// Modules /datum/map_generator_module/bottom_layer/syndie_floor spawnableTurfs = list(/turf/open/floor/mineral/plastitanium/red = 100) /datum/map_generator_module/border/syndie_walls spawnableAtoms = list() spawnableTurfs = list(/turf/closed/wall/r_wall/syndicate = 100) /datum/map_generator_module/syndie_furniture clusterCheckFlags = CLUSTER_CHECK_ALL spawnableTurfs = list() spawnableAtoms = list(/obj/structure/table = 20,/obj/structure/chair = 15,/obj/structure/chair/stool = 10, \ /obj/structure/frame/computer = 15, /obj/item/storage/toolbox/syndicate = 15 ,\ /obj/structure/closet/syndicate = 25, /obj/machinery/suit_storage_unit/syndicate = 15) /datum/map_generator_module/splatter_layer/syndie_mobs spawnableAtoms = list( /mob/living/basic/trooper/syndicate = 30, /mob/living/basic/trooper/syndicate/melee = 20, /mob/living/basic/trooper/syndicate/ranged = 20, /mob/living/basic/viscerator = 30 ) spawnableTurfs = list() // Generators /datum/map_generator/syndicate/empty //walls and floor only modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \ /datum/map_generator_module/border/syndie_walls,\ /datum/map_generator_module/bottom_layer/repressurize) buildmode_name = "Pattern: Shuttle Room: Syndicate" /datum/map_generator/syndicate/mobsonly modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \ /datum/map_generator_module/border/syndie_walls,\ /datum/map_generator_module/splatter_layer/syndie_mobs, \ /datum/map_generator_module/bottom_layer/repressurize) buildmode_name = "Pattern: Shuttle Room: Syndicate: Mobs" /datum/map_generator/syndicate/furniture modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \ /datum/map_generator_module/border/syndie_walls,\ /datum/map_generator_module/syndie_furniture, \ /datum/map_generator_module/bottom_layer/repressurize) buildmode_name = "Pattern: Shuttle Room: Syndicate: Furniture" /datum/map_generator/syndicate/full modules = list(/datum/map_generator_module/bottom_layer/syndie_floor, \ /datum/map_generator_module/border/syndie_walls,\ /datum/map_generator_module/syndie_furniture, \ /datum/map_generator_module/splatter_layer/syndie_mobs, \ /datum/map_generator_module/bottom_layer/repressurize) buildmode_name = "Pattern: Shuttle Room: Syndicate: All"