/** * # Speech Relay preset * * Acts like poly. Says whatever it hears. */ /obj/item/integrated_circuit/loaded/speech_relay /obj/item/integrated_circuit/loaded/speech_relay/Initialize(mapload) . = ..() var/obj/item/circuit_component/hear/hear = new() add_component(hear) hear.rel_x = 100 hear.rel_y = 200 var/obj/item/circuit_component/speech/speech = new() add_component(speech) speech.rel_x = 400 speech.rel_y = 200 speech.message.connect(hear.message_port)