/// Controls hearing ambience /datum/preference/toggle/sound_ambience category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_ambience" savefile_identifier = PREFERENCE_PLAYER /datum/preference/toggle/sound_ambience/apply_to_client(client/client, value) client.update_ambience_pref(value) /datum/preference/toggle/sound_breathing category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_breathing" savefile_identifier = PREFERENCE_PLAYER /// Controls hearing announcement sounds /datum/preference/toggle/sound_announcements category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_announcements" savefile_identifier = PREFERENCE_PLAYER /// Controls hearing the combat mode toggle sound /datum/preference/toggle/sound_combatmode category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_combatmode" savefile_identifier = PREFERENCE_PLAYER /// Controls hearing round end sounds /datum/preference/toggle/sound_endofround category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_endofround" savefile_identifier = PREFERENCE_PLAYER /// Controls hearing instruments /datum/preference/toggle/sound_instruments category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_instruments" savefile_identifier = PREFERENCE_PLAYER /datum/preference/choiced/sound_tts category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_tts" savefile_identifier = PREFERENCE_PLAYER /datum/preference/choiced/sound_tts/init_possible_values() return list(TTS_SOUND_ENABLED, TTS_SOUND_BLIPS, TTS_SOUND_OFF) /datum/preference/choiced/sound_tts/create_default_value() return TTS_SOUND_ENABLED /datum/preference/numeric/sound_tts_volume category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_tts_volume" savefile_identifier = PREFERENCE_PLAYER minimum = 0 maximum = 100 /datum/preference/numeric/sound_tts_volume/create_default_value() return maximum /datum/preference/choiced/sound_achievement category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_achievement" savefile_identifier = PREFERENCE_PLAYER /datum/preference/choiced/sound_achievement/init_possible_values() return list(CHEEVO_SOUND_PING, CHEEVO_SOUND_JINGLE, CHEEVO_SOUND_TADA, CHEEVO_SOUND_OFF) /datum/preference/choiced/sound_achievement/create_default_value() return CHEEVO_SOUND_PING /datum/preference/choiced/sound_achievement/apply_to_client_updated(client/client, value) var/sound/sound_to_send = LAZYACCESS(GLOB.achievement_sounds, value) if(sound_to_send) SEND_SOUND(client.mob, sound_to_send) /// Controls hearing dance machines /datum/preference/toggle/sound_jukebox category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_jukebox" savefile_identifier = PREFERENCE_PLAYER /datum/preference/toggle/sound_jukebox/apply_to_client_updated(client/client, value) if (!value) client.mob.stop_sound_channel(CHANNEL_JUKEBOX) /// Controls hearing lobby music /datum/preference/toggle/sound_lobby category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_lobby" savefile_identifier = PREFERENCE_PLAYER /datum/preference/toggle/sound_lobby/apply_to_client_updated(client/client, value) if (value && isnewplayer(client.mob)) client.playtitlemusic() else client.mob.stop_sound_channel(CHANNEL_LOBBYMUSIC) /// Controls hearing admin music /datum/preference/toggle/sound_midi category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_midi" savefile_identifier = PREFERENCE_PLAYER /// Controls hearing ship ambience /datum/preference/toggle/sound_ship_ambience category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_ship_ambience" savefile_identifier = PREFERENCE_PLAYER /datum/preference/toggle/sound_ship_ambience/apply_to_client_updated(client/client, value) client.mob.refresh_looping_ambience() /// Controls hearing elevator music /datum/preference/toggle/sound_elevator category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_elevator" savefile_identifier = PREFERENCE_PLAYER /// Controls hearing radio noise /datum/preference/toggle/radio_noise category = PREFERENCE_CATEGORY_GAME_PREFERENCES savefile_key = "sound_radio_noise" savefile_identifier = PREFERENCE_PLAYER