATTICE + SMOOTH_GROUP_OPEN_FLOOR
canSmoothWith = SMOOTH_GROUP_LATTICE
obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN | BLOCK_Z_IN_UP
resistance_flags = FIRE_PROOF | LAVA_PROOF
give_turf_traits = list(TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED, TRAIT_IMMERSE_STOPPED, TRAIT_HYPERSPACE_STOPPED)
/obj/structure/lattice/lava/deconstruction_hints(mob/user)
return span_notice("The rods look like they could be cut, but the heat treatment will shatter off. There's space for a tile.")
/obj/structure/lattice/lava/attackby(obj/item/attacking_item, mob/user, params)
. = ..()
if(!istype(attacking_item, /obj/item/stack/tile/iron))
return
var/obj/item/stack/tile/iron/attacking_tiles = attacking_item
if(!attacking_tiles.use(1))
to_chat(user, span_warning("You need one floor tile to build atop [src]."))
return
to_chat(user, span_notice("You construct new plating with [src] as support."))
playsound(src, 'sound/items/weapons/genhit.ogg', 50, TRUE)
var/turf/turf_we_place_on = get_turf(src)
turf_we_place_on.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
qdel(src)