AI_CONTROLLER_SUBSYSTEM_DEF(ai_idle_controllers) name = "AI Idle Controllers" flags = SS_POST_FIRE_TIMING | SS_BACKGROUND priority = FIRE_PRIORITY_IDLE_NPC dependencies = list( /datum/controller/subsystem/ai_controllers, ) wait = 5 SECONDS runlevels = RUNLEVEL_GAME planning_status = AI_STATUS_IDLE