//////////////////////////////////////// //////////////////Power///////////////// //////////////////////////////////////// /datum/design/basic_cell name = "Basic Power Cell" desc = "A basic power cell that holds 10 KW of energy." id = "basic_cell" build_type = PROTOLATHE | AWAY_LATHE | AUTOLATHE |MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 7, /datum/material/glass =SMALL_MATERIAL_AMOUNT * 0.5) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/cell/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_1 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/high_cell name = "High-Capacity Power Cell" desc = "A power cell that holds 100 KW of energy." id = "high_cell" build_type = PROTOLATHE | AWAY_LATHE | AUTOLATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 7, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 0.6) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/cell/high/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_1 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/super_cell name = "Super-Capacity Power Cell" desc = "A power cell that holds 200 KW of energy." id = "super_cell" build_type = PROTOLATHE | AWAY_LATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 7, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 0.7) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/cell/super/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_2 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/hyper_cell name = "Hyper-Capacity Power Cell" desc = "A power cell that holds 300 KW of energy." id = "hyper_cell" build_type = PROTOLATHE | AWAY_LATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 7, /datum/material/gold = SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/silver = SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 0.8) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/cell/hyper/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_3 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/bluespace_cell name = "Bluespace Power Cell" desc = "A power cell that holds 400 KW of energy." id = "bluespace_cell" build_type = PROTOLATHE | AWAY_LATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 8, /datum/material/gold = SMALL_MATERIAL_AMOUNT * 1.2, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 1.6, /datum/material/diamond = SMALL_MATERIAL_AMOUNT * 1.6, /datum/material/titanium =SMALL_MATERIAL_AMOUNT * 3, /datum/material/bluespace =SMALL_MATERIAL_AMOUNT) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/cell/bluespace/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_4 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/basic_battery name = "Basic Megacell" desc = "A basic megacell that holds 1 MJ of energy." id = "basic_battery" build_type = PROTOLATHE | AWAY_LATHE | AUTOLATHE |MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 12, /datum/material/glass =SMALL_MATERIAL_AMOUNT * 2) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/battery/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_1 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/high_battery name = "High-Capacity Megacell" desc = "A megacell that holds 10 MJ of energy." id = "high_battery" build_type = PROTOLATHE | AWAY_LATHE | AUTOLATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 12, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 3) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/battery/high/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_2 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/super_battery name = "Super-Capacity Megacell" desc = "A megacell that holds 20 MJ of energy." id = "super_battery" build_type = PROTOLATHE | AWAY_LATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 12, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 4) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/battery/super/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_3 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/hyper_battery name = "Hyper-Capacity Megacell" desc = "A megacell that holds 30 MJ of energy." id = "hyper_battery" build_type = PROTOLATHE | AWAY_LATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 12, /datum/material/gold = SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/silver = SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 5) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/battery/hyper/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_3 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/bluespace_battery name = "Bluespace Megacell" desc = "A megacell that holds 40 MJ of energy." id = "bluespace_battery" build_type = PROTOLATHE | AWAY_LATHE | MECHFAB materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 12, /datum/material/gold = SMALL_MATERIAL_AMOUNT * 1.2, /datum/material/glass = SMALL_MATERIAL_AMOUNT * 6, /datum/material/diamond = SMALL_MATERIAL_AMOUNT * 1.6, /datum/material/titanium =SMALL_MATERIAL_AMOUNT * 3, /datum/material/bluespace =SMALL_MATERIAL_AMOUNT) construction_time = 10 SECONDS build_path = /obj/item/stock_parts/power_store/battery/bluespace/empty category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_4 ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE | DEPARTMENT_BITFLAG_ENGINEERING /datum/design/inducer name = "Inducer" desc = "The NT-75 Electromagnetic Power Inducer can wirelessly induce electric charge in an object, allowing you to recharge power cells without having to remove them." id = "inducer" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 1.5, /datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT) build_path = /obj/item/inducer/sci category = list( RND_CATEGORY_TOOLS + RND_SUBCATEGORY_TOOLS_ENGINEERING ) departmental_flags = DEPARTMENT_BITFLAG_SCIENCE /datum/design/inducerengi name = "Inducer" desc = "The NT-75 Electromagnetic Power Inducer can wirelessly induce electric charge in an object, allowing you to recharge power cells without having to remove them." id = "inducerengi" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 1.5, /datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT) build_path = /obj/item/inducer/empty category = list( RND_CATEGORY_TOOLS + RND_SUBCATEGORY_TOOLS_ENGINEERING ) departmental_flags = DEPARTMENT_BITFLAG_ENGINEERING /datum/design/board/pacman name = "PACMAN Board" desc = "The circuit board for a PACMAN-type portable generator." id = "pacman" build_path = /obj/item/circuitboard/machine/pacman category = list( RND_CATEGORY_MACHINE + RND_SUBCATEGORY_MACHINE_ENGINEERING ) departmental_flags = DEPARTMENT_BITFLAG_ENGINEERING /datum/design/board/bioelec_gen name = "Aquarium Bioelectricity Kit" desc = "The required components to convert an aquarium into a bioelectricity generator." id = "bioelec_gen" build_path = /obj/item/aquarium_upgrade/bioelec_gen category = list( RND_CATEGORY_MACHINE + RND_SUBCATEGORY_MACHINE_ENGINEERING, ) departmental_flags = DEPARTMENT_BITFLAG_ENGINEERING /datum/design/turbine_part_compressor name = "Turbine Compressor" desc = "The basic tier of a compressor blade." id = "turbine_part_compressor" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron =SMALL_MATERIAL_AMOUNT*5) construction_time = 10 SECONDS build_path = /obj/item/turbine_parts/compressor category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_TURBINE ) departmental_flags = DEPARTMENT_BITFLAG_ENGINEERING /datum/design/turbine_part_rotor name = "Turbine Rotor" desc = "The basic tier of a rotor shaft." id = "turbine_part_rotor" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron =SMALL_MATERIAL_AMOUNT*5) construction_time = 10 SECONDS build_path = /obj/item/turbine_parts/rotor category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_TURBINE ) departmental_flags = DEPARTMENT_BITFLAG_ENGINEERING /datum/design/turbine_part_stator name = "Turbine Stator" desc = "The basic tier of a stator." id = "turbine_part_stator" build_type = PROTOLATHE | AWAY_LATHE materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*5) construction_time = 10 SECONDS build_path = /obj/item/turbine_parts/stator category = list( RND_CATEGORY_STOCK_PARTS + RND_SUBCATEGORY_STOCK_PARTS_TURBINE ) departmental_flags = DEPARTMENT_BITFLAG_ENGINEERING