#define A_BIG_NUMBER 9999999 #define STATE_COUNT_NORMAL 4 #define STATE_COUNT_DIAGONAL 7 /mob/verb/ChooseDMI(dmi as file) var/dmifile = file(dmi) if(isfile(dmifile) && (copytext("[dmifile]",-4) == ".dmi")) SliceNDice(dmifile) else world << "\red Bad DMI file '[dmifile]'" /proc/SliceNDice(dmifile as file) var/icon/sourceIcon = icon(dmifile) var/list/states = sourceIcon.IconStates() world << "[dmifile] - states: [states.len]" switch(states.len) if(0 to (STATE_COUNT_NORMAL - 1)) var/cont = alert(usr, "Too few states: [states.len], expected [STATE_COUNT_NORMAL] (Non-Diagonal) or [STATE_COUNT_DIAGONAL] (Diagonal), Continue?", "Unexpected Amount of States", "Yes", "No") if(cont == "No") return if(STATE_COUNT_NORMAL) world << "4 States, running in Non-Diagonal mode" if(STATE_COUNT_DIAGONAL) world << "5 States, running in Diagonal mode" if((STATE_COUNT_DIAGONAL + 1) to A_BIG_NUMBER) var/cont = alert(usr, "Too many states: [states.len], expected [STATE_COUNT_NORMAL] (Non-Diagonal) or [STATE_COUNT_DIAGONAL] (Diagonal), Continue?", "Unexpected Amount of States", "Yes", "No") if(cont == "No") return var/icon/outputIcon = new /icon() var/filename = "[copytext("[dmifile]", 1, -4)]-smooth.dmi" fdel(filename) //force refresh for(var/state in states) var/statename = lowertext(state) outputIcon = icon(filename) //open the icon again each iteration, to work around byond memory limits switch(statename) if("box") var/icon/box = icon(sourceIcon, state) var/icon/corner1i = icon(box) corner1i.DrawBox(null, 1, 1, 32, 16) corner1i.DrawBox(null, 17, 1, 32, 32) outputIcon.Insert(corner1i, "1-i") var/icon/corner2i = icon(box) corner2i.DrawBox(null, 1, 1, 16, 32) corner2i.DrawBox(null, 17, 1, 32, 16) outputIcon.Insert(corner2i, "2-i") var/icon/corner3i = icon(box) corner3i.DrawBox(null, 1, 32, 32, 17) corner3i.DrawBox(null, 17, 32, 32, 1) outputIcon.Insert(corner3i, "3-i") var/icon/corner4i = icon(box) corner4i.DrawBox(null, 1, 1, 16, 32) corner4i.DrawBox(null, 17, 17, 32, 32) outputIcon.Insert(corner4i, "4-i") world << "Box: \icon[box] -> \icon[corner1i] \icon[corner2i] \icon[corner3i] \icon[corner4i]" if("line") var/icon/line = icon(sourceIcon, state) //Vertical var/icon/line1n = icon(line) line1n.DrawBox(null, 1, 1, 32, 16) line1n.DrawBox(null, 17, 1, 32, 32) outputIcon.Insert(line1n, "1-n") var/icon/line2n = icon(line) line2n.DrawBox(null, 1, 1, 16, 32) line2n.DrawBox(null, 17, 1, 32, 16) outputIcon.Insert(line2n, "2-n") var/icon/line3s = icon(line) line3s.DrawBox(null, 1, 32, 32, 17) line3s.DrawBox(null, 17, 32, 32, 1) outputIcon.Insert(line3s, "3-s") var/icon/line4s = icon(line) line4s.DrawBox(null, 1, 1, 16, 32) line4s.DrawBox(null, 17, 17, 32, 32) outputIcon.Insert(line4s, "4-s") //Horizontal var/icon/line1w = icon(line3s) //Correct line1w.Turn(90) outputIcon.Insert(line1w, "1-w") var/icon/line2e = icon(line1n) line2e.Turn(90) outputIcon.Insert(line2e, "2-e") var/icon/line3w = icon(line4s) line3w.Turn(90) outputIcon.Insert(line3w, "3-w") var/icon/line4e = icon(line2n) line4e.Turn(90) outputIcon.Insert(line4e, "4-e") world << "Line: \icon[line] -> \icon[line1n] \icon[line2n] \icon[line3s] \icon[line4s] \icon[line1w] \icon[line2e] \icon[line3w] \icon[line4e]" if("center_4") var/icon/center4 = icon(sourceIcon, state) var/icon/corner1nw = icon(center4) corner1nw.DrawBox(null, 1, 1, 32, 16) corner1nw.DrawBox(null, 17, 1, 32, 32) outputIcon.Insert(corner1nw, "1-nw") var/icon/corner2ne = icon(center4) corner2ne.DrawBox(null, 1, 1, 16, 32) corner2ne.DrawBox(null, 17, 1, 32, 16) outputIcon.Insert(corner2ne, "2-ne") var/icon/corner3sw = icon(center4) corner3sw.DrawBox(null, 1, 32, 32, 17) corner3sw.DrawBox(null, 17, 32, 32, 1) outputIcon.Insert(corner3sw, "3-sw") var/icon/corner4se = icon(center4) corner4se.DrawBox(null, 1, 1, 16, 32) corner4se.DrawBox(null, 17, 17, 32, 32) outputIcon.Insert(corner4se, "4-se") world << "Center4: \icon[center4] -> \icon[corner1nw] \icon[corner2ne] \icon[corner3sw] \icon[corner4se]" if("center_8") var/icon/center8 = icon(sourceIcon, state) var/icon/corner1f = icon(center8) corner1f.DrawBox(null, 1, 1, 32, 16) corner1f.DrawBox(null, 17, 1, 32, 32) outputIcon.Insert(corner1f, "1-f") var/icon/corner2f = icon(center8) corner2f.DrawBox(null, 1, 1, 16, 32) corner2f.DrawBox(null, 17, 1, 32, 16) outputIcon.Insert(corner2f, "2-f") var/icon/corner3f = icon(center8) corner3f.DrawBox(null, 1, 32, 32, 17) corner3f.DrawBox(null, 17, 32, 32, 1) outputIcon.Insert(corner3f, "3-f") var/icon/corner4f = icon(center8) corner4f.DrawBox(null, 1, 1, 16, 32) corner4f.DrawBox(null, 17, 17, 32, 32) outputIcon.Insert(corner4f, "4-f") world << "Center8: \icon[center8] -> \icon[corner1f] \icon[corner2f] \icon[corner3f] \icon[corner4f]" if("diag") var/icon/diag = icon(sourceIcon, state) var/icon/diagse = icon(diag) //No work outputIcon.Insert(diagse, "d-se") var/icon/diagsw = icon(diag) diagsw.Turn(90) outputIcon.Insert(diagsw, "d-sw") var/icon/diagne = icon(diag) diagne.Turn(-90) outputIcon.Insert(diagne, "d-ne") var/icon/diagnw = icon(diag) diagnw.Turn(180) outputIcon.Insert(diagnw, "d-nw") world << "Diag: \icon[diag] -> \icon[diagse] \icon[diagsw] \icon[diagne] \icon[diagnw]" if("diag_corner_a") var/icon/diag_corner_a = icon(sourceIcon, state) var/icon/diagse0 = icon(diag_corner_a) //No work outputIcon.Insert(diagse0, "d-se-0") var/icon/diagsw0 = icon(diag_corner_a) diagsw0.Turn(90) outputIcon.Insert(diagsw0, "d-sw-0") var/icon/diagne0 = icon(diag_corner_a) diagne0.Turn(-90) outputIcon.Insert(diagne0, "d-ne-0") var/icon/diagnw0 = icon(diag_corner_a) diagnw0.Turn(180) outputIcon.Insert(diagnw0, "d-nw-0") world << "Diag_Corner_A: \icon[diag_corner_a] -> \icon[diagse0] \icon[diagsw0] \icon[diagne0] \icon[diagnw0]" if("diag_corner_b") var/icon/diag_corner_b = icon(sourceIcon, state) var/icon/diagse1 = icon(diag_corner_b) //No work outputIcon.Insert(diagse1, "d-se-0") var/icon/diagsw1 = icon(diag_corner_b) diagsw1.Turn(90) outputIcon.Insert(diagsw1, "d-sw-0") var/icon/diagne1 = icon(diag_corner_b) diagne1.Turn(-90) outputIcon.Insert(diagne1, "d-ne-0") var/icon/diagnw1 = icon(diag_corner_b) diagnw1.Turn(180) outputIcon.Insert(diagnw1, "d-nw-0") world << "Diag_Corner_B: \icon[diag_corner_b] -> \icon[diagse1] \icon[diagsw1] \icon[diagne1] \icon[diagnw1]" fcopy(outputIcon, filename) //Update output icon each iteration world << "Finished [filename]!"