// .45 (M1911 & C20r) /obj/projectile/bullet/c45 name = ".45 bullet" damage = 30 wound_bonus = -10 wound_falloff_tile = -10 /obj/projectile/bullet/c45/ap name = ".45 armor-piercing bullet" armour_penetration = 50 /obj/projectile/bullet/c45/hp name = ".45 hollow point bullet" damage = 50 weak_against_armour = TRUE /obj/projectile/bullet/incendiary/c45 name = ".45 incendiary bullet" damage = 15 fire_stacks = 2 // 4.6x30mm (Autorifles) /obj/projectile/bullet/c46x30mm name = "4.6x30mm bullet" damage = 20 wound_bonus = -5 bare_wound_bonus = 5 embed_falloff_tile = -4 /obj/projectile/bullet/c46x30mm/ap name = "4.6x30mm armor-piercing bullet" damage = 15 armour_penetration = 40 embed_type = null /obj/projectile/bullet/incendiary/c46x30mm name = "4.6x30mm incendiary bullet" damage = 10 fire_stacks = 1