#define MINIMUM_TURBINE_PRESSURE 0.01 #define PRESSURE_MAX(value)(max((value), MINIMUM_TURBINE_PRESSURE)) /obj/machinery/power/turbine density = TRUE resistance_flags = FIRE_PROOF can_atmos_pass = ATMOS_PASS_DENSITY processing_flags = NONE ///Checks if the machine is processing or not var/active = FALSE ///The parts can be registered on the main one only when their panel is closed var/can_connect = TRUE ///Reference to our turbine part var/obj/item/turbine_parts/installed_part ///Path of the turbine part we can install var/obj/item/turbine_parts/part_path ///The gas mixture this turbine part is storing var/datum/gas_mixture/machine_gasmix ///Our overlay when active var/active_overlay = "" ///Our overlay when off var/off_overlay = "" ///Our overlay when open var/open_overlay = "" ///Should we use emissive appearance? var/emissive = FALSE /obj/machinery/power/turbine/Initialize(mapload, gas_theoretical_volume) . = ..() machine_gasmix = new machine_gasmix.volume = gas_theoretical_volume if(mapload) installed_part = new part_path(src) air_update_turf(TRUE) update_appearance() register_context() /obj/machinery/power/turbine/post_machine_initialize() . = ..() activate_parts() /obj/machinery/power/turbine/Destroy() air_update_turf(TRUE) if(installed_part) QDEL_NULL(installed_part) if(machine_gasmix) QDEL_NULL(machine_gasmix) deactivate_parts() return ..() /** * Handles all the calculations needed for the gases, work done, temperature increase/decrease * * Arguments * * datum/gas_mixture/input_mix - the gas from the environment or from another part of the turbine * * datum/gas_mixture/output_mix - the gas that got pumped into this part from the input mix. * ideally should be same as input mix but varying texmperatur & pressures can cause varying results * * work_amount_to_remove - the amount of work to subtract from the actual work done to pump in the input mixture. * For e.g. if gas was transfered from the inlet compressor to the rotor we want to subtract the work done * by the inlet from the rotor to get the true work done * * intake_size - the percentage of gas to be fed into an turbine part, controlled by turbine computer for inlet compressor only */ /obj/machinery/power/turbine/proc/transfer_gases(datum/gas_mixture/input_mix, datum/gas_mixture/output_mix, work_amount_to_remove, intake_size = 1) //pump gases. if no gases were transferred then no work was done var/output_pressure = PRESSURE_MAX(output_mix.return_pressure()) var/datum/gas_mixture/transferred_gases = input_mix.pump_gas_to(output_mix, input_mix.return_pressure() * intake_size) if(!transferred_gases) return 0 //compute work done var/work_done = QUANTIZE(transferred_gases.total_moles()) * R_IDEAL_GAS_EQUATION * transferred_gases.temperature * log((transferred_gases.volume * PRESSURE_MAX(transferred_gases.return_pressure())) / (output_mix.volume * output_pressure)) * TURBINE_WORK_CONVERSION_MULTIPLIER if(work_amount_to_remove) work_done = work_done - work_amount_to_remove //compute temperature & work from temperature if that is a lower value var/output_mix_heat_capacity = output_mix.heat_capacity() if(!output_mix_heat_capacity) return 0 work_done = min(work_done, (output_mix_heat_capacity * output_mix.temperature - output_mix_heat_capacity * TCMB) / TURBINE_HEAT_CONVERSION_MULTIPLIER) output_mix.temperature = max((output_mix.temperature * output_mix_heat_capacity + work_done * TURBINE_HEAT_CONVERSION_MULTIPLIER) / output_mix_heat_capacity, TCMB) return work_done /obj/machinery/power/turbine/block_superconductivity() return TRUE /obj/machinery/power/turbine/add_context(atom/source, list/context, obj/item/held_item, mob/user) if(isnull(held_item)) return NONE if(panel_open && istype(held_item, part_path)) context[SCREENTIP_CONTEXT_CTRL_LMB] = "[installed_part ? "Replace" : "Install"] part" return CONTEXTUAL_SCREENTIP_SET if(held_item.tool_behaviour == TOOL_SCREWDRIVER) context[SCREENTIP_CONTEXT_CTRL_LMB] = "[panel_open ? "Close" : "Open"] panel" return CONTEXTUAL_SCREENTIP_SET if(held_item.tool_behaviour == TOOL_WRENCH && panel_open) context[SCREENTIP_CONTEXT_CTRL_LMB] = "Rotate" return CONTEXTUAL_SCREENTIP_SET if(held_item.tool_behaviour == TOOL_CROWBAR) if(installed_part) context[SCREENTIP_CONTEXT_CTRL_RMB] = "Remove part" if(panel_open) context[SCREENTIP_CONTEXT_CTRL_LMB] = "Deconstruct" return CONTEXTUAL_SCREENTIP_SET if(held_item.tool_behaviour == TOOL_MULTITOOL) if(panel_open) context[SCREENTIP_CONTEXT_CTRL_LMB] = "Change cable layer" else context[SCREENTIP_CONTEXT_CTRL_LMB] = "Link parts" return CONTEXTUAL_SCREENTIP_SET /obj/machinery/power/turbine/examine(mob/user) . = ..() if(installed_part) . += span_notice("Currently at tier [installed_part.current_tier].") if(installed_part.current_tier + 1 < installed_part.max_tier) . += span_notice("Can be upgraded by using a tier [installed_part.current_tier + 1] part.") . += span_notice("The [installed_part.name] can be [EXAMINE_HINT("pried")] out.") else . += span_warning("Is missing a [initial(part_path.name)].") . += span_notice("Its maintainence panel can be [EXAMINE_HINT("screwed")] [panel_open ? "closed" : "open"].") if(panel_open) . += span_notice("It can rotated with a [EXAMINE_HINT("wrench")]") . += span_notice("The full machine can be [EXAMINE_HINT("pried")] apart") /obj/machinery/power/turbine/update_overlays() . = ..() if(panel_open) . += open_overlay if(active) . += active_overlay if(emissive) . += emissive_appearance(icon, active_overlay, src) else . += off_overlay /obj/machinery/power/turbine/screwdriver_act(mob/living/user, obj/item/tool) . = ITEM_INTERACT_BLOCKING if(active) balloon_alert(user, "turn it off!") return if(!anchored) balloon_alert(user, "anchor first!") return tool.play_tool_sound(src, 50) toggle_panel_open() if(panel_open) deactivate_parts(user) else activate_parts(user) update_appearance() return ITEM_INTERACT_SUCCESS /obj/machinery/power/turbine/wrench_act(mob/living/user, obj/item/tool) . = ITEM_INTERACT_BLOCKING if(default_change_direction_wrench(user, tool)) return ITEM_INTERACT_SUCCESS /obj/machinery/power/turbine/crowbar_act(mob/living/user, obj/item/tool) . = ITEM_INTERACT_BLOCKING if(default_deconstruction_crowbar(tool)) return ITEM_INTERACT_SUCCESS /obj/machinery/power/turbine/on_deconstruction(disassembled) installed_part?.forceMove(loc) return ..() /obj/machinery/power/turbine/crowbar_act_secondary(mob/living/user, obj/item/tool) . = ITEM_INTERACT_BLOCKING if(!panel_open) balloon_alert(user, "panel is closed!") return if(!installed_part) balloon_alert(user, "no rotor installed!") return if(active) balloon_alert(user, "[src] is on!") return user.put_in_hands(installed_part) return ITEM_INTERACT_SUCCESS /** * Allow easy enabling of each machine for connection to the main controller * * Arguments * * mob/user - the player who activated the parts * * check_only - if TRUE it will not activate the machine but will only check if it can be activated */ /obj/machinery/power/turbine/proc/activate_parts(mob/user, check_only = FALSE) can_connect = TRUE /** * Allow easy disabling of each machine from the main controller * * Arguments * * mob/user - the player who deactivated the parts */ /obj/machinery/power/turbine/proc/deactivate_parts(mob/user) can_connect = FALSE /obj/machinery/power/turbine/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change = TRUE) . = ..() set_panel_open(TRUE) update_appearance() deactivate_parts() air_update_turf(TRUE) /obj/machinery/power/turbine/Exited(atom/movable/gone, direction) . = ..() if(gone == installed_part) installed_part = null /obj/machinery/power/turbine/attackby(obj/item/turbine_parts/object, mob/user, params) //not the correct part if(!istype(object, part_path)) return ..() //not in a state to accep the part. return TRUE so we don't bash the machine and damage it if(active) balloon_alert(user, "turn off the machine first!") return TRUE if(!panel_open) balloon_alert(user, "open the maintenance hatch first!") return TRUE //install the part if(!do_after(user, 2 SECONDS, src)) return TRUE if(installed_part) user.put_in_hands(installed_part) balloon_alert(user, "replaced part with the one in hand") else balloon_alert(user, "installed new part") user.transferItemToLoc(object, src) installed_part = object return TRUE /// Gets the efficiency of the installed part, returns 0 if no part is installed /obj/machinery/power/turbine/proc/get_efficiency() return installed_part?.part_efficiency || 0 /obj/machinery/power/turbine/inlet_compressor name = "inlet compressor" desc = "The input side of a turbine generator, contains the compressor." icon = 'icons/obj/machines/engine/turbine.dmi' icon_state = "inlet_compressor" circuit = /obj/item/circuitboard/machine/turbine_compressor part_path = /obj/item/turbine_parts/compressor active_overlay = "inlet_animation" off_overlay = "inlet_off" open_overlay = "inlet_open" /// The rotor this inlet is linked to var/obj/machinery/power/turbine/core_rotor/rotor /// The turf from which it absorbs gases from var/turf/open/input_turf /// Work acheived during compression var/compressor_work /// Pressure of gases absorbed var/compressor_pressure ///Ratio of gases going in the turbine var/intake_regulator = 0.5 /obj/machinery/power/turbine/inlet_compressor/Initialize(mapload) //Volume of gas mixture is 1000 return ..(mapload, gas_theoretical_volume = 1000) /obj/machinery/power/turbine/inlet_compressor/deactivate_parts(mob/user) . = ..() if(!QDELETED(rotor)) rotor.deactivate_parts() rotor = null input_turf = null /** * transfers gases from its input turf to its internal gas mix * Returns temperature of the gas mix absorbed only if some work was done */ /obj/machinery/power/turbine/inlet_compressor/proc/compress_gases() compressor_work = 0 compressor_pressure = MINIMUM_TURBINE_PRESSURE if(QDELETED(input_turf)) input_turf = get_step(loc, REVERSE_DIR(dir)) var/datum/gas_mixture/input_turf_mixture = input_turf.return_air() if(!input_turf_mixture) return 0 //the compressor compresses down the gases from 2500 L to 1000 L //the temperature and pressure rises up, you can regulate this to increase/decrease the amount of gas moved in. compressor_work = transfer_gases(input_turf_mixture, machine_gasmix, work_amount_to_remove = 0, intake_size = intake_regulator) input_turf.air_update_turf(TRUE) input_turf.update_visuals() compressor_pressure = PRESSURE_MAX(machine_gasmix.return_pressure()) return input_turf_mixture.temperature /obj/machinery/power/turbine/turbine_outlet name = "turbine outlet" desc = "The output side of a turbine generator, contains the turbine and the stator." icon = 'icons/obj/machines/engine/turbine.dmi' icon_state = "turbine_outlet" circuit = /obj/item/circuitboard/machine/turbine_stator part_path = /obj/item/turbine_parts/stator active_overlay = "outlet_animation" off_overlay = "outlet_off" open_overlay = "outlet_open" /// The rotor this outlet is linked to var/obj/machinery/power/turbine/core_rotor/rotor /// The turf to puch the gases out into var/turf/open/output_turf /obj/machinery/power/turbine/turbine_outlet/Initialize(mapload) //Volume of gas mixture is 6000 return ..(mapload, gas_theoretical_volume = 6000) /obj/machinery/power/turbine/turbine_outlet/deactivate_parts(mob/user) . = ..() if(!QDELETED(rotor)) rotor.deactivate_parts() rotor = null output_turf = null /// push gases from its gas mix to output turf /obj/machinery/power/turbine/turbine_outlet/proc/expel_gases() if(QDELETED(output_turf)) output_turf = get_step(loc, dir) //turf is blocked don't eject gases if(!TURF_SHARES(output_turf)) return FALSE //eject gases and update turf is any was ejected var/datum/gas_mixture/ejected_gases = machine_gasmix.pump_gas_to(output_turf.air, machine_gasmix.return_pressure()) if(ejected_gases) output_turf.air_update_turf(TRUE) output_turf.update_visuals() //return ejected gases return ejected_gases /obj/machinery/power/turbine/core_rotor name = "core rotor" desc = "The middle part of a turbine generator, contains the rotor and the main computer." icon = 'icons/obj/machines/engine/turbine.dmi' icon_state = "core_rotor" active_overlay = "core_light" open_overlay = "core_open" active_power_usage = BASE_MACHINE_ACTIVE_CONSUMPTION emissive = TRUE can_change_cable_layer = TRUE circuit = /obj/item/circuitboard/machine/turbine_rotor part_path = /obj/item/turbine_parts/rotor ///ID to easily connect the main part of the turbine to the computer var/mapping_id ///Reference to the compressor var/obj/machinery/power/turbine/inlet_compressor/compressor ///Reference to the turbine var/obj/machinery/power/turbine/turbine_outlet/turbine ///Rotation per minute the machine is doing var/rpm ///Amount of power the machine is producing var/produced_energy ///Check to see if all parts are connected to the core var/all_parts_connected = FALSE ///Max rmp that the installed parts can handle, limits the rpms var/max_allowed_rpm = 0 ///Max temperature that the installed parts can handle, unlimited and causes damage to the machine var/max_allowed_temperature = 0 ///Amount of damage the machine has received var/damage = 0 ///Used to calculate the max damage received per tick and if the alarm should be called var/damage_archived = 0 ///Our internal radio var/obj/item/radio/radio COOLDOWN_DECLARE(turbine_damage_alert) /obj/machinery/power/turbine/core_rotor/Initialize(mapload) //Volume of gas mixture is 3000 . = ..(mapload, gas_theoretical_volume = 3000) radio = new(src) radio.keyslot = new /obj/item/encryptionkey/headset_eng radio.set_listening(FALSE) radio.recalculateChannels() new /obj/item/paper/guides/jobs/atmos/turbine(loc) /obj/machinery/power/turbine/core_rotor/Destroy() QDEL_NULL(radio) return ..() /obj/machinery/power/turbine/core_rotor/add_context(atom/source, list/context, obj/item/held_item, mob/user) . = ..() if(. == NONE) return if(held_item.tool_behaviour == TOOL_MULTITOOL) if(panel_open) context[SCREENTIP_CONTEXT_CTRL_LMB] = "Change cable layer" else context[SCREENTIP_CONTEXT_CTRL_LMB] = "Link/Log parts" return CONTEXTUAL_SCREENTIP_SET /obj/machinery/power/turbine/core_rotor/examine(mob/user) . = ..() if(!panel_open) . += span_notice("[EXAMINE_HINT("screw")] open its panel to change cable layer.") if(!all_parts_connected) . += span_warning("The parts need to be linked via a [EXAMINE_HINT("multitool")]") /obj/machinery/power/turbine/core_rotor/cable_layer_act(mob/living/user, obj/item/tool) if(!panel_open) balloon_alert(user, "open panel first!") return ITEM_INTERACT_BLOCKING return ..() /obj/machinery/power/turbine/core_rotor/multitool_act(mob/living/user, obj/item/tool) //allow cable layer changing if(panel_open) return ..() //failed checks if(!activate_parts(user)) return ITEM_INTERACT_SUCCESS //log rotor to link later to computer balloon_alert(user, "all parts linked") var/obj/item/multitool/multitool = tool multitool.set_buffer(src) to_chat(user, span_notice("You store linkage information in [tool]'s buffer.")) //success return ITEM_INTERACT_SUCCESS /obj/machinery/power/turbine/core_rotor/multitool_act_secondary(mob/living/user, obj/item/tool) //allow cable layer changing if(panel_open) return ..() //works same as regular left click return multitool_act(user, tool) /// convinience proc for balloon alert which returns if viewer is null /obj/machinery/power/turbine/core_rotor/proc/feedback(mob/viewer, text) if(isnull(viewer)) return balloon_alert(viewer, text) /** * Called to activate the complete machine, checks for part presence, correct orientation and installed parts * Registers the input/output turfs */ /obj/machinery/power/turbine/core_rotor/activate_parts(mob/user, check_only = FALSE) //if this is not a checkup and all parts are connected then we have nothing to do if(!check_only && all_parts_connected) return TRUE //locate compressor & turbine, when checking we simply check to see if they are still there if(!check_only) compressor = locate(/obj/machinery/power/turbine/inlet_compressor) in get_step(src, REVERSE_DIR(dir)) turbine = locate(/obj/machinery/power/turbine/turbine_outlet) in get_step(src, dir) //maybe look for them the other way around. we want the rotor to allign with them either way for player convinience if(!compressor && !turbine) compressor = locate(/obj/machinery/power/turbine/inlet_compressor) in get_step(src, dir) turbine = locate(/obj/machinery/power/turbine/turbine_outlet) in get_step(src, REVERSE_DIR(dir)) //sanity checks for compressor if(QDELETED(compressor)) feedback(user, "missing compressor!") return (all_parts_connected = FALSE) if(compressor.dir != dir && compressor.dir != REVERSE_DIR(dir)) //make sure it's not perpendicular to the rotor feedback(user, "compressor not aligned with rotor!") return (all_parts_connected = FALSE) if(!compressor.can_connect) feedback(user, "close compressor panel!") return (all_parts_connected = FALSE) if(!compressor.installed_part) feedback(user, "compressor has a missing part!") return (all_parts_connected = FALSE) //sanity checks for turbine if(QDELETED(turbine)) feedback(user, "missing turbine!") return (all_parts_connected = FALSE) if(turbine.dir != dir && turbine.dir != REVERSE_DIR(dir)) feedback(user, "turbine not aligned with rotor!") return (all_parts_connected = FALSE) if(!turbine.can_connect) feedback(user, "turbine panel is either open or is misplaced!") //we say misplaced because can_connect becomes FALSE when this turbine is moved return (all_parts_connected = FALSE) if(!turbine.installed_part) feedback(user, "turbine is missing stator part!") return (all_parts_connected = FALSE) //final sanity check to make sure turbine & compressor are facing the same direction. From an visual perspective they will appear facing away from each other actually. I know blame spriter's if(compressor.dir != turbine.dir) feedback(user, "turbine & compressor are not facing away from each other!") return (all_parts_connected = FALSE) //all checks successfull remember result all_parts_connected = TRUE if(check_only) return TRUE compressor.rotor = src turbine.rotor = src max_allowed_rpm = (compressor.installed_part.max_rpm + turbine.installed_part.max_rpm + installed_part.max_rpm) / 3 max_allowed_temperature = (compressor.installed_part.max_temperature + turbine.installed_part.max_temperature + installed_part.max_temperature) / 3 connect_to_network() return TRUE /** * Allows to null the various machines and references from the main core */ /obj/machinery/power/turbine/core_rotor/deactivate_parts() if(all_parts_connected) power_off() compressor?.rotor = null compressor = null turbine?.rotor = null turbine = null all_parts_connected = FALSE disconnect_from_network() SSair.stop_processing_machine(src) /obj/machinery/power/turbine/core_rotor/on_deconstruction(disassembled) deactivate_parts() return ..() /// Toggle power on and off, not safe /obj/machinery/power/turbine/core_rotor/proc/toggle_power() if(active) power_off() return power_on() /** * Activate all three parts, not safe, it assumes the machine already connected and properly working * It does a minimun check to ensure the parts still exist */ /obj/machinery/power/turbine/core_rotor/proc/power_on() if(active || QDELETED(compressor) || QDELETED(turbine)) return active = TRUE compressor.active = TRUE turbine.active = TRUE call_parts_update_appearance() SSair.start_processing_machine(src) /// Calls all parts update appearance proc. /obj/machinery/power/turbine/core_rotor/proc/call_parts_update_appearance() update_appearance() if(!QDELETED(compressor)) compressor.update_appearance() if(!QDELETED(turbine)) turbine.update_appearance() /** * Deactivate all three parts, not safe, it assumes the machine already connected and properly working * will try to turn off whatever components are left of this machine */ /obj/machinery/power/turbine/core_rotor/proc/power_off() if(!active) return active = FALSE if(!QDELETED(compressor)) compressor.active = FALSE if(!QDELETED(turbine)) turbine.active = FALSE call_parts_update_appearance() SSair.stop_processing_machine(src) /// Returns true if all parts have their panel closed /obj/machinery/power/turbine/core_rotor/proc/all_parts_ready() if(QDELETED(compressor)) return FALSE if(QDELETED(turbine)) return FALSE return !panel_open && !compressor.panel_open && !turbine.panel_open /// Getter for turbine integrity, return the amount in % /obj/machinery/power/turbine/core_rotor/proc/get_turbine_integrity() var/integrity = damage / 500 integrity = max(round(100 - integrity * 100, 0.01), 0) return integrity /obj/machinery/power/turbine/core_rotor/process_atmos() if(!active || !activate_parts(check_only = TRUE) || (machine_stat & BROKEN) || !powered(ignore_use_power = TRUE)) power_off() return PROCESS_KILL //use power to operate internal electronics & stuff update_mode_power_usage(ACTIVE_POWER_USE, active_power_usage) //===============COMPRESSOR WORKING========// //Transfer gases from turf to compressor var/temperature = compressor.compress_gases() //Compute damage taken based on temperature damage_archived = damage var/temperature_difference = temperature - max_allowed_temperature var/damage_done = round(log(90, max(temperature_difference, 1)), 0.5) damage = max(damage + damage_done * 0.5, 0) damage = min(damage_archived + TURBINE_MAX_TAKEN_DAMAGE, damage) if(temperature_difference < 0) damage = max(damage - TURBINE_DAMAGE_HEALING, 0) //Apply damage if it passes threshold limits if((damage - damage_archived >= 2 || damage > TURBINE_DAMAGE_ALARM_START) && COOLDOWN_FINISHED(src, turbine_damage_alert)) COOLDOWN_START(src, turbine_damage_alert, max(round(TURBINE_DAMAGE_ALARM_START - damage_done), 5) SECONDS) //Boom! var/integrity = get_turbine_integrity() if(integrity <= 0) deactivate_parts() if(rpm < 35000) explosion(src, 0, 1, 4) return PROCESS_KILL if(rpm < 87500) explosion(src, 0, 2, 6) return PROCESS_KILL if(rpm < 220000) explosion(src, 1, 3, 7) return PROCESS_KILL if(rpm < 550000) explosion(src, 2, 5, 7) return PROCESS_KILL radio.talk_into(src, "Warning, turbine at [get_area_name(src)] taking damage, current integrity at [integrity]%!", RADIO_CHANNEL_ENGINEERING) playsound(src, 'sound/machines/engine_alert/engine_alert1.ogg', 100, FALSE, 30, 30, falloff_distance = 10) //================ROTOR WORKING============// //The Rotor moves the gases that expands from 1000 L to 3000 L, they cool down and both temperature and pressure lowers var/rotor_work = transfer_gases(compressor.machine_gasmix, machine_gasmix, compressor.compressor_work) //the turbine expands the gases more from 3000 L to 6000 L, cooling them down further. var/turbine_work = transfer_gases(machine_gasmix, turbine.machine_gasmix, abs(rotor_work)) //================TURBINE WORKING============// //Calculate final power generated based on how much gas was ejected from the turbine var/datum/gas_mixture/ejected_gases = turbine.expel_gases() if(!ejected_gases) //output turf was blocked with high pressure/temperature gases or by some structure so no power generated rpm = 0 produced_energy = 0 return var/work_done = QUANTIZE(ejected_gases.total_moles()) * R_IDEAL_GAS_EQUATION * ejected_gases.temperature * log(compressor.compressor_pressure / PRESSURE_MAX(ejected_gases.return_pressure())) //removing the work needed to move the compressor but adding back the turbine work that is the one generating most of the power. work_done = max(work_done - compressor.compressor_work * TURBINE_COMPRESSOR_STATOR_INTERACTION_MULTIPLIER - turbine_work, 0) //calculate final acheived rpm rpm = ((work_done * compressor.get_efficiency()) ** turbine.get_efficiency()) * get_efficiency() / TURBINE_RPM_CONVERSION rpm = FLOOR(min(rpm, max_allowed_rpm), 1) //add energy into the grid, also use part of it for turbine operation produced_energy = rpm * TURBINE_ENERGY_RECTIFICATION_MULTIPLIER * TURBINE_RPM_CONVERSION add_avail(produced_energy) /obj/item/paper/guides/jobs/atmos/turbine name = "paper- 'Quick guide on the new and improved turbine!'" default_raw_text = "How to operate the turbine
\ -The new turbine is not much different from the old one, just put gases in the chamber, light them up and activate the machine from the nearby computer.\ -There is a new parameter that's visible within the turbine computer's UI, damage. The turbine will be damaged when the heat gets too high, according to the tiers of the parts used. Make sure it doesn't get too hot!
\ -You can avoid the turbine critically failing by upgrading the parts of the machine, but not with stock parts as you might be used to. There are 3 all-new parts, one for each section of the turbine.
\ -These items are: the compressor part, the rotor part and the stator part. All of them can be printed in any engi lathes (both proto and auto).
\ -There are 4 tiers for these items, only the first tier can be printed. The next tier of each part can be made by using various materials on the part (clicking with the material in hand, on the part). The material required to reach the next tier is stated in the part's examine text, try shift clicking it!
\ -Each tier increases the efficiency (more power), the max reachable RPM, and the max temperature that the machine can process without taking damage (up to fusion temperatures at the last tier!).
\ -A word of warning, the machine is very inefficient in its gas consumption and many unburnt gases will pass through. If you want to be cheap you can either pre-burn the gases or add a filtering system to collect the unburnt gases and reuse them." #undef PRESSURE_MAX #undef MINIMUM_TURBINE_PRESSURE