/// Whether or not to toggle ambient occlusion, the shadows around people /datum/preference/toggle/ambient_occlusion category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "ambientocclusion" savefile_identifier = PREFERENCE_PLAYER /datum/preference/toggle/ambient_occlusion/apply_to_client(client/client, value) /// Backdrop for the game world plane. for(var/atom/movable/screen/plane_master/plane_master as anything in client.mob?.hud_used?.get_true_plane_masters(GAME_PLANE)) plane_master.show_to(client.mob)