/** * # Custom Atom Component * * When added to an atom, item ingredients can be put into that. * The sprite is updated and reagents are transferred. * * If the component is added to something that is processed, creating new objects (being cut, for example), * the replacement type needs to also have the component. The ingredients will be copied over. Reagents are not * copied over since other components already take care of that. */ /datum/component/customizable_reagent_holder can_transfer = TRUE ///List of item ingredients. var/list/obj/item/ingredients ///Type path of replacement atom. var/replacement ///Type of fill, can be [CUSTOM_INGREDIENT_ICON_NOCHANGE] for example. var/fill_type ///Number of max ingredients. var/max_ingredients ///Overlay used for certain fill types, always shows up on top. var/mutable_appearance/top_overlay ///Type of ingredients to accept, [CUSTOM_INGREDIENT_TYPE_EDIBLE] for example. var/ingredient_type /// Adds screentips for all items that call on this proc, defaults to "Add" var/screentip_verb /datum/component/customizable_reagent_holder/Initialize( atom/replacement, fill_type, ingredient_type = CUSTOM_INGREDIENT_TYPE_EDIBLE, max_ingredients = MAX_ATOM_OVERLAYS - 3, // The cap is >= MAX_ATOM_OVERLAYS so we reserve 2 for top /bottom of item + 1 to stay under cap list/obj/item/initial_ingredients = null, screentip_verb = "Add", ) if(!isatom(parent)) return COMPONENT_INCOMPATIBLE var/atom/atom_parent = parent // assume replacement is OK if (!atom_parent.reagents && !replacement) return COMPONENT_INCOMPATIBLE atom_parent.flags_1 |= HAS_CONTEXTUAL_SCREENTIPS_1 src.replacement = replacement src.fill_type = fill_type src.max_ingredients = max_ingredients src.ingredient_type = ingredient_type src.screentip_verb = screentip_verb if (initial_ingredients) for (var/_ingredient in initial_ingredients) var/obj/item/ingredient = _ingredient add_ingredient(ingredient) handle_fill(ingredient) /datum/component/customizable_reagent_holder/Destroy(force) QDEL_NULL(top_overlay) LAZYCLEARLIST(ingredients) return ..() /datum/component/customizable_reagent_holder/RegisterWithParent() . = ..() RegisterSignal(parent, COMSIG_ATOM_ATTACKBY, PROC_REF(customizable_attack)) RegisterSignal(parent, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine)) RegisterSignal(parent, COMSIG_ATOM_EXITED, PROC_REF(food_exited)) RegisterSignal(parent, COMSIG_ATOM_PROCESSED, PROC_REF(on_processed)) RegisterSignal(parent, COMSIG_ATOM_REQUESTING_CONTEXT_FROM_ITEM, PROC_REF(on_requesting_context_from_item)) ADD_TRAIT(parent, TRAIT_CUSTOMIZABLE_REAGENT_HOLDER, REF(src)) /datum/component/customizable_reagent_holder/UnregisterFromParent() . = ..() UnregisterSignal(parent, list( COMSIG_ATOM_ATTACKBY, COMSIG_ATOM_EXAMINE, COMSIG_ATOM_EXITED, COMSIG_ATOM_PROCESSED, COMSIG_ATOM_REQUESTING_CONTEXT_FROM_ITEM, )) REMOVE_TRAIT(parent, TRAIT_CUSTOMIZABLE_REAGENT_HOLDER, REF(src)) /datum/component/customizable_reagent_holder/PostTransfer() if(!isatom(parent)) return COMPONENT_INCOMPATIBLE var/atom/atom_parent = parent if (!atom_parent.reagents) return COMPONENT_INCOMPATIBLE ///Handles when the customizable food is examined. /datum/component/customizable_reagent_holder/proc/on_examine(atom/A, mob/user, list/examine_list) SIGNAL_HANDLER var/atom/atom_parent = parent var/list/ingredients_listed = list() for(var/obj/item/ingredient as anything in ingredients) ingredients_listed += "\a [ingredient.name]" examine_list += "It [LAZYLEN(ingredients) \ ? "contains [english_list(ingredients_listed)] making a [custom_adjective()]-sized [initial(atom_parent.name)]" \ : "does not contain any ingredients"]." //// Proc that checks if an ingredient is valid or not, returning false if it isnt and true if it is. /datum/component/customizable_reagent_holder/proc/valid_ingredient(obj/ingredient) if (HAS_TRAIT(ingredient, TRAIT_CUSTOMIZABLE_REAGENT_HOLDER)) return FALSE if(HAS_TRAIT(ingredient, TRAIT_ODD_CUSTOMIZABLE_FOOD_INGREDIENT)) return TRUE switch (ingredient_type) if (CUSTOM_INGREDIENT_TYPE_EDIBLE) return IS_EDIBLE(ingredient) if (CUSTOM_INGREDIENT_TYPE_DRYABLE) return HAS_TRAIT(ingredient, TRAIT_DRYABLE) return TRUE ///Handles when the customizable food is attacked by something. /datum/component/customizable_reagent_holder/proc/customizable_attack(datum/source, obj/ingredient, mob/attacker, silent = FALSE, force = FALSE) SIGNAL_HANDLER if (!valid_ingredient(ingredient)) if (ingredient.is_drainable()) // For stuff like adding flour from a flour sack into a bowl, we handle the transfer of the reagent elsewhere, but we shouldn't regard it beyond some user feedback. attacker.balloon_alert(attacker, "transferring...") return attacker.balloon_alert(attacker, "doesn't go on that!") return if (LAZYLEN(ingredients) >= max_ingredients) attacker.balloon_alert(attacker, "too full!") return COMPONENT_NO_AFTERATTACK var/atom/atom_parent = parent if(!attacker.transferItemToLoc(ingredient, atom_parent)) return if (replacement) var/atom/replacement_parent = new replacement(atom_parent.drop_location()) ingredient.forceMove(replacement_parent) replacement = null replacement_parent.TakeComponent(src) handle_reagents(atom_parent) qdel(atom_parent) handle_reagents(ingredient) add_ingredient(ingredient) handle_fill(ingredient) ///Handles the icon update for a new ingredient. /datum/component/customizable_reagent_holder/proc/handle_fill(obj/item/ingredient) if (fill_type == CUSTOM_INGREDIENT_ICON_NOCHANGE) //don't bother doing the icon procs return var/atom/atom_parent = parent var/mutable_appearance/filling = mutable_appearance(atom_parent.icon, "[initial(atom_parent.icon_state)]_filling") // get average color var/icon/icon = new(ingredient.icon, ingredient.icon_state) icon.Scale(1, 1) var/fillcol = copytext(icon.GetPixel(1, 1), 1, 8) // remove opacity filling.color = fillcol switch(fill_type) if(CUSTOM_INGREDIENT_ICON_SCATTER) filling.pixel_x = rand(-1,1) filling.pixel_z = rand(-1,1) if(CUSTOM_INGREDIENT_ICON_STACK) filling.pixel_x = rand(-1,1) // we're gonna abuse position layering to ensure overlays render right filling.pixel_y = -LAZYLEN(ingredients) filling.pixel_z = 2 * LAZYLEN(ingredients) - 1 + LAZYLEN(ingredients) if(CUSTOM_INGREDIENT_ICON_STACKPLUSTOP) filling.pixel_x = rand(-1,1) // similar here filling.pixel_y = -LAZYLEN(ingredients) filling.pixel_z = 2 * LAZYLEN(ingredients) - 1 + LAZYLEN(ingredients) if (top_overlay) // delete old top if exists atom_parent.cut_overlay(top_overlay) top_overlay = mutable_appearance(atom_parent.icon, "[atom_parent.icon_state]_top") top_overlay.pixel_y = -(LAZYLEN(ingredients) + 1) top_overlay.pixel_z = 2 * LAZYLEN(ingredients) + 3 + LAZYLEN(ingredients) + 1 atom_parent.add_overlay(filling) atom_parent.add_overlay(top_overlay) return if(CUSTOM_INGREDIENT_ICON_FILL) if (top_overlay) filling.color = mix_color(filling.color) atom_parent.cut_overlay(top_overlay) top_overlay = filling if(CUSTOM_INGREDIENT_ICON_LINE) filling.pixel_x = filling.pixel_z = rand(-8,3) atom_parent.add_overlay(filling) ///Takes the reagents from an ingredient. /datum/component/customizable_reagent_holder/proc/handle_reagents(obj/item/ingredient) var/atom/atom_parent = parent if (atom_parent.reagents && ingredient.reagents) atom_parent.reagents.maximum_volume += ingredient.reagents.maximum_volume // If we don't do this custom food starts voiding reagents past a certain point. ingredient.reagents.trans_to(atom_parent, ingredient.reagents.total_volume) return ///Adds a new ingredient and updates the parent's name. /datum/component/customizable_reagent_holder/proc/add_ingredient(obj/item/ingredient) var/atom/atom_parent = parent LAZYADD(ingredients, ingredient) if(isitem(atom_parent)) var/obj/item/item_parent = atom_parent if(ingredient.w_class > item_parent.w_class) item_parent.update_weight_class(ingredient.w_class) atom_parent.name = "[custom_adjective()] [custom_type()] [initial(atom_parent.name)]" SEND_SIGNAL(atom_parent, COMSIG_ATOM_CUSTOMIZED, ingredient) SEND_SIGNAL(ingredient, COMSIG_ITEM_USED_AS_INGREDIENT, atom_parent) ///Gives an adjective to describe the size of the custom food. /datum/component/customizable_reagent_holder/proc/custom_adjective() switch(LAZYLEN(ingredients)) if (0 to 2) return "small" if (3 to 5) return "standard" if (6 to 8) return "big" if (8 to 11) return "ridiculous" if (12 to INFINITY) return "monstrous" ///Gives the type of custom food (based on what the first ingredient was). /datum/component/customizable_reagent_holder/proc/custom_type() var/custom_type = "empty" if (LAZYLEN(ingredients)) var/obj/item/first_ingredient = ingredients[1] if (istype(first_ingredient, /obj/item/food/meat)) var/obj/item/food/meat/meat = first_ingredient if (meat.subjectname) custom_type = meat.subjectname else if (meat.subjectjob) custom_type = meat.subjectjob if (custom_type == "empty" && first_ingredient.name) custom_type = first_ingredient.name return custom_type ///Returns the color of the input mixed with the top_overlay's color. /datum/component/customizable_reagent_holder/proc/mix_color(color) if(LAZYLEN(ingredients) == 1 || !top_overlay) return color else var/list/rgbcolor = list(0,0,0,0) var/customcolor = GetColors(color) var/ingcolor = GetColors(top_overlay.color) rgbcolor[1] = (customcolor[1]+ingcolor[1])/2 rgbcolor[2] = (customcolor[2]+ingcolor[2])/2 rgbcolor[3] = (customcolor[3]+ingcolor[3])/2 rgbcolor[4] = (customcolor[4]+ingcolor[4])/2 return rgb(rgbcolor[1], rgbcolor[2], rgbcolor[3], rgbcolor[4]) ///Copies over the parent's ingredients to the processing results (such as slices when the parent is cut). /datum/component/customizable_reagent_holder/proc/on_processed(datum/source, mob/living/user, obj/item/ingredient, list/atom/results) SIGNAL_HANDLER // Reagents are not transferred since that should be handled elsewhere. for (var/r in results) var/atom/result = r result.AddComponent(/datum/component/customizable_reagent_holder, null, fill_type, ingredient_type = ingredient_type, max_ingredients = max_ingredients, initial_ingredients = ingredients) /** * Adds context sensitivy directly to the customizable reagent holder file for screentips * Arguments: * * source - refers to item that will display its screentip * * context - refers to, in this case, an item that can be customized with other reagents or ingrideints * * held_item - refers to the item in your hand, which is hopefully an ingredient * * user - refers to user who will see the screentip when the proper context and tool are there */ /datum/component/customizable_reagent_holder/proc/on_requesting_context_from_item(datum/source, list/context, obj/item/held_item, mob/user) SIGNAL_HANDLER // only accept valid ingredients if (isnull(held_item) || !valid_ingredient(held_item)) return NONE context[SCREENTIP_CONTEXT_LMB] = "[screentip_verb] [held_item]" return CONTEXTUAL_SCREENTIP_SET /// Clear refs if our food "goes away" somehow /datum/component/customizable_reagent_holder/proc/food_exited(datum/source, atom/movable/gone) SIGNAL_HANDLER LAZYREMOVE(ingredients, gone)