SUBSYSTEM_DEF(statpanels) name = "Stat Panels" wait = 4 init_order = INIT_ORDER_STATPANELS init_stage = INITSTAGE_EARLY priority = FIRE_PRIORITY_STATPANEL runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY flags = SS_NO_INIT var/list/currentrun = list() var/list/global_data var/list/mc_data ///how many subsystem fires between most tab updates var/default_wait = 10 ///how many subsystem fires between updates of the status tab var/status_wait = 2 ///how many subsystem fires between updates of the MC tab var/mc_wait = 5 ///how many full runs this subsystem has completed. used for variable rate refreshes. var/num_fires = 0 /datum/controller/subsystem/statpanels/fire(resumed = FALSE) if (!resumed) num_fires++ var/datum/map_config/cached = SSmap_vote.next_map_config /* SKYRAT EDIT CHANGE global_data = list( "Map: [SSmapping.current_map?.map_name || "Loading..."]", cached ? "Next Map: [cached.map_name]" : null, "Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]", "Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss")]", "Round Time: [ROUND_TIME()]", "Station Time: [station_time_timestamp()]", "Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)" ) */ var/round_time = world.time - SSticker.round_start_time var/real_round_time = world.timeofday - SSticker.real_round_start_time //BUBBER EDIT ADDITION: ACTIVE AND OBSERVING PLAYERS var/active_players = get_active_player_count(alive_check = FALSE, afk_check = TRUE, human_check = FALSE) //This is a list of all active players, including players who are dead var/observing_players = length(GLOB.current_observers_list) //This is a list of all players that started as an observer-- dead and lobby players are not included. //BUBBER EDIT ADDITION: Time in the world (as in, in-game date) var/timeinworld = "[time2text(world.realtime, "DD of Month,")] [CURRENT_STATION_YEAR]" global_data = list( "Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)", "Map: [SSmapping.current_map?.map_name || "Loading..."]", cached ? "Next Map: [cached.map_name]" : null, "Storyteller: [SSgamemode.storyteller ? SSgamemode.storyteller.name : "N/A"]", // BUBBER EDIT ADDITION "Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]", "Connected: [GLOB.clients.len] | Active: [active_players]/[CONFIG_GET(number/hard_popcap)] | Observing: [observing_players]", //BUBBER EDIT: ACTIVE AND OBSERVING PLAYERS " ", "OOC: [GLOB.ooc_allowed ? "Enabled" : "Disabled"]", " ", "Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss")]", "Station Time: [time_to_twelve_hour(station_time(), format = "hh:mm")], [timeinworld]", //BUBBER EDIT: READABLE STATION TIME "Round Timer: [round_time > MIDNIGHT_ROLLOVER ? "[round(round_time/MIDNIGHT_ROLLOVER)]:[worldtime2text()]" : worldtime2text()]", "Actual Round Timer: [time2text(real_round_time, "hh:mm:ss", 0)]" ) // SKYRAT EDIT END if(SSshuttle.emergency) var/ETA = SSshuttle.emergency.getModeStr() if(ETA) global_data += "[ETA] [SSshuttle.emergency.getTimerStr()]" src.currentrun = GLOB.clients.Copy() mc_data = null var/list/currentrun = src.currentrun while(length(currentrun)) var/client/target = currentrun[length(currentrun)] currentrun.len-- if(!target.stat_panel.is_ready()) continue if(target.stat_tab == "Status" && num_fires % status_wait == 0) set_status_tab(target) if(!target.holder) target.stat_panel.send_message("remove_admin_tabs") else target.stat_panel.send_message("update_split_admin_tabs", !!(target.prefs.toggles & SPLIT_ADMIN_TABS)) if(!("MC" in target.panel_tabs) || !("Tickets" in target.panel_tabs)) target.stat_panel.send_message("add_admin_tabs", target.holder.href_token) if(target.stat_tab == "MC" && ((num_fires % mc_wait == 0) || target?.prefs.read_preference(/datum/preference/toggle/fast_mc_refresh))) set_MC_tab(target) if(target.stat_tab == "Tickets" && num_fires % default_wait == 0) set_tickets_tab(target) if(!length(GLOB.sdql2_queries) && ("SDQL2" in target.panel_tabs)) target.stat_panel.send_message("remove_sdql2") else if(length(GLOB.sdql2_queries) && (target.stat_tab == "SDQL2" || !("SDQL2" in target.panel_tabs)) && num_fires % default_wait == 0) set_SDQL2_tab(target) if(target.mob) var/mob/target_mob = target.mob // Handle the action panels of the stat panel var/update_actions = FALSE // We're on a spell tab, update the tab so we can see cooldowns progressing and such if(target.stat_tab in target.spell_tabs) update_actions = TRUE // We're not on a spell tab per se, but we have cooldown actions, and we've yet to // set up our spell tabs at all if(!length(target.spell_tabs) && locate(/datum/action/cooldown) in target_mob.actions) update_actions = TRUE if(update_actions && num_fires % default_wait == 0) set_action_tabs(target, target_mob) if(MC_TICK_CHECK) return /datum/controller/subsystem/statpanels/proc/set_status_tab(client/target) if(!global_data)//statbrowser hasnt fired yet and we were called from immediate_send_stat_data() return target.stat_panel.send_message("update_stat", list( "global_data" = global_data, "ping_str" = "Ping: [round(target.lastping, 1)]ms (Average: [round(target.avgping, 1)]ms)", "other_str" = target.mob?.get_status_tab_items(), )) /datum/controller/subsystem/statpanels/proc/set_MC_tab(client/target) var/turf/eye_turf = get_turf(target.eye) var/coord_entry = COORD(eye_turf) if(!mc_data) generate_mc_data() target.stat_panel.send_message("update_mc", list("mc_data" = mc_data, "coord_entry" = coord_entry)) /datum/controller/subsystem/statpanels/proc/set_tickets_tab(client/target) var/list/ahelp_tickets = GLOB.ahelp_tickets.stat_entry() target.stat_panel.send_message("update_tickets", ahelp_tickets) var/datum/interview_manager/m = GLOB.interviews // get open interview count var/dc = 0 for (var/ckey in m.open_interviews) var/datum/interview/current_interview = m.open_interviews[ckey] if (current_interview && !current_interview.owner) dc++ var/stat_string = "([m.open_interviews.len - dc] online / [dc] disconnected)" // Prepare each queued interview var/list/queued = list() for (var/datum/interview/queued_interview in m.interview_queue) queued += list(list( "ref" = REF(queued_interview), "status" = "\[[queued_interview.pos_in_queue]\]: [queued_interview.owner_ckey][!queued_interview.owner ? " (DC)": ""] \[INT-[queued_interview.id]\]" )) var/list/data = list( "status" = list( "Active:" = "[m.open_interviews.len] [stat_string]", "Queued:" = "[m.interview_queue.len]", "Closed:" = "[m.closed_interviews.len]"), "interviews" = queued ) // Push update target.stat_panel.send_message("update_interviews", data) /datum/controller/subsystem/statpanels/proc/set_SDQL2_tab(client/target) var/list/sdql2A = list() sdql2A[++sdql2A.len] = list("", "Access Global SDQL2 List", REF(GLOB.sdql2_vv_statobj)) var/list/sdql2B = list() for(var/datum/sdql2_query/query as anything in GLOB.sdql2_queries) sdql2B = query.generate_stat() sdql2A += sdql2B target.stat_panel.send_message("update_sdql2", sdql2A) /// Set up the various action tabs. /datum/controller/subsystem/statpanels/proc/set_action_tabs(client/target, mob/target_mob) var/list/actions = target_mob.get_actions_for_statpanel() target.spell_tabs.Cut() for(var/action_data in actions) target.spell_tabs |= action_data[1] target.stat_panel.send_message("update_spells", list(spell_tabs = target.spell_tabs, actions = actions)) /datum/controller/subsystem/statpanels/proc/generate_mc_data() mc_data = list( list("CPU:", world.cpu), list("Instances:", "[num2text(world.contents.len, 10)]"), list("World Time:", "[world.time]"), list("Globals:", GLOB.stat_entry(), text_ref(GLOB)), list("[config]:", config.stat_entry(), text_ref(config)), list("Byond:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%)) (Internal Tick Usage: [round(MAPTICK_LAST_INTERNAL_TICK_USAGE,0.1)]%)"), list("Master Controller:", Master.stat_entry(), text_ref(Master)), list("Failsafe Controller:", Failsafe.stat_entry(), text_ref(Failsafe)), list("","") ) for(var/datum/controller/subsystem/sub_system as anything in Master.subsystems) mc_data[++mc_data.len] = list("\[[sub_system.state_letter()]][sub_system.name]", sub_system.stat_entry(), text_ref(sub_system)) mc_data[++mc_data.len] = list("Camera Net", "Cameras: [GLOB.cameranet.cameras.len] | Chunks: [GLOB.cameranet.chunks.len]", text_ref(GLOB.cameranet)) ///immediately update the active statpanel tab of the target client /datum/controller/subsystem/statpanels/proc/immediate_send_stat_data(client/target) if(!target.stat_panel.is_ready()) return FALSE if(target.stat_tab == "Status") set_status_tab(target) return TRUE var/mob/target_mob = target.mob // Handle actions var/update_actions = FALSE if(target.stat_tab in target.spell_tabs) update_actions = TRUE if(!length(target.spell_tabs) && locate(/datum/action/cooldown) in target_mob.actions) update_actions = TRUE if(update_actions) set_action_tabs(target, target_mob) return TRUE if(!target.holder) return FALSE if(target.stat_tab == "MC") set_MC_tab(target) return TRUE if(target.stat_tab == "Tickets") set_tickets_tab(target) return TRUE if(!length(GLOB.sdql2_queries) && ("SDQL2" in target.panel_tabs)) target.stat_panel.send_message("remove_sdql2") else if(length(GLOB.sdql2_queries) && target.stat_tab == "SDQL2") set_SDQL2_tab(target) /// Stat panel window declaration /client/var/datum/tgui_window/stat_panel