/// Datum to handle interactions between a MODsuit and its parts. /datum/mod_part /// The actual item we handle. var/obj/item/part_item = null /// Are we sealed? var/sealed = FALSE /// Message to user when unsealed. var/unsealed_message /// Message to user when sealed. var/sealed_message /// The layer the item will render on when unsealed. var/unsealed_layer /// The layer the item will render on when sealed. var/sealed_layer /// Can our part overslot over others? var/can_overslot = FALSE /// What are we overslotting over? var/obj/item/overslotting = null /datum/mod_part/Destroy() part_item = null return ..()