/////////////////////////////////// /////Non-Board Computer Stuff////// /////////////////////////////////// /datum/design/intellicard name = "Intellicard AI Transportation System" desc = "Allows for the construction of an intellicard." id = "intellicard" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT, /datum/material/gold =SMALL_MATERIAL_AMOUNT * 2) build_path = /obj/item/aicard category = list( RND_CATEGORY_AI + RND_SUBCATEGORY_AI_MISC ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE /datum/design/paicard name = "Personal Artificial Intelligence Card" desc = "Allows for the construction of a pAI Card." id = "paicard" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/glass =SMALL_MATERIAL_AMOUNT*5, /datum/material/iron =SMALL_MATERIAL_AMOUNT*5) build_path = /obj/item/pai_card category = list( RND_CATEGORY_AI + RND_SUBCATEGORY_AI_MISC ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_SERVICE /datum/design/ai_cam_upgrade name = "AI Surveillance Software Update" desc = "A software package that will allow an artificial intelligence to 'hear' from its cameras via lip reading." id = "ai_cam_upgrade" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron =SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/glass =SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/gold = SHEET_MATERIAL_AMOUNT * 7.5, /datum/material/silver = SHEET_MATERIAL_AMOUNT * 7.5, /datum/material/diamond = SHEET_MATERIAL_AMOUNT * 10, /datum/material/plasma = SHEET_MATERIAL_AMOUNT * 5) build_path = /obj/item/aiupgrade/surveillance_upgrade category = list( RND_CATEGORY_AI + RND_SUBCATEGORY_AI_UPGRADES ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE /datum/design/ai_power_transfer name = "AI Power Transfer Update" desc = "An upgrade package that lets an AI charge an APC from a distance" id = "ai_power_upgrade" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron =SHEET_MATERIAL_AMOUNT * 2.5, /datum/material/glass =SHEET_MATERIAL_AMOUNT * 2.5) build_path = /obj/item/aiupgrade/power_transfer category = list( RND_CATEGORY_AI + RND_SUBCATEGORY_AI_UPGRADES ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE //////////////////////////////////////// //////////Disk Construction Disks/////// //////////////////////////////////////// /datum/design/tech_disk name = "Technology Data Storage Disk" desc = "Produce additional disks for storing technology data." id = "tech_disk" build_type = PROTOLATHE | AWAY_LATHE | AUTOLATHE materials = list(/datum/material/iron =SMALL_MATERIAL_AMOUNT * 3, /datum/material/glass =SMALL_MATERIAL_AMOUNT) build_path = /obj/item/disk/tech_disk category = list( RND_CATEGORY_EQUIPMENT + RND_SUBCATEGORY_EQUIPMENT_SCIENCE ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE