/**********************Ore Redemption Unit**************************/
//Turns all the various mining machines into a single unit to speed up mining and establish a point system
/obj/machinery/mineral/ore_redemption
name = "ore redemption machine"
desc = "A machine that accepts ore and instantly transforms it into workable material sheets. Points for ore are generated based on type and can be redeemed at a mining equipment vendor."
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "ore_redemption"
density = 1
anchored = 1
input_dir = NORTH
output_dir = SOUTH
req_access = list(access_mineral_storeroom)
var/req_access_reclaim = access_mining_station
var/stk_types = list()
var/stk_amt = list()
var/stack_list = list() //Key: Type. Value: Instance of type.
var/obj/item/weapon/card/id/inserted_id
var/points = 0
var/ore_pickup_rate = 15
var/sheet_per_ore = 1
var/point_upgrade = 1
var/list/ore_values = list("sand" = 1, "iron" = 1, "plasma" = 15, "silver" = 16, "gold" = 18, "titanium" = 30, "uranium" = 30, "diamond" = 50, "bluespace crystal" = 50, "bananium" = 60)
speed_process = 1
var/message_sent = FALSE
var/list/ore_buffer = list()
/obj/machinery/mineral/ore_redemption/New()
..()
var/obj/item/weapon/circuitboard/machine/ore_redemption/B = new
B.apply_default_parts(src)
/obj/item/weapon/circuitboard/machine/ore_redemption
name = "Ore Redemption (Machine Board)"
build_path = /obj/machinery/mineral/ore_redemption
origin_tech = "programming=1;engineering=2"
req_components = list(
/obj/item/weapon/stock_parts/console_screen = 1,
/obj/item/weapon/stock_parts/matter_bin = 1,
/obj/item/weapon/stock_parts/micro_laser = 1,
/obj/item/weapon/stock_parts/manipulator = 1,
/obj/item/device/assembly/igniter = 1)
/obj/machinery/mineral/ore_redemption/RefreshParts()
var/ore_pickup_rate_temp = 15
var/point_upgrade_temp = 1
var/sheet_per_ore_temp = 1
for(var/obj/item/weapon/stock_parts/matter_bin/B in component_parts)
sheet_per_ore_temp = 0.65 + (0.35 * B.rating)
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
ore_pickup_rate_temp = 15 * M.rating
for(var/obj/item/weapon/stock_parts/micro_laser/L in component_parts)
point_upgrade_temp = 0.65 + (0.35 * L.rating)
ore_pickup_rate = ore_pickup_rate_temp
point_upgrade = point_upgrade_temp
sheet_per_ore = sheet_per_ore_temp
/obj/machinery/mineral/ore_redemption/proc/process_sheet(obj/item/weapon/ore/O)
var/obj/item/stack/sheet/processed_sheet = SmeltMineral(O)
if(processed_sheet)
var/obj/item/stack/sheet/s
if(!stack_list[processed_sheet])
s = new processed_sheet(src, FALSE)
s.amount = 0
stack_list[processed_sheet] = s
s = stack_list[processed_sheet]
s.amount += sheet_per_ore //Stack the sheets
ore_buffer -= O
qdel(O) //... garbage collect
/obj/machinery/mineral/ore_redemption/proc/process_ores(list/ores_to_process)
var/current_amount = 0
for(var/ore in ores_to_process)
if(current_amount >= ore_pickup_rate)
break
process_sheet(ore)
/obj/machinery/mineral/ore_redemption/proc/send_console_message()
if(z != ZLEVEL_STATION || !LAZYLEN(stack_list))
return
message_sent = TRUE
var/area/A = get_area(src)
var/msg = "Now available in [A]:
"
for(var/s in stack_list)
var/obj/item/stack/sheet/sheet = stack_list[s]
msg += "[capitalize(sheet.name)]: [sheet.amount] sheets
"
for(var/obj/machinery/requests_console/D in allConsoles)
if(D.receive_ore_updates)
D.createmessage("Ore Redemption Machine", "New minerals available!", msg, 1, 0)
/obj/machinery/mineral/ore_redemption/process()
if(panel_open || !powered())
return
var/atom/input = get_step(src, input_dir)
var/obj/structure/ore_box/OB = locate() in input
if(OB)
input = OB
for(var/obj/item/weapon/ore/O in input)
if(QDELETED(O))
continue
ore_buffer |= O
O.forceMove(src)
CHECK_TICK
if(LAZYLEN(ore_buffer))
message_sent = FALSE
process_ores(ore_buffer)
else if(!message_sent)
send_console_message()
/obj/machinery/mineral/ore_redemption/attackby(obj/item/weapon/W, mob/user, params)
if(exchange_parts(user, W))
return
if(default_pry_open(W))
return
if(default_unfasten_wrench(user, W))
return
if(default_deconstruction_screwdriver(user, "ore_redemption-open", "ore_redemption", W))
updateUsrDialog()
return
if(default_deconstruction_crowbar(W))
return
if(!powered())
return
if(istype(W,/obj/item/weapon/card/id))
var/obj/item/weapon/card/id/I = user.get_active_held_item()
if(istype(I) && !istype(inserted_id))
if(!user.drop_item())
return
I.forceMove(src)
inserted_id = I
interact(user)
return
if(istype(W, /obj/item/device/multitool) && panel_open)
input_dir = turn(input_dir, -90)
output_dir = turn(output_dir, -90)
to_chat(user, "You change [src]'s I/O settings, setting the input to [dir2text(input_dir)] and the output to [dir2text(output_dir)].")
return
return ..()
/obj/machinery/mineral/ore_redemption/on_deconstruction()
empty_content()
/obj/machinery/mineral/ore_redemption/proc/SmeltMineral(obj/item/weapon/ore/O)
if(O && O.refined_type)
var/obj/item/stack/sheet/M = O.refined_type
points += O.points * point_upgrade
return M
qdel(O)//No refined type? Purge it.
return
/obj/machinery/mineral/ore_redemption/attack_hand(mob/user)
if(..())
return
interact(user)
/obj/machinery/mineral/ore_redemption/interact(mob/user)
var/dat = "This machine only accepts ore. Gibtonite and Slag are not accepted.
"
dat += "Current unclaimed points: [points]
"
if(inserted_id)
dat += "You have [inserted_id.mining_points] mining points collected. Eject ID.
"
dat += "Claim points.
"
else
dat += "No ID inserted. Insert ID.
"
for(var/O in stack_list)
var/obj/item/stack/sheet/s = stack_list[O]
if(s.amount)
dat += "[capitalize(s.name)]: [s.amount] Release
"
var/obj/item/stack/sheet/metalstack
if(/obj/item/stack/sheet/metal in stack_list)
metalstack = stack_list[/obj/item/stack/sheet/metal]
var/obj/item/stack/sheet/plasmastack
if((/obj/item/stack/sheet/mineral/plasma in stack_list))
plasmastack = stack_list[/obj/item/stack/sheet/mineral/plasma]
var/obj/item/stack/sheet/mineral/titaniumstack
if((/obj/item/stack/sheet/mineral/titanium in stack_list))
titaniumstack = stack_list[/obj/item/stack/sheet/mineral/titanium]
if(metalstack && plasmastack && min(metalstack.amount, plasmastack.amount))
dat += "Plasteel Alloy (Metal + Plasma): Smelt
"
if(titaniumstack && plasmastack && min(titaniumstack.amount, plasmastack.amount))
dat += "Plastitanium Alloy (Titanium + Plasma): Smelt
"
dat += "
| [capitalize(ore)] | [value * point_upgrade] |